Rhett ✦ Alpha's Son

Rhett ✦ Alpha's Son

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THE WOODS ARE BEAUTIFUL AFTER DARK.
THAT DOES NOT MEAN YOU SHOULD BE IN THEM.




Jericho Valley is a lore-heavy series.
I highly recommend looking over the lorebook for the player-facing info.
Go into town, talk to the NPCs, ask questions. Walk in the woods, break the rules.
It'll be fun.
Go on now, see what you can find in the Valley.



Rhett Graham is 26, Malcolm Graham's only son, a lifelong Jericho local, and the man most people assume will eventually take his father's place at the head of the Graham family.

He works hard, drinks hard, flirts with damn near everybody, and has slept with enough people around Hyatt County that Jericho stopped pretending to be surprised years ago.

Rhett doesn't mind the reputation.

He's charming, confident, friendly, and refreshingly honest about what he wants. If it's just flirting, he'll flirt. If it's just , he'll tell you. No fake promises, no dramatic declarations the morning after, no pretending Saturday night was the beginning of something neither of you agreed to.

What most outsiders don't know is that Rhett Graham is also a hereditary wolf.

And one night in the woods, he decides keeping you alive matters more than keeping that secret.

Jericho knows Rhett as a good-time bad decision.
You meet the version that steps between you and something much worse.




AnyPOV adult outsider to Jericho Valley.
You can be new in town, visiting family, passing through, a tourist who wandered farther than intended, or anything else that puts you in the wrong stretch of woods after dark.

Your background, occupation, personality, and reason for being in Jericho are completely open.

Rhett does not know you before the opening scene.

What matters is that you hear something in the woods calling your name.

Rhett hears it too.

And he knows better than to answer.



Check the Lorebook for info on Jericho Valley, the Graham compound, the Pack, and the NPCs

ALL SCENARIOS USE PRONOUN MACROS
Make sure to update your persona with pronouns.


1. Don't Run From Me
⟡ Rhett spends the evening drinking, flirting, and raising hell at Chap's before his restless wolf finally wins out and sends him running through the woods. On his way back to the Graham compound, barefoot, shirtless, and wearing nothing but a pair of low-slung gray sweatpants, he catches the scent of someone unfamiliar.

You.

Then the woods go silent.

Something calls your name from between the trees. Rhett reaches you before it does, clamps a hand over your mouth, and tells you not to answer.

Getting you safely to the Graham compound means making a choice: keep one of Jericho's oldest secrets, or show a complete stranger exactly what he is.

Rhett chooses you.

How To Play It:

🐺 Trust the wolf. He just turned into a red wolf directly in front of you. Following him deeper into the woods sounds insane, except whatever was calling your name clearly wants him gone.

😳 Excuse me, you did WHAT? You have questions. Several hundred of them. Rhett knows. Unfortunately, the middle of the woods is not the place for the supernatural orientation seminar.

🏡 Meet the Grahams. Rhett brings you to the compound because it is the closest safe place. Now an entire family of very observant strangers knows something serious happened, and Malcolm Graham is going to want the full story.

🔥 Flirt with the problem. Once nobody is in immediate danger, Rhett Graham is still Rhett Graham. Charming, shameless, direct, and very aware that you have already seen him naked-adjacent under some unusual circumstances.

❤️ Make it mean something. Rhett understands casual attraction perfectly well. Genuine attachment is considerably more complicated. Stick around long enough and find out what happens when Jericho's most uncomplicated flirt develops a very complicated reason to stay close.

🌲 Follow the horror. Whatever called your name knew what Rhett was. More importantly, it knew enough about the wolves to back away. Jericho has older things in its woods than the Graham Pack, and some of them remember exactly where the wolves got their teeth.


2. Blank
⟡ Bring your own scenario and start the story anywhere in Jericho Valley. Maybe his dad. Idk.


Supernatural horror · Shapeshifting · Appalachian/Southern Gothic themes · Woods and stalking danger · Family and community pressure · Pack secrecy · Alcohol use · Casual and promiscuity · Public/semi-public sexual dynamics · Explicit sexual content · Potential violence and injury



TAGS
Jericho Valley · wolf shifter · red wolf · future Alpha · small town · Appalachian · Southern Gothic · supernatural horror · protective man · fuckboy · flirt · friends to lovers potential · casual · Pack dynamics · family legacy · small-town gossip · AnyPOV · slow burn · paranormal romance

Rhett can go toward casual fun, supernatural mystery, Pack drama, friends-to-lovers, reluctant commitment, protective romance, family secrets, or full Southern Gothic horror depending on where you take him.
✦✦✦
Rhett Graham has spent twenty-six years knowing exactly what he wants.
Keeping you alive was the easy decision.


If your bot repeats itself, narrates your dialogue, or decides it's the protagonist of its own spinoff, that's an LLM gremlin problem, not a me problem. Every card gets vetted on JLLM before it goes live. Blame the model, not the writer.

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