
GAMBLING
A dystopian universe of gambling and absolute dominance. The world is ruled by the 10 casino kings of IKVIL, who hold the top 10 positions in the ranking of the planet's only city—while those at the very bottom of the ranking are slaves. All of life is a struggle for one's own place and safety, yet even in this world, sparks fly: cross-class love, the kings' dependence on their "right-hand" subordinates, and simply intrigues capable of flipping the board in an entirely unexpected direction.
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NIGHTMARE
A mystical world split between reality and a paranormal space where people can become trapped in their sleep. Humanity is gripped by an epidemic of terrifying nightmares, both personal and shared, in which participants gain certain abilities and are forced to fight phantoms, ghosts, other surreal phenomena, and each other in order to wake up and escape the dream. Behind it all is the God of Dreams, amusing himself with the suffering of humans before fading into oblivion.
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PAUPERUM
An unusual international academy located deep in the woods. Here, the true outcasts of society are gathered: criminals, children of criminals, sociopaths, and many people of that ilk. Pauperum is full of mysterious legends, intrigues, and a gothic aura to everything that happens, but it hasn’t escaped the dramas of school life either.
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WAEN
A dark fantasy world, full of vampires, undead, elves, mythical creatures, and ordinary mortals. The epicenter of events is the great war between the South (vampires) and the North (elves), and the powerful empires of Gethen and Weyden respectively. This story is full of political intrigue, secretive figures, interspecies romances, dark aesthetics of obsession, as well as the pain endured by representatives of certain races and titles.
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ARIR
A light fantasy world across different eras, infused with a sense of need, mutual aid, and collective resistance against adversity. Two empires—Western Arnest (the land of mages) and Eastern Ferir (beastkin)—were forced to set aside their centuries-old enmity in order to defend against the demons inhabiting the mountains between their lands in the south. Despite the warm aura of the world, unique religions, traditions, and the protective nature of mythical spirits, the story is filled with open racial contempt, brutal clashes, and state secrets that could shatter the truce at any moment.
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WASTELAND
The world has been overtaken by an apocalypse that science cannot explain. It wiped out most of humanity from the face of the earth, leaving behind only a pitiful few million people, barely able to find common ground due to their mental disorders and other eccentricities. 90% of the population simply… disappeared, granting the chosen few the opportunity to rebuild civilization from scratch.
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CATACLYSM
The world has been gripped by a series of dangerous cataclysms—from colossal tsunamis to a two-year global cooling and an incredible heat apocalypse—nearly wiping out all life in their path. This is a story about technology, tiny human societies, survival, and lost hopes for a peaceful future.
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