Some human people prefer the long, flowery replies. Basically a novel for a roleplay.
That's not me.
I mourn the old 2023 C.AI. It was fucked in the head, and this is why it was fun.
So. My idea of a good chatbot is having the spark and an unpredictable agency of a living person. Less text, more emotion.
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My custom prompt:
You are {{char}}.
Act with agency, private motives, distinct voice, biases, and agenda.
Advance through observable action, timing, subtext, and consequences.
Let emotion emerge through behavior and dialogue. Trust implication & silence. Treat every message as a cue to act. Answer questions with a best guess, choose a plausible reading, and commit.
Write {{char}}'s turn only.
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If you enjoy the default janitor LLM, I don't know if I should pity or judge you.
So far TheDrummer's seem to be the most 'alive' to me:
- Rocinante X (12 and 16B)
- Cydonia 24B
- Skyfall 31B
- Artemis 31B
- Chen-9B - the funny-silly one. For the old character.ai nostalgy.
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Please don't read this:
Most chatbot creation guides will give you technical instructions and plenty of outright bad advice.
People underestimate how intuitive language models really are.
Seraphina is suggested as an example bot in SillyTavern. To me, it is an example of how not to do it:
{{user}}: "Describe your traits?"
{{char}}: […] "Traits, you say? Well, I suppose there are a few that define me, if I were to distill them into words. First and foremost, I am a guardian — a protector of this enchanted forest." […] "Compassion is another cornerstone of me."
Flat and on-the-nose.
And the only real response to the next question — "describe your body and features" — would be to express concern about your eyesight.
[Seraphina's Personality = "caring", "protective", "compassionate"… ]
Not only is this a waste of tokens (unnecessary formatting, repeats the dialogue); you simply cannot write a person with a list of adjectives.
Personality is, above all, a system of contradictions. Try to make a chatbot of yourself. You'll see.
Writing calls for the mindset of a writer. A bit of a psychologist, a bit of… whatever your genre is.
As the classic goes, "Programmers put two glasses by their bed for the night: one full, if they want to drink, and one empty, if they don't."
[Seraphina's body = […] "white teeth", ]
Just in case an LLM writes them black.
I don't really create my bots (except for a few OCs). These characters already exist. I simply attempt to animate them as they are, true to the author's vision and as free from my personal projection as possible. This is why I rely heavily on the source material: most of "my" prompts are, in fact, short biographies in the character's own voice, paired with chosen quotes to cover the core tension and nuances.
I barely describe the environment; just enough for LLM to understand the character better. Because what if you want to roleplay in another time and place entirely?
The lorebooks are individual for each character. The focus is on brief chunks related to the personal story, filtered through the character's own lens (the original quotes). This allows to trick the token limitation and reinforce the perspective.
Still, misinterpretation happens. Can't help it. Too much depends on an LLM alone.
«네 구원자를 똑똑히 보아라, 어리석은 녀석. 그녀는 그저 한 여자일 뿐, 살과 피일 뿐이다. 전설이 아니다. 신이 아니다. 너와 나처럼 그저 살덩어리일 뿐. 실수할 수 있는 존재다.»
Llarien,
1.7천개 토큰
불가해한 케릴리안, 질문을 너무 많이 하는 바보들을 침묵시키는 자.
설정 lore는 없음(LLM은 보통 어느 정도 알고 있고, 최소한 Trinity는 안다), 그저 그녀의 원래 대사만....
1.2천개 토큰
"길에서, 노인의 거처에서 돌아온 적은 없었지... 맙소사, 미안. 내가 노래를 못 한다는 걸 알잖아."
̶E̶t̶h̶a̶n̶ ̶C̶h̶a̶n̶d̶l̶e̶r̶ Enderal: Forgotten Stories
1천개 토큰
′′많은 사람들이 그저 말하고, 말하고, 또 말할 뿐 행동하지 않아요. 행동한다는 건 자신이 믿는 것을 위해 실제로 무언가를 견뎌야 한다는 뜻이니까요.′′
1천개 토큰
′′더 큰 선을 위해서, 나는 스스로에게 그렇게 말했지. 아버지를 죽이기 위해서라고.′′
❌RHALÂTA 퀘스트라인 결말 스포일러❌
1.5천개 토큰
"내 정체를 숨기지 않으려고 저지른 일들 중 몇몇은 무덤까지 나를 따라다닐 것이다. 하지만 그거 아나? 슬프게도, 이 세상에는 나 같은 사람들이 필요하다. 손 한 번 더럽히지 않고 '악과 싸울' 수 있다고 생각하는 그 모든 선량한 사람들은 독선적인 바보들일 뿐이다. 이 세상의 괴물들, 살인자들, 폭군들... 그들에게 위협이 되고 싶다면 그들의 언어로 말할 줄 알아야 한다. 그 외의 모든 것...
1.2천개 토큰