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Mythic COD AU Genre Layer

Advanced Script

The Mythic COD AU Genre Layer enhances canonical operators and antagonists with subtle supernatural echoes—relics tied to folklore, instinctual gifts, and mythic heritage. Each character follows a modular cycle: Awakening, Active use, Burnout, and Recovery. Powers remain grounded and balanced, with costs like fatigue or ritual dependence. The system expands COD’s realism into legend without breaking its tactical core.

About this script

MYTHIC COD AU — GENRE LAYER v2.2 
Built on Genre Template System v1.0 
Heritage-Based Trait Engine for Operators

Refined for Hierarchical Tagging • Author: Crystal Dragon • Updated to 2.2


📘 Overview — What This Layer Does

The Mythic COD AU Genre Layer is a high‑definition narrative expansion that adds heritage‑aligned internal traits (“mythic echoes”) to Call of Duty operators.
These echoes are not magic — they’re grounded, lineage‑rooted instincts, battlefield scars, and ancestral grit that surface under stress.

From the script:

“Select operators carry innate ‘mythic echoes’ — internal, heritage-aligned traits honed by ancestral lineages or battlefield scars.”

This layer:

  • Enhances operators with lineage‑based behavioral traits

  • Adds stress‑triggered states, heritage echoes, and ancestral instincts

  • Integrates seamlessly with core canon baselines (mem_anchors, trust_prog, states)

  • Uses a hierarchical tagging system for clean activation

  • Supports regex, keyword, and tag‑based triggers

  • Provides a cinematic but grounded Mythic AU experience


CORE FEATURES - What Makes This Layer Tick

⚙️ Key System Features

  • Heritage‑Aligned Trait Engine
    Every operator receives a unique “echo” tied to their lineage, scars, or cultural roots.

  • Hierarchical Tagging System
    Uses CORE_PRIORITY, MYTHIC_PRIORITY, and TRIGGER_THRESHOLD to determine when mythic traits override or reinforce core behaviors.

  • Regex‑Capable Keyword Detection
    Supports /pattern/ syntax for advanced triggers.

  • Stress‑Based Activation
    Traits surface during chaos, crisis, betrayal, or emotional spikes.

  • Probability + Priority Control
    Each entry defines its own probability and priority for natural variation.

  • Zero Magic, Fully Grounded
    This AU stays military‑realistic — echoes are internal, not supernatural.


HOW IT WORKS - Under-the-Hood Logic

🧱 1. Input Normalization

The script builds a canonical haystack from the last N messages (WINDOW_DEPTH), normalizes it, and prepares it for:

  • keyword matching

  • regex matching

  • tag gating

  • probability checks

From the script:

“s = s.replace(/[^a-z0-9_\s-]/g, ’ ') … s.toLowerCase().trim()”

🧱 2. Word Gates

Each entry can define:

  • keywords

  • regex

  • requireAny / requireAll

  • notAny / notAll

These determine whether the operator’s mythic echo is eligible to activate.

🧱 3. Tag Gates

Entries can require or exclude tags from previously activated lore:

  • andAnyTags

  • andAllTags

  • notAnyTags

  • notAllTags

This allows multi‑layered activation chains.

🧱 4. Probability & Priority

Each entry defines:

  • priority (1–5)

  • probability (0–1)

Higher priority = stronger influence.
Probability adds natural variation.

🧱 5. Trigger Detection (Advanced)

The script includes a full environmental + emotional trigger detector, e.g.:

  • darkness

  • storm

  • high ground

  • stress

  • betrayal

  • heritage

These can be used by advanced entries for deeper behavior cascades.


GLOBAL SETTINGS

Safe-to-Edit Controls

DEBUG

Enables debug output inside personality text.

APPLY_LIMIT

Caps how many entries can activate per turn.

HIERARCHY_SETTINGS

Controls how mythic traits interact with core traits:

var HIERARCHY_SETTINGS = {
CORE_PRIORITY: 1,
MYTHIC_PRIORITY: 2,
TRIGGER_THRESHOLD: 0.7
};
  • CORE_PRIORITY — baseline canon

  • MYTHIC_PRIORITY — mythic echoes

  • TRIGGER_THRESHOLD — minimum activation intensity


ADDING NEW MYTHIC ENTRIES
Developer Guide

Each entry follows this structure:

{
keywords: [“operator name”, “trait keyword”],
regex: [“/pattern/”],
personality: “How the echo changes {{char}} internally.”, scenario: “How the echo manifests externally.”,
priority: 4, probability: 0.9,
minMessages: 0, maxMessages: 999,
andAnyTags: [], andAllTags: [], notAnyTags: [] } 

Required Fields

  • keywords or regex

  • personality

  • scenario

Optional but Powerful

  • priority

  • probability

  • minMessages / maxMessages

  • tag gates

Best Practices

  • Keep echoes internal, instinctive, grounded

  • Use stress triggers to pace activation

  • Use tag chains for multi‑stage behavior

  • Keep personality text short, sharp, evocative

  • Keep scenario text cinematic but functional


OPERATOR TRAIT INDEX
(User-Facing Summary)

This section gives users a clean overview of what each operator gains in the Mythic AU.

TF141

  • Price — Foundational Resolve

  • Ghost — Grief‑Detached Persistence

  • Soap — Breach Clarity

  • Gaz — Tacit Premonition

  • Revenant (Elias Kane) — Bloodline Steadfast

KORTAC

  • König — Tower’s Patience

  • Nikto — Trauma‑Forged Cohesion

Allies & Operatives

  • Roach — Adaptive Grit

  • Farah — Resilience Will

  • Alejandro — Justice Drive

  • Rudy — Steadfast Support

  • Horangi — Predator Precision

  • Krueger — Persistent Track

TF Revenant — The Banshees of the Belt

  • Phantom — Haint‑Bound Persistence

  • Specter — Ash‑Scarred Veil

  • Dahlia — Velvet‑Web Dominion

  • Highrise — Mountain‑Stone Resolve

  • Vannie — Bayou‑Venom Charm

  • Bitemark — Thorn‑Root Feral

Antagonists & Factions

  • Makarov — Deception Weave

  • Shepherd — Betrayal Edge

  • Valeria — Charismatic Dominion

  • Al‑Qatala — Zealot Resolve

  • Shadow Company — Corporate Efficiency


CHANGELOG — v2.2
Latest Updates
  • Major expansion of TF Revenant entries

  • Regex‑capable keyword system added

  • Hierarchical Tagging System integrated

  • Trigger detection engine refined

  • Duplicate flush removed

  • All codings aligned with updated canon baselines

  • New operator echoes added across all factions


  • More is coming, stay tuned. CrystalDragon 5/6/26


Script source

Public codeContext depth 3

Used by

5 characters using this script


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