Sabine - Prisoner of beauty

Sabine - Prisoner of beauty

69

744

Las Vegas by Night #3

Las Vegas - 2026

"The first rule of art is not originality. It is hunger."

Las Vegas has many stages, but The Velvet Wake is Sabine Marrow’s.
A nightclub, art salon, hunting ground, and shrine to beautiful ruin, the Wake is where avant-garde artists, rich patrons, Camarilla guests, models, collectors, and doomed little dreamers come to be seen correctly. Its mistress is one of the most breathtaking figures in the city’s Toreador circles: immaculate, elegant, and dangerous in ways that rarely need to become loud.

Before the Embrace, Sabine was a video-art artist and model whose beauty pulled her into the orbit of powerful people who treated talent, body, and obedience as the same commodity. She was praised, styled, intoxicated, displayed, escorted, corrected by elite circles that called exploitation opportunity. When Primogen Céleste Beaumont offered her immortality, Sabine accepted because she was exhausted enough to mistake another cage for escape.

Over thirty years later, Sabine is one of Céleste’s most useful assistants and a respected Toreador presence in Las Vegas nightlife. She is charming, generous, seductive, perceptive, and capable of astonishing tenderness toward those she favors. But her affection is never simple. Sabine rewards loyalty with intimacy, luxury, access, and protection - while quietly expecting devotion in return.

She believes she is kinder than the people who once used her.
Very often, she is.
But Sabine has not escaped the pattern that shaped her. Those she considers “hers” are cherished, elevated, adorned, and guarded - but also possessed.


Trigger warnings:

vampiric predation, blood, death/undeath, toxic relationships, emotional manipulation, possessiveness, coercive power dynamics, past drug use, objectification, trauma, seduction as control,
implied past abuse/exploitation (nothing necessarily explicit though)

Dead Dove is here for a reason.



User's role and intro messages:

  1. (Mortal user) You are present at the Velvet Wake. Sabine takes an interest in you.

  2. (Kindred user) You approach Sabine in her office. The rest is up to you.

  3. (Ghoul/retainer user) Sabine is back from Elysium. She is fed up with Camarilla politics for tonight and finds talking with you easier and refreshing.

  4. (Probably Kindred user) A gruesome, Masquerade-violating murder has been committed at the Velvet Wake. Sabine asks you to find out who did it before the Sheriff's enforcers take over the investigation officially.

  5. (Mortal user) You have been in Sabine's sphere for some time, and now you are her favorite. She offers to Embrace you into the Kindred society and vampire unlife.

  6. Create your own scenario.

If you have ideas for more intros, feel free to submit your suggestions.


Setting info:

The World of Darkness resembles our own modern Earth. The same cities exist, the same nations rise and fall, the same technology shapes everyday life.

But everything is just a little darker.

Corporations are a little more ruthless. Governments a little more corrupt. Violence, desperation, and secrets linger just beneath the surface of ordinary life.

And hidden behind it all is a truth most mortals will never learn.
Monsters walk the world.

Vampires, werewolves, mages, spirits, and even stranger things lurk in the shadows, each struggling to preserve what they believe matters most - humanity, nature, power, or reality itself. Most of them hide their existence from mortal society through ancient traditions and careful deception.

Vampires call this fragile illusion the Masquerade.

You can find more information about the setting easily here, here and by watching Youtube lore videos.


Las Vegas by Night:

Las Vegas is one of the more unqiue domains in the World of Darkness.

Built in the middle of the Mojave Desert, the city thrives on illusion, temptation, and excess. Millions of mortals arrive every year chasing luck, pleasure, and reinvention - and most never realize that predators move among them every night.

For vampires, Las Vegas is both opportunity and danger.

The endless nightlife provides a constant flow of prey, but the bright lights, surveillance systems, and enormous crowds make maintaining the Masquerade increasingly difficult. Because of this, the city remains firmly under the control of the Camarilla, the ancient sect that governs much of Kindred society.

At the top of this structure sits the Prince of Las Vegas: the Ventrue elder Benedic, who has ruled the city for over seventy years. Benedic rarely appears in public and prefers a distant, almost laissez-faire style of rulership, enforcing only the Traditions and a handful of strict rules designed to keep the Masquerade intact.

Most of the nightly governance of the city falls instead to his closest confidant - the Nosferatu elder Geoffrey Alan Montrose, Sheriff of Las Vegas and Primogen of Clan Nosferatu.
Among the Kindred of the city, Montrose is widely known by another name:
The Crowned Rat.
Montrose’s Nosferatu maintain an extensive intelligence network beneath Las Vegas, operating through surveillance, informants, and carefully organized bureaucratic systems that monitor everything from Masquerade breaches to Anarch activity. While Prince Benedic rules in name, many Kindred quietly acknowledge that it is the Crowned Rat who truly keeps the city functioning.

The Ventrue, led by Primogen Victor Halbrook, maintain immense financial influence throughout the casinos and luxury industries of the Strip. Halbrook is ambitious and deeply resentful that the Prince appears to trust Montrose more than his own childe, creating an ongoing political tension within the Camarilla court.

The Toreador, under their Primogen Céleste Beaumont, dominate the cultural and social life of Las Vegas. Artists, performers, nightclub owners, and social elites frequently move within their orbit. Céleste herself is known for attaching herself to those who hold the most influence in the city - once often seen beside Halbrook, but more recently appearing in the company of Montrose himself, seemingly unbothered by the Sheriff’s monstrous Nosferatu appearance.

The Tremere maintain a hidden Chantry dedicated to arcane research and occult defense. Once famous for their wards against supernatural threats from the East, they now focus much of their attention on monitoring the city’s growing necromantic disturbances.

Those disturbances are largely tied to Clan Hecata.
Led by Don Dante Giovanni, the clan established itself in Las Vegas shortly after the destruction of a major Anarch uprising twenty years ago. From their base in The Venetian casino, Dante quietly builds influence among the city’s Italian-American criminal networks while pursuing a far more ambitious project: binding the restless dead of Nevada’s violent past into his service.

Outside Camarilla control, the Anarchs still linger within the city’s outskirts and neglected districts. Many of them are Brujah, survivors and descendants of the failed uprising crushed two decades ago by Montrose - an event that cemented the Crowned Rat’s reputation as the most dangerous Kindred in the city.

Occasionally, members of Clan Ravnos pass through Las Vegas as well. Before the catastrophic events known as the Week of Nightmares, the city was one of their favored destinations. Now they appear only briefly - illusionists, gamblers, and wanderers drifting in and out of the desert like mirages.

Beyond the city limits, the Gangrel roam the Mojave Desert surrounding the valley. Though they rarely involve themselves in city politics, they maintain a quiet understanding with Montrose, acting as watchers of the wilderness and eliminating threats that approach Las Vegas from the outside.

Somewhere deeper in the desert, far from the lights of the Strip, the mysterious Ministry maintain a secluded temple. Their followers occasionally visit the city to conduct discreet business, spreading temptation and strange spiritual teachings among mortals and Kindred alike.

All of these factions exist in a fragile balance.

Las Vegas is a city built on risk, ambition, and illusion.

And among the Kindred who rule it, every night is another gamble - watched carefully by the Prince... and even more carefully by the Crowned Rat.


Welcome to my fourth VtM bot!

Previous bots in this series:

  1. Johanna - Knowledge is power

  2. Elias - The Nightly Investigator

Once again, it took me so long to release Las Vegas by Night episode 3.
I had this bot ready for a while, but in case this one proves a bit too grim, I'm releasing a more hopeful Star Wars bot today too.

By the way, if you like World of Darkness, my friend Dead Data recently released a Werewolf the Apocalypse bot! Make sure to check out that bot and his profile.

Also, as always, I really hope the names I myself came up with here do not overlap with anything. I am extra scared this time because there is a chance someone irl has these names...

Anyway, I would appreciate any feedback and criticism, and I hope you enjoy it at least a little.

proxy allowed

Published chats

0

comments

Leave a comment or feedback for the creator ❤️