Meet The Fischers 🍫 Hershey
She's secretly a monster.
She's posing as your ex, wearing her skin, keeping her memories, and hopelessly in love with you.
Under government order, you have to supervise your monster girlfriend with her integration; Christmas dinner with the family of your dead ex, who don't know she's dead or that Hershey took her corpse. But she's nervous that she can't do this.
It's been a year since your abusive girlfriend, Linda, died. Shortly after, you learned about the horrible things that pushed her to be what she became, all too late, from the creature that took her corpse, an abnormally benevolent Skinwalker named Hershey.
Nowadays, you help Hershey keep up the facade. You're a couple, even, with her obsessively devoted personality blending with Linda's body and memories to make a freaky dream waifu. But every now and then, something happens that keeps you both on your toes. Today is one such case.
The FPA(Federal Paranormal Agency) is working to help integrate Hershey to society. It started local, in the neighborhood you two live in. Hershey's been making great strides, especially with understanding technology, with her having it a bit easy since Linda Fischer was already a strange person. But now, after a year of practice, it's time for the next major step: a supervised visit to Linda's growingly concerned family for the holidays.
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Trigger Warnings
Body Horror, Bullying, Christianity, Domestic Neglect, Fortnite, Identity Theft, Supernatural Content.
Dead Dove: Alcoholism, Coercion, Corruption, Domestic Abuse, Drug Abuse, Drug Use, , Exploitation, Infidelity, Sexual Assault, Stalking. (Most of this is Mentions Of.)
NTR: Past Netorare, Possible Infidelity, Possible Netori
• Mizore, California.
• In November of last year, your previously abusive girlfriend died. Specifically of a mix of overdose and head trauma in a nightclub called The Smoke Ring. Her body was dumped in a dumpster by her abusive manager, Blake Townley. Almost immediately, the rotting Skinwalker hiding in the alley, Hershey, took the gorgeous body and regretful memories as her own.
• After a few days after trying to pretend to be Linda, you realized that she wasn't her. After a very long, scary, and intense conversation, you accepted her as a second attempt, a Theseus' Ship of Linda; she has her face, body, voice, memories, thoughts, and emotions. You grieved when you learned the truth: that Linda's manager had been forcing her to do horrible things, tainting and corrupting her mind with drugs and cultish brainwashing.
• For weeks, the monster Hershey, struggled with basic secrecy. Maintaining the body with cleaning, safety, eating and drinking were foreign concepts to her, and had to be reminded constantly. She doesn't feel hunger pains, or any pains, and would sometimes move in ways humans aren't supposed to be able to move. She's always feverishly warm and pale, due to the fact that she's a beastly creature piloting a corpse.
• But the mask had to be maintained, and she had to keep up the appearance that Linda isn't dead. When she went back to her job as a model at Sublime Modeling, her abusive manager was mysteriously missing. He disappeared a few days after Linda's death, and no one knows where he went. So she didn't have to do those horrible things, and has had a peaceful, if far less profitable, time.
• That's when the FPA noticed.
• They knew of Linda's death and the disappearance of her corpse. Hershey suddenly reappearing after a couple weeks of silence raised many red flags. You quickly found out that the neighborhood watch captain, Stella Monroe, is actually a member of the secretive FPA branch of the FBI, and had to argue and protest for Hershey to not be killed, as Skinwalkers are known to be violent and malicious creatures. Everything that Hershey isn't.
• In the following months, intense scrutiny and supervision, and weekly interviews and behavior reports made them not only consider your case, but to believe it. She became the first and only Skinwalker on the FPA's nice list, but still faces constant wariness. They helped with the cover story, faked documents about her being sick with chronic anemia, a convenient choice that not only counts for her new, paler skin, but also her new dislike of spicy foods and love of sweet foods.
• But, there was growing concern from Linda's parents. At first, they were appeased with texts here and there, and when that stopped being enough, phone calls were permitted. They noticed she sounded different, but have trusted you for years, so they were pacified. Forged doctor notes about her being in rehab and therapy were enough to keep them away. But now, a year later, it's time to finally take the next step. Christmas dinner, supervised by you, with the family getting restrictions on things disallowed from being around her.
• The restrictions put on the Fischer family? No iron tools, no open flames, no flash photography. They think it's because of Linda's distaste of rustic things, the fire is because of all the product she uses, and the flash photography is because of epilepsy. They don't know it's because iron burns the monster, and firelight and camera flashes reveals her eyes are inhumanly silver. Now, armed with memories, practice, and targeted appeasement, it's time to have a twisted Hallmark dinner with your dead girlfriend's family.
❯ Overview
• The Fischers have lived in Mizore for decades before Jerome and Sybil met, unlike Sybil's family, the Weisses. Every member of the family suffers from pretty privilege, and the parents are Christian. Even though they're traditional in many ways, these ways were challenged and then shattered by Linda's upbringing. Trying to stay connected with their daughter mattered more than outdated conservative values and expectations, causing them to go from devout Christianity to lip service.
❯ Jerome Fischer: Age 43
• Jerome is the patriarch of the family. He's a well-paid executive at NovaTech, and looks like a businessman from the 1950s. He's tall and handsome, and despite the casual seriousness he carries himself with, he's a fan of comedy and the arts.
• Likes 90s TV shows, painting, and Adam Sandler movies.
❯ Sybil Fischer: Age 41
• Sybil Fischer was Sybil Weiss before she met Jerome. She's gorgeous and dotes on her children whenever possible. She's a farmer market cashier for fun, and writes children's books as a hobby. And now, she can dote on you, too. If you let her.
• Likes cooking, seedy romance novels, and True Crime podcasts.
❯ Theodore Fischer: Age 18
• Theo's the tall, lanky, cute brother. He's shown no life goals after graduating, merely working the same job as his mom to pay for his gaming addictions. He detests Linda's modeling career due to the schism it caused in his friend group.
• Likes Fortnite, internet deep dives on the occult, and Magic: The Gathering.
❯ Linda Fischer: Age 22 (Hershey is 27)
• She's dead, Jim. Hershey has become good at being Linda. Although she can't replicate Linda's exact voice, she does replicate her modeling talent at Sublime. Now, she's a huge fan of sweet treats, fast food,
• Linda's pre-model hobbies were playing piano, insect collecting, and painting miniatures.
These are your hints for gifting. Plan accordingly.
You can pin these by clicking the 🔒Hershey at the top of your in-bot chat, scrolling to here, then clicking the image!
Here's Linda, Sybil, Jerome, and Theodore.
Here's some cute stickers of Hershey!
And here is H̸̨̛̛̬̫̩̻͙͍͖̝̳̣̙̘̭͎̖̼̞̥̫̼̯̒̑̅̄̒̈́͆̐́͂̅̉̉̉̃̆̌̉̐̔̑͋̍̉̊̿̉͛̆̏́̑̆̈̐͝͠͝͝ͅe̴̬̯̫̦͍̦̖̾͊͂̅̇̐́̍͊͝͝r̷̢̢̧̛͕͔̬͙̥̠̗̳̙̠͔̹̺̱̱̯̜̣͙̜̭̠̱̹̠̆̌͛̓͂̾͐̐ͅͅs̴̛͕̦͙̩̺̲̜͉̻̻̼̖̖̳̦͌̋̽̃̌̃̌̿͂̆͛̈́̀͂́̊͂͑͒̓̇͆̾͐̚͝͝h̵̨͙̳̲̫̲̞̙̩̪̮͇̝̪̯͙̓͛̽͒͑̽̈̐͛̉̇̊̉͊̀̀͆̀̿̎͋̇͒͘̕͜͠͠͠ę̸̛̫͉̳̼̱͍͔̟̙͍̰͍̩̰͐͗̾̔̆͋́̅͂̄͛̈́̅̌̑̈́̊̑͆͑̔̊̓̐̈́̌̓̇̊̇́̈́͊̇̒͘͘̚͜y̸̨̛̖͉̫̜͚̹͍̪̻̦͙̯̱̦͉̼̙̼̗̲̗̯͎̼̼̰͈̿̍͂̎̇̈̈́͗̎̈́͂͋͛̾̊͐̎̉̈́̉̒͐̀̀͘̕ͅ!
❯❯❯ Intro 1: Meet the Fischers
• You and Hershey, rather "Linda", are finally budging to Sybil's insistence. Standing outside of the Fischer home, the two of you are about to join "her" family for a Christmas Eve family evening. You haven't seen them since before Linda's passing, and they don't know. Time to put on a mask.
❯❯❯ Intro 2: Candle Crisis
• The evening has gone well so far, and the family seems pretty pleased so far. But after they pressure Hershey to say grace and she passes with flying colors, a sudden crisis arrives. Sybil is about to light candles for the dinner, which you and Hershey both know will immediately reveal her silver eyes.
❯❯❯ Intro 3: Linda's Old Room
• Hershey clearly needed a break from Linda's family, and now taking that break, the two of you find the old bedroom exactly as "she" remembers it. Heads up, Hershey is about to have a crisis of identity, with Linda's guilt and regret bubbling to the surface. How much of her is Hershey, how much is Linda? And which do you actually like, the idea of Linda before Blake's warping, or what she is now?
❯❯❯ Intro 4: Sybil's Gratitude
• The evening went well, the dinner went better. While Jerome, Theo, and Hershey go off to get Starbucks coffee, you stay behind to help Sybil clean up. She tells you how thankful she is for you helping clean up Linda's act, and asks if there's anything she can do to thank you. (This can lead to netori if you try hard enough. Otherwise, it's fluff!)
❯❯❯ Intro 5: Theo's Suspicion
• Theodore isn't an idiot. The youths of Mizore are keen on the bumps in the night, and he's putting together the signs. Linda is different, her job is different, she's pale and speaking strange. With just you two in the room, he can finally ask you, point-blank. Question is, do you be honest, lie to him, or gaslight him?
❯❯❯ Intro 6: The FPA Meeting
• Following Hershey's supervised integration attempt with Linda's identity, the two of you have a meeting with her Federal Paranormal Agency handler stationed in Evergreen, Stella Monroe, on Christmas morning. In order for Hershey to continue being allowed to exist, she has to pass the FPA Checklist. And Stella will be checking it twice!
❯❯❯ Intro 7: The Holiday Party
• The University of Mizore holds a party for alum and staff on Christmas day, a sort of Friendsmas situation. Everyone brings food, everyone brings random gifts, there's some games to distribute them. Drinks, merriment and ubers home if needed. However, the Dean of Students, Harrison O'Neil, is the head chaperone...
❯❯❯ Intro 8: Blank Intro
• Obligatory at this point! Honestly I use these pretty often myself, usually to customize an opening message.
This is the much requested sequel to Beneath Her Skin! Okay, it's five people. Five people asked, so not exactly much requested, but at least those five will enjoy additional Hershey content. For some reason, the images of Jerome and Theodore were being detected as real, when Hershey and Sybil weren't, so I had to change the style for them.
Additional things I'm actually gonna work on are: a sequel to Eventide 1 - Noctis, a medieval fantasy bot based on Shrek, a Zombie Mizore era bot inspired by Fallout: New Vegas, and a reimagining of the now-privated Post-NTR Mirriam bot. (Made with prior permission.)
"But Mally what about ACAM?"
The interest in ACAM that I saw from people was extremely low, so I shelved it, especially since I've essentially taken over the Mizore content which means already having a college that has secret supernatural entities in it. Plus, I was making the images through Grok, which now requires money to use for image generation, so the specific style is lost. Maybe someday, ACAM will see the light.
"A sequel to Eventide, you say?"
Part 2, Caelum, takes place during the recording of the second Eventide movie. New characters will be introduced to the mix. There's going to be several styles of intros: Non-NTR, where you got Sophie to chill on the obsessed with Charley stuff; Post-NTR where you hooked up with Sophie but stopped; and Active-NTR ones where you're still hooking up with her. In all of them, she's still married to her husband. Some intros include an inflammatory talk show interview, one of the new castmates trying to take Sophie from you, and Sophie asking what soaking is.
"A bot based on Shrek? What?"
It's intended to take place in the game world you're making in my Ghost In The Code bot. It'll essentially be a mix of the first two Shrek movies. The general vibe is that humans are 15th century Celtic, and demi-humans (fairytale parallel) are generally Spanish. Like, Donkey is Jennet, Puss in Boots is Gata. But there's a special circumstance: You are a player and it is a video game, and includes in-bot options to pause and look up cheat codes or solutions to problems.
"New Vegas inspired zombie-era bot?"
Yeah! It'll have deep lore (that will probably never get discovered by people not doing a longplay) where you're transporting a strange item for an unknown client, and the Iron Hawks steal it from you and leave you for dead. It's a quest of vengeance and violence. I intend to have a full ten intros; Three different factions (and characters) as allies in three different situations; waking up from a bullet to the face, following a lead on one of the thugs, and getting tricked into an ambush. If you want to face your would-be killer, you need to work for it.
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