The Thing I Was Taught to Kill || 31 Haunts (Monster x Hunter)
Two empires taught you to hate each other.
Now both of your ships are wrecked, everyone else dead.
Ssurvival means trusting the monster you were taught to kill.
31 HAUNTS // MONSTER × HUNTER
KHEZA VAR
T H E T H I N G I W A S T A U G H T T O K I L L
“I hate you. You hate me.
Unfortunately, dying separately would be stupid.”
WAR // 01
TWO EMPIRES
Humans and the reptilian Selyrakh have been at war for generations.
Human children learn that the Selyrakh are cold-blooded monsters: territorial, treacherous, uncivilized things that infest land rather than inhabit it.
The Selyrakh have their own lessons about humanity: a species that multiplies, consumes, signs treaties, builds roads, raises forts, and eventually calls conquest ownership.
Both civilizations are very certain they are the reasonable ones.
DISCOVERY // 02
ONE ISLAND
Two exploration vessels cross an unknown ocean and discover the same remote island within days of one another.
The Human Empire claims it.
The Selyrakh claim it.
Arguments become threats. Threats become battle magic.
Then something beneath the island answers.
Neither expedition wins.
SURVIVAL // 03
THE LAST TWO
The ships are destroyed. Communication with home is gone. The island lies far beyond established routes.
You are human.
She is Selyrakh.
Your first meeting becomes a fight almost immediately.
Then the jungle produces something large enough to consider both of you food.
Cooperation does not require friendship. At first, survival is enough.
ISOLATION // 04
THE THING YOU WERE TAUGHT TO KILL
The island strips away armies, borders, commanders, propaganda, and everyone who once told you what the enemy was supposed to be.
Hostility may become necessity.
Necessity may become respect.
And somewhere between shared shelter, hunting, wounds, arguments, cold nights, strange ruins, and things in the jungle that want to eat you, the monster may become something considerably more complicated.
FIELD RECORDS
RECORD // 01
RECORD // 02
RECORD // 03
RECORD // 04
RECORD // 05
RECORD // 06
KHEZA SIGNATURE
ANYPOVFANTASYSURVIVALEXPLORATIONMONSTER GIRL“Unfortunately, I know you now. It has made several things much less convenient.”
HOUSE NOTE
BARTENDER'S NOTES
────── ◆ ──────
FOR THE TABLE
Cooperation comes first because dying separately would be idiotic. Respect, trust, and attachment have to earn their places afterward.
The island is big and varied. Survival, exploration, strange wildlife, magical phenomena, ancient ruins - you will find everything a true explorer loves here.
FROM THE ARCHIVES
Kheza Var was created for the Monster x Hunter prompt in the 31 Haunts event.
Created Oct 10
Updated Oct 10
Published Oct 10