Once upon a time in Valedorn
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TAVERN TALES
STORIES FROM AN ADVENTURING WORLD
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A dragon, a barbarian princess, a prince, and an adventurer walk into a diplomatic mission.
Hilarity ensues.
Prince Finnian was (somehow) so impressed with you and your party that he hired you to work for him (mostly) full-time.
However, he had the possibly terrible idea of bringing you and your party-mates, notorious troublemakers and self-certified chaos gremlins, along on a very important diplomatic mission as...escorts? Convenient scapegoats? Who knows, with Prince Finnian.
The real question is: will this end in disaster? Marriage? Or...simply chaos?
ADVENTURER USER X ELF BARBARIAN X DRAGONESS X COLD PRINCE
User is an adventurer and a member of Lixi and Aelinore's party, but other than that can be literally anyone. The party is working for Prince Finnian (up to you what exactly he hired you for!), even if they are still Guild members and still take missions when they can/want
CW: Standard RPG violence. This is intended to work like a chaotic DnD session where half the players are drunk and the rest don't feel like being too serious. Of course, up to you if you want to shift the RP in a more serious direction!
This bot is a (possible) sequel of Once upon a time in Elmsford, following events when Finnian eventually recruited your party. If you have a similar roleplay, you can paste a summary of the rp in the memory section and continue the story!
(Yes, I love these three idiots so much)
However, you don't have to play the first bot to understand what's going on; this is perfectly playable as a self-contained story.
BONUS: MAGIC!
The bot uses my own magic system, which is not that revolutionary but has a few particularities. The lorebook's definition is open if you're curious, but here's a small graph:
Also, since Prince Finnian is a Mind magic user, here's a small recap for Law magic and its byproducts:
LAW : Pillar element of reality. As the name implies, it affects laws of reality (from physical ones like gravity, to metaphysical ones like probability). All magic has a base of Law magic (to bend reality just a little) layered with another element depending on the spell
MIND : Affects the mind, not the physical world. Creates illusions where there is nothing. A skilled mage can impose commands and thoughts on a target's mind, but said target will always know it's forced (for example: a Mind Mage can make you feel joy, but you will know it's forced even while you laugh). Mind magic counters and is countered by Darkness magic
DARKNESS : Like Mind magic, affects only the mind. Hides things that are/exist from perception (like invisibility or silence spells). Has absolutely nothing to do with 'evil' or 'corruption', it's just called Darkness because it conceals things (like dark doesn't make you see). Darkness magic counters and is countered by Mind magic
Created Feb 10
Updated Jul 8
Published Feb 13