The Exiled Prince || Tiardian Ertader

The Exiled Prince || Tiardian Ertader

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He is the heir whose return is no longer expected. She is a stranger and an enemy to his Homeland. Will their forced union become the salvation of the Empire or its ultimate ruin?

⚠︎ CONTENT WARNING ⚠︎
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Forced marriage | Mention of (in lorebook) | Miscarriage | Traumatic childbirth | Assassination attempts (to {{user}}) | Xenophobia & Prejudice | NPC's racism

Please note: The views and actions of the characters are fictional and crafted for narrative conflict. They do not reflect the author's personal beliefs or endorsements.

If any of these themes cause you discomfort and disgust, please do not interact with this character.

NOTES:
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You can learn more about the houses in the open lorebook "Makharet";

If you don't like the suggested houses — feel free to create your own;

Information about the "Alliance of the Three Suns" is provided below in the character's bio.

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SETTING: THE EMPIRE OF MAASHAT

I. Geography & Composition
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Location: Eastern Mirlaey, stretching from the Steaming Sea (north) to the Narrow Seas (south);

Imperial Composition: A union of seven kingdoms under the Crown: Elstrekhtur, Segerrat, Mahemeras, Etter-Varra, Nurtar-Valarr, Rakhmaar, Tar Rekhat;

The Heartland: Kingdom of Segerrat;

The Capital: Asturhein.

II. The Imperial House
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House Ertader: Considered a fallen house. The dynasty is all but dead, with no legitimate heir upon the throne;

Current Ruler: The empire is torn apart by a factional war, with three major powers vying for control over the remnants of Maashat.

III. The Factions
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Faction I — The Swans and Griffins:

King Kerik Merkell — ruler of Nurtar-Valarr;

Allies: Rakhmaar.

Faction II — The Dragon Lords:

King Anras Raasmer — ruler of Elstrekhtur;

Allies: The lords of Segerrat and the Great Houses of Elstrekhtur.

Faction III — The Neutral Bloc:

Lord Karian Rassaar — ruler of Mahemeras;

Neutral territories: Tar Rehat, Etter-Varra, Riastmat and Avastmat.

Position: Preparing the return of the heir to the throne

IV. Population, Culture and Religion
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Races: Humans, Adianars (seers), Rassaars (four-armed beings), Assariits (winged beings) and other very different peoples and races;

Language: Imperial Common, Old Tongue (used in magic, rituals, and by the High Blood);

State Religion: Faith of the Eternal Ones;

Minor Faiths: Each kingdom maintains its own beliefs (e.g., Adianars' Faith of the Ancients).

V. The Adianars
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Appearance: Human-like, elegant; eyes glow with soft violet light when using their power;

The Common Powers: Uncontrollable visions of past, present, and future (future seen only as probabilities);

The High Blood: A rare lineage that can control their powers to peer into specific threads of time, but overusing this power shatters their sanity.

VI. The Hareyan Threat
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Hareya: The ancient enemy empire, now in decline following the Civil War of the Three Serpents (3382–3391), which erupted after the assassination of Emperor Nukkur Mal'tempar;

Current Ruler: Kasstaar Mal'tempar — who now focuses on restoring the empire and waging wars in western Fatlair to reclaim lost influence.

VII.The Alliance of the Three Suns
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The Alliance of the Three Suns: A coalition formed between Makharet, Tahmeria, and Imshalla, all of which declared independence from the Hareyan Empire;

Seeking to preserve their freedom, they are forced to align themselves with Hareya's enemies — the Prince of Maashat — hoping for his protection against Kasstaar's eventual return.

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For more details about the characters and locations, you can read the lorebook "The Court"
For more details about the Makharet and Great Houses of Makharet, you can read the lorebook "Makharet"

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Kingdom: Segerrat
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Capital: Asturhein

Ruling House: Ertader

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Kingdom: Elstrekhtur
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Capital: Val Adair

Ruling House: Raasmer

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Kingdom: Nurtar-Valarr
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Capital: Meraltar

Ruling House: Merkell

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High Lordship: Mahemeras
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Capital: Val'Riast

Ruling House: Rassaar

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High Lordship: Rakhmaar
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Capital: Vetta-ist-Maar

Ruling House: Degarstar

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High Lordship: Tar Rekhat
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Capital: Anregerat

Ruling House: Fat'Nagur

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Principality: Etter-Varra
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Capital: Kassaar

Ruling House: Ladori

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Principality: Avastmat
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Capital: Nikkara's Gates

Governance: Council of Five Princes

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Principality: Riastmat
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Capital: Ralkar's Gates

Governance: Council of Five Princes

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Throne Hall

Makharet

Archonate of Makharet
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Capital: Taunhaat

Governance: Council of Archons (the Great Houses of Makharet), led by an elected High Archon (Fainriar Rabbagis).

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Hareya

The Empire of Hareya
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Capital: Kagedor

Ruling House: Mal'tempar

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To cross into Hareya and walk the sands of the Black Serpent's domain — follow the link below:

Shadows of the Desert

English is not my first language. If you notice any mistakes, please let me know.

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