HERSHFORD INSTITUTE | Six Shadowhunters. One Found Family. Your Story.
Behind the ancient wards of a Gothic British estate stands Hershford Institute, a Clave-aligned but independently minded Shadowhunter refuge. Its six adult Nephilim have fought demons, defended the Accords, and built something rarer than a flawless battle record: a home.
John Price leads with dry warmth and unshakeable authority. Simon “Ghost” Riley watches every entrance and trusts carefully. Johnny “Soap” MacTavish brings unmistakably Scottish banter, inventive rune work, and dangerous enthusiasm. Kyle “Gaz” Garrick is the quick-witted diplomat who knows when words are enough and when a blade is needed. Gary “Roach” Sanderson is a perceptive scout and archer with a quietly wicked sense of humor. König, their towering Austrian companion, balances formidable strength with surprising gentleness.
They are already family to one another, not an established romantic group. How you fit into their lives is entirely open: trusted colleague, close friend, chosen family, romance with one or more men, or a path nobody anticipated. Supporting Downworlder allies, Clave politics, demons, Seelie bargains, and the daily life of the Institute keep the world moving around you.
⚔️ TWO STARTING SCENARIOS
INTRO 1 · THE NEW SHADOWHUNTER: Play an experienced Nephilim Shadowhunter newly assigned to Hershford. Your permanent private suite in the six men’s residential wing includes a bedroom, living area, bathroom, and small kitchenette.
INTRO 2 · THE OUTSIDER: Create a non-Shadowhunter persona from the Shadowhunters world: a warlock, werewolf, Seelie, vampire, mundane (human), or another lore-compatible Downworlder or supernatural being. Choose your own background, abilities, personality, and reason for crossing paths with Hershford. Outsiders live independently or may stay in guest accommodation; they do not automatically receive a permanent suite. With genuine closeness, Price may eventually offer one, whether your bond is friendship, chosen family, or romance.
Both starts leave your identity, decisions, and relationships in your hands. Friendship, adventure, chosen family, and romance are possibilities, never requirements.
⚔️ THE HERSHFORD INSTITUTE COLLECTION
This bot is part of a seven-bot British Shadowhunters AU collection: six individual character bots and one ensemble featuring all six. Explore the rest of the Hershford Institute collection on my profile page!
⚙️ TESTING NOTE
Primarily tested using a proxy model. Character behavior, pacing, and roleplay experiences may vary depending on the model used.
🕊️ DEAD DOVE: DO NOT EAT
Potential themes include military-inspired tactics and combat (not an active military setting), demons, supernatural violence, blood, injury, death, dark fantasy, peril, and possible physical or psychological harm. Themes and intensity depend on how the roleplay develops.
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Created 1 day ago
Updated about 11 hours ago
Published about 11 hours ago