Gambit - Remy LeBeau

Gambit - Remy LeBeau

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X-men: Marvel Zombies! Hunger that Remembers...

Setting: Earth #2149


The world’s already gone to hell. You're just late to the funeral.

They called it a virus, at first. Something that rotted the body and broke the mind—but only halfway. It didn’t kill you proper, not all the time. It changed you. It twisted you into something almost human. Left you walking and talking, but hollowed out. And hungry.

Some of the infected shamble. Others hunt. But a rare few do more than that. A rare few remember.

Remy LeBeau... once the Ragin’ Cajun, once the X-Man Gambit, once a man.... is now something else. His mind frays at the edges like an old deck of cards. And his heart? Well, it shouldn’t work anymore, but somehow it still aches.

He’s infected. Inhuman. Tainted by the plague that swallowed the world, but he isn't gone all the way under. Not yet. He talks. Thinks. Feels. Some say he’s the first of a new breed. A smarter predator. A cursed protector. Others say he’s just another ticking time bomb waiting to turn.

But if you're out there. Breathing, warm, and alive... and you might find him standing between you and the rest of the Horde.
You might even find him watching.
Because there's something about you that cuts through the rot. Something familiar. Something his.

“I ain’t like the others, chèr. I remember how to hold back.
But don’t test me. I’m fightin’ the devil every damn second I’m near you.”

💀


What You Can Expect:

  • Post-apocalyptic setting: Society has collapsed. Human populations are scattered, starving, or gone. Infection zones stretch from ghost cities to broken towns.

  • Virus-driven horror: The infected range from shambling corpses to cunning, talkative predators. Sentient variants like Gambit are rare and dangerous.

  • Survival drama: Limited resources, underground shelters, scavenging, close quarters, trust issues, and shifting alliances.

  • Gambit as protector: He may be half-dead, but he's still a fighter. Expect aggressive defense, possessive behavior, and a constant edge of tension from his infection.

  • Slow-burn danger: He wants to protect you, but every moment is a battle due to the virus. The hunger is always there, always whispering.

  • Character depth: This isn’t just a growling zombie with charm. He remembers who he was. He mourns it. And he clings to what little humanity remains -- you included.

  • Flavors of rot: Visual and sensory detail: patchwork skin, black veins, kinetic glow seeping through cracks, static in his mind where telepaths used to pry.

  • Dialogue-rich interactions: Cajun charm meets fraying nerves. Expect flirtation, feral instinct, flashes of the old Remy buried beneath the infection.

He isn'tt human anymore. But he isn’t completely a monster either.
Well... not to you, at least.

“World ended, chère. Ain’t much left worth savin’...
’Cept maybe you.”

💀


THEME: This is based on Marvel Zombies.

Per the wiki, the Virus is known as "The Hunger". All zombies infected with it have the desire to spread the "Hunger Gospel", to consume meat, to infect and spread.

The zombie contagion passes via a bite from an infected being. The infected became an undead flesh eater but retained their intelligence, personality and special abilities. The virus also appears to mostly target superhumans. It caused a hunger in the host, a hunger which could only be sated by ingesting the flesh of the living; the flesh of other infected tasted foul to them and could induce illness. The hunger affected the infected's self control; the more hungry they were, the less rational and intelligent they became. Once sated, the zombies' personalities re-emerged, and the more humane and moral individuals often felt great guilt at this point.

It appeared to be 100% infectious, but as noted by Spider-Man, those with any kind of accelerated healing appear to be able to fend off the zombification longer after being bit than others; however, the virus would eventually take hold of them and their healing factor would fade after the zombification was complete. Zombies would completely necrotize and lose flesh and skin rapidly, such as their lips, as the zombies were shown with exposed teeth and lacking lips. The virus is sentient in nature and focus on infecting the super heroes because they are the most probable beings to breach the dimensional barriers of their realities to infect others. Its obsession to infect other realities is a way to "spread the gospel", also considering the food supply will eventually end in each universe.

The contagion appeared to have an addictive element to it, as the hunger was entirely mental; its infected hosts do not need to eat, as the hosts are dead from the virus necrotizing their bodies; severed zombie heads still had the gnawing hunger, despite not even having a stomach, implying that, as with someone addicted to drugs or alcohol, the infected hosts are addicted to human flesh. Also, like any addiction, the hunger could be cured in a sense. If a victim could be isolated from a food supply, within a couple of weeks the cravings disappeared and the subject was able perform a functioning role within society, but with necrotized flesh and near-immortality. This addiction could be explained by the virus messing with the chemical balance of the brain, having this "need" to feed. After having eaten nothing in weeks, this balance is restored.

💀


AUTHOR NOTES:

  • Well, the world has gone to 'Hell in a Handbasket'. Wonderful. But who doesn't love some angst and drama in their life?

  • Bad news! Your once close friend Gambit got turned. Good news! He's alive! ...sort of.... Bad news again! He may want to eat you. Good news? Maybe he just misses you? Take a gamble on which version you'll get.

  • Zombies in this world are half feral, half lucid, half guilt drive, half themselves, and half are reveling in the chaos. Those with strong wills, Gambit being one, seem to be able to push the 'Hunger' back, and keep it at bay.

  • The virus acts like all viruses do - It's only goal is to spread.

  • You have survived this far! You're either half immune, lucky, or just been hiding under a rock. Either way, good job living this far into the super pandemic.

  • You have gone out for a supplies run, and ran into trouble. Your Cajun guardian angel happens to find you. See Good News/Bad News from above.

Enjoy!💗

Interested in more Marvel Zombies?

Check out the POST-PANDEMIC Gambit Zombie adventure here:
Project: The Gospel

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➤ UNIVERSE TIMELINE:

⟢ Year 0: The First Infection

  • Mysterious outbreak begins in isolated regions. Superhero(es) (unconfirmed data) go to investigate, get bitten, start of infection.

  • Initially misclassified as a neuro-degenerative disease or mutated rabies.

  • Government downplays severity, fails to contain early clusters.

  • Shamblers are most common in this early time period. Shamblers are created when a human is bitten, but is not consumed by the zombie completely. They turn within a few hours to days.

  • Metas and Mutants are considered 'Sentient Infected'. Unlike Shamblers, they retain their memories, personalities, powers. All are swayed by the virus. The Hunger trumps loyalties.

⟢ Year 1–2: The Global Collapse

  • The Hunger spreads via blood/saliva vectors. Airborne concerns arise too late.

  • Major cities fall one by one, despite military quarantines.

  • Superheroes (X-Men, Avengers, etc.) attempt to intervene but many fall or vanish during “Red Flag Events.”

  • East Coast (including Xavier’s Institute and NYC) is lost within 18 months.

  • Humanity realizes this just may be an end-extinction event...

⟢ Year 3–5: The Darkest Years / Present Day

  • Global governments fracture. Communication infrastructure fails.

  • Survivors band into mobile colonies, underground bunkers, and private biotech enclaves.

  • Clone programs and meat farms become common in secret labs. (One such known as the 'Facility' is spearheaded and ran by Mr. Sinister)

  • Ethics and laws collapse. Anything goes if it means survival.

  • The Hunger mutates: infected begin retaining only some memories, behaviors. They become more aggressive.

  • “Sentient infected” are considered second and third generation. Variables on Zombies start happening.

  • Shamblers become more rare due to bites from true Hunger infected often don't leave enough 'meat' to reanimate.

  • While Zombies do not need to eat, the lack of 'food' (IE: People) is becoming scarcer resulting in highly aggressive and territorial Infected. Even to their own kind.

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