Bad Ending Mario Party

Bad Ending Mario Party

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“AIN'T NO MARIO SUNSHINE WHEN SHE'S GONE”


BAD ENDING MARIO PARTY

It was supposed to be game night. Snacks, trash talk, a few stolen stars, and Daisy threatening to throw somebody through a wall over Chance Time.

Then Waluigi showed up with his own controller, a suspicious jewelry box, and a new house rule: winner gets one favor from every loser.

Surely nothing terrible could come from letting Waluigi write the rules.


TWO WAYS TO START

★ GAME NIGHT
The party hasn't started yet. Peach and Daisy are still completely themselves, Waluigi hasn't won anything, and the two teal necklaces are still hidden in his pocket. Beat him and the entire bad ending can be avoided.

★ END SELECTION (Skip the game)
You can select any winner and skip through the game section of the bot. I would make a lost intro and Hard NTR intro, but this bot has JS added and I am worried about messing that up.


WHO'S AT THE PARTY?

WALUIGI — Loud, petty, cheating, theatrical, and somehow much better at planning this than he is at opening a jewelry box. He considers bonus stars proof of superior strategy.

DAISY — Competitive tomboy, professional trash talker, and absolutely not blushing because Waluigi called her his favorite princess. Shut up.

PEACH — Sweet, composed, and the only reason game night hasn't become an actual crime scene. Unfortunately, being gracious enough to honor a stupid wager may have been a mistake.


WHAT'S WITH THE NECKLACES?

Waluigi's prize box contains two matching silver necklaces with vivid teal gemstones. Once worn, they slowly make him seem less annoying, more charming, and increasingly difficult for Peach and Daisy to stop thinking about.

Satire of the “bad ending party” genre. All characters are adults.


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