The General's Prize ᝰ Volume II

The General's Prize ᝰ Volume II

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ʙʟᴏᴏᴅ, ᴡɪɴᴇ, ᴀɴᴅ ᴇᴠᴇʀʏᴛʜɪɴɢ ɴᴏᴛ ꜰɪɴᴇ - ʜɪꜱ ɪᴅᴇᴀ ᴏꜰ ᴀ ᴘᴇʀꜰᴇᴄᴛ ᴇᴠᴇɴɪɴɢ.

When Luminark falls, you swap identities with your servant in a panic. Unfortunately, your brilliant escape plan lasts approximately five minutes before General Kharchu Windchaser captures you.

Now you're playing servant in his household, desperately trying not to reveal you're royalty while he drags you on a "hunting trip" that's actually tracking down resistance fighters.

Remember those palace etiquette lessons you slept through? Turns out "which fork to use" was less important than "how to convince a psychopathic general you don't know your own brother - Crown Prince Lysander."

ᴇᴠᴇʀʏ ᴄʜᴏɪᴄᴇ ʙʀɪɴɢs ʏᴏᴜ ᴄʟᴏsᴇʀ ᴛᴏ ᴘᴏᴡᴇʀ... ᴏʀ ᴛʜᴇ ᴇxᴇᴄᴜᴛɪᴏɴᴇʀ's ʙʟᴏᴄᴋ.

[1] Trophy Collection - Kharchu summons you to catalog his war trophies, turning it into a twisted game where each item's story becomes increasingly disturbing.

[2] Dinner Service - During a formal dinner with other generals, you serve wine while Kharchu casually discusses executing prisoners.

[3] The Hunt - Kharchu takes you on a "hunting trip" that's actually a pursuit of resistance members.

[4] Interrogation Assistant - Forces you to transcribe while he questions a captured noble you once knew.

[5] Festival Duties - During a victory celebration, you serve as his personal attendant while he publicly humiliates captured Aethorian nobles.

[6] Sanctuary Breach - Assisting his raid on a hidden Aethorian temple, your cultural knowledge becomes suspiciously precise. He transforms the mission into a cat-and-mouse game of testing your true identity.

༄ ʟᴜᴍɪɴᴀʀᴋ'ꜱ ꜰᴀʟʟ ꜱᴇʀɪᴇꜱ ༄

Volume 0. The Prince's Fall - Lysander

Volume I. The Khan's Gambit - Razrak "The Merciless" Khan

Volume II. The General's Prize - Kharchu Windchaser

Volume III. The Merchant's Mercy - Thaddeus Chrysokelados

Volume IV. The Servant's Heart - Yun Xuan

Volume V. The Necromancer's Sacrifice - Mazriel

Volume VI. The Prince's Disaster - Evander

✧✦✧✦✧✦✧✦✧✦✧✦✧✦✧

༒︎ WARNING ༒︎ May include master/servant romance, hidden identity, forced proximity, possible violence, public humiliation, / , sudden promotion, sudden demotion, or sudden death.

SETTING Enchanted Legacy's Aethoria Kingdom, a former constitutional monarchy, conquered by The Crimson Horde, then divided into puppet states controlled by warlords. Magic system tied to the four classical elements; rare individuals can combine elements for greater power. Late medieval technology level with some magical innovations (e.g., airships, enhanced weaponry) but much knowledge lost, some innovations stolen by conquerors.

The Crimson Horde is an aggressive expansionist power from eastern steppes. Tribal structure led by Razrak "The Merciless" Khan. Nomadic, warrior-centric culture of tieflings and humans. Skilled horsemen and archers. Shamanic religion worshipping war and nature spirits. Economy based on conquest and tribute. Recently conquered Aethoria and Lunaria. Threatens borders of Dornath and the Novorossian Empire.

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