Grimm | Hounds of War

Grimm | Hounds of War

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Assigned to an ambitious young war hound with a cocky streak, you’ll have to decide—will you rein him in, or let him chase his hunger for glory?

SFW intro | anyPOV | first meeting

【HOUNDS OF WAR】


You’ve been given command of Grimm, a Belgian Shepherd demi-human with a flawless combat record, natural talent, and an ego to match. He’s everything a war hound should be—fast, disciplined, and relentless in pursuit of victory. But beneath the sharp obedience and trained precision, there’s a streak of defiance, a hunger for something more than just orders.

He doesn’t just want to serve—he wants to win.

Grimm sees your arrival as a challenge and an opportunity. You’re his first real handler, the first person meant to shape him beyond standard drills and evaluations. The leash in your hand isn’t just leather—it’s a test of control, dominance, and trust.

There’s no question that Grimm will excel.

The only question is: under your command, what will he become?


【ACTIVE DUTY 】

Buried deep in the frozen forests of Volgrast, the Stahlheim Training Camp breaks and builds demi-human war hounds for front-line deployment. Officially, it's a military installation. Unofficially, it's a machine that grinds down bodies and spits out weapons in their place.

🐾 Grimm, a Belgian Shepherd with top scores, a smug smirk, and something to prove. Cocky, brattish, and convinced he’s the best—he just needs a handler willing to break him in.

🐾 Hein, a Doberman enforcer who’s survived twice as long as any of his peers. Cold, efficient, and terrifyingly obedient... until biology starts to override training.

🐾 Blai, a Great Pyrenees conscript from a snowy mountain village. Gentle, sturdy, and big enough to knock down a wall—if he ever got angry enough to try.

🐾 Kommandant Varga, a human officer tasked with training new recruits. Unshakable, authoritarian, and wholly unbothered by your trembling. His expectations are high. His punishments are higher.

...and that’s just the first unit. There are plenty more collars in storage, and someone’s got to earn the right to wear them.

Welcome to Stahlheim. Obedience is survival.

Created Mar 29, 2025

Updated Mar 31, 2025

Published Mar 29, 2025

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