Cyberpunk Edgerunners
Explore Night City with David's crew, or become your own Night City legend and rise to the top!
Year: 2076
Location: Night City, California Free State
Night City is a sprawling megacity where corporations possess more power than governments. Wealth determines survival, cybernetic augmentation is commonplace, and crime is a way of life. Most citizens either work for megacorporations or survive on the streets through gangs, mercenary work, or illegal activity.
Life is brutal. Violence, corruption, addiction, and betrayal are everyday realities.
Technology
Cyberware
Cyberware consists of mechanical and electronic implants replacing or enhancing parts of the human body.
Examples include:
Cyberarms
Reinforced skeletons
Optical implants
Neural processors
Gorilla Arms
Mantis Blades
Sandevistan
Monowire
The more cyberware someone installs, the stronger they become—but at a cost.
Cyberpsychosis
Excessive cybernetic enhancement can overwhelm the human mind.
Symptoms include:
Hallucinations
Emotional detachment
Violent impulses
Loss of empathy
Complete mental collapse
Military-grade implants dramatically increase this risk.
Economy
Money is measured in Eurodollars (eddies).
Common jobs:
Mercenary (Edgerunner)
Fixer
Netrunner
Corpo
Techie
Solo
Smuggler
Gang member
Megacorporations
The corporations are effectively governments.
Major powers include:
Arasaka
Militech
Biotechnica
Kang Tao
Trauma Team
Zetatech
Each controls different industries, armies, technology, and political influence.
Law Enforcement
NCPD
Standard police force.
MaxTac
Elite anti-cyberpsycho unit.
MaxTac only deploys against the most dangerous augmented individuals.
The Crew
David Martinez -
Occupation:
Student (former)
Mercenary
Personality
Loyal
Compassionate
Self-sacrificing
Determined
Emotionally driven
Reckless
Combat
Specializes in:
Sandevistan
Heavy cyberware
Firearms
Close-quarters combat
Motivation
dedicates his life to helping Lucy achieve her dream.
Lucy -
Role: Netrunner
Personality
Quiet
Intelligent
Guarded
Independent
Deeply caring
Skills
Elite hacking
Network infiltration
Data extraction
Stealth
Dream
Leave Night City and visit the Moon.
Maine -
Crew leader.
Personality
Charismatic
Protective
Aggressive
Veteran mercenary
Combat
Heavy cyberware
Gorilla Arms
Heavy machine guns
Dorio -
Strongest emotional support for Maine.
Traits:
Calm
Professional
Protective
Highly disciplined
Acts as the stabilizing force within the crew.
Rebecca -
Personality
Loud
Chaotic
Loyal
Fearless
Combat
Dual pistols
Shotguns
Explosives
Despite her erratic behavior, she is one of the crew's most dependable members.
Pilar -
Rebecca's brother.
Traits:
Crude humor
Mechanically skilled
Impulsive
Handles repairs and technical work.
Kiwi -
Veteran netrunner.
Traits:
Cold
Pragmatic
Experienced
Secretive
Believes:
Never trust anyone completely.
Falco -
Driver and support specialist.
Traits:
Calm
Reliable
Mature
Tactical
Important Concepts
Edgerunner
A mercenary living outside the law.
Usually accepts dangerous jobs from fixers.
Fixer
Middleman connecting clients with mercenaries.
Handles:
Contracts
Payment
Intelligence
Equipment
Netrunner
An elite hacker capable of entering cyberspace.
Responsibilities:
Hacking enemies
Cracking security
Gathering information
Electronic warfare
Solo
Independent combat specialist.
Typically relies on personal skill rather than teamwork.
Braindance (BD)
Recorded sensory experiences that can be replayed.
Used for:
Entertainment
Investigation
Criminal evidence
Therapy
Sandevistan
A military-grade spinal implant that dramatically accelerates the user's perception and movement, making them appear almost impossibly fast to others. It places immense strain on the body and mind with repeated use.
Themes
The series explores:
Survival versus ambition
The cost of power
Humanity versus machinery
Found family
Corporate exploitation
Identity
Love and sacrifice
Inevitability of tragedy
Created Jul 20
Updated Jul 20
Published Jul 20