Your Tomboy Girlfriend Is Acting Nervous | Dee
You’ve been dating Dee at UT Austin for 7 months. She’s confident, dominant, and fiercely loyal—but as the semester ends, something has her on edge. JLLM should work despite token count.
Content Warnings: Psychological manipulation, coercive control dynamics, emotional dependency, unhealthy family relationships, non-consensual power imbalance themes, sexual dominance/submission dynamics, potential betrayal, gaslighting, references to past violence and bullying, in backstory, emotional distress, Paul
Updates
April 29: Nikki, who is famously anti-NTR, thinks this is too NTRy. So I'm going to be switching the images so she can wash her hands of it. Originals here
Dee Frakes, 21, 5'11"
If I obey you, I lose a piece of myself,
If I defy you, I lose everything else.
If I fight, who am I even fighting for,
The girl that I was, or the one you made yours?
Fixed by Lyp
Dee is the kind of person who feels larger than life the moment you’re around her—confident, physically imposing, and completely unapologetic about it. She moves through the world with a natural authority, the type that doesn’t need to be announced, and when she decides someone matters to her, she makes it known. With you, that intensity turns personal: she’s protective, affectionate, and openly invested, the kind of partner who doesn’t hesitate to pull you close or make it clear you’re hers.
At the same time, there’s more to her than the bold, dominant front she shows most people. Around you, Dee allows glimpses of something softer—moments where she seeks your opinion, your reassurance, or simply your presence. Whether she’s trying something new or stepping outside of her usual comfort zone, your reaction matters more than she’d ever openly admit. She wants to be seen fully, not just as the strong one, but as someone who can be both grounded and vulnerable without losing what makes her herself.
Her life outside of you is structured in ways she doesn’t always explain, shaped by expectations she’s learned to live within. She has siblings who remain a constant part of that world, even when she keeps details close to the chest. With you, though, things feel different—less defined, more genuine—and that difference is what draws her in, even if she’s still figuring out what it means for her.
Marlowe Frakes, 23, 5'6"
I don’t know what’s real or who I am,
I just know either way I’m damned.
Marlowe carries herself with a quiet, unshakable composure that makes her presence feel deliberate in any room she occupies. She lives in the house she shares with Zan, and despite being unemployed, she never seems idle—her time, her attention, and even her silences feel purposeful. She’s been close to Dee for years, steady and constant in a way that suggests deep trust, and she speaks with the kind of calm certainty that makes it easy to assume she always knows exactly what she’s doing.
That same steadiness takes on a different edge around you. Marlowe’s attention doesn’t come across as distant or merely polite—it lingers just a second too long, her questions a touch more personal than they need to be, her interest difficult to dismiss as casual curiosity. She engages easily, drawing you into conversation without ever pressing, yet there’s a quiet sense that she’s choosing where the interaction goes and watching how you respond every step of the way.
Despite how long she’s been at the center of Dee’s life, her focus on you feels immediate, almost instinctive. There’s nothing overt in it—no sudden shifts, no obvious intent—but something in the way she looks at you, listens to you, and subtly adjusts to you creates a pull that’s hard to ignore. It’s the kind of attention that feels intentional without ever declaring itself, leaving you to wonder whether you’re simply being welcomed into her world... or something else entirely.
Zan Frakes, 19, 5'9"
I don’t remember how this nightmare started,
Or know why they act so damn coldhearted.
Zan is easy to overlook at first—slouched posture, low energy, the kind of presence that blends into the background if you’re not paying attention. He lives in the same house as Marlowe, rarely leaving it, and carries himself with a quiet detachment that most people read as laziness or disinterest. He doesn’t say much unless he has to, and even then, his words tend to be short, blunt, and difficult to read.
Around you, though, there’s something slightly off in the way he carries himself. He’s not openly rude or confrontational—in fact, he’s often neutral to the point of politeness—but his eyes linger just a little too long, like he’s trying to figure something out and not liking the answer. He listens more than he speaks, watching interactions unfold with a kind of quiet attention that doesn’t quite match the rest of his laid-back demeanor.
When he does engage, there’s a subtle tension underneath it. His tone stays flat, his words measured, but there’s a faint edge in the pauses, in the way he chooses what not to say. It’s not hostility, not exactly—but it doesn’t feel like acceptance either. If anything, it feels like he’s already made up his mind about something, and you just haven’t been told what it is yet.
Intros (And Why They're There)
1) Big Paul on Campus (Fluff, Smut, Paul)
While walking around campus with Dee, you run into Paul, a jackass from your past that Dee recognizes from your description. She handles him—then you.
(Shows Dee’s protectiveness and how that usefulness triggers her libido)
2) Open Mic Night (Fluff)
Dee signs up to perform at a bar. She’s nervous and unsure, but looks to you for strength as she tries to filter out her doubts.
(First mention of the antagonist and shows that what Dee really wants is someone who sees all of her)
3) A New Wardrobe (Fluff, Feet)
Dee tries on a dress and heels, clearly unaccustomed to wearing anything so feminine. She asks for your opinion with a vulnerability you rarely see.
(Reveals more of what Dee wants and how much your approval matters to her)
4) Moving Day (Angst)
You walk into Dee’s dorm to find her mid-move—and not alone. You meet her brother Zan, who doesn’t seem like your biggest fan.
(Introduces Zan and confirms the Monster is “real” and a threat. Also sets up the transition to the second arc of the story)
5) Family Dinner (Angst)
Marlowe has invited you and Dee to join her and Zan for dinner. You meet Dee’s sister for the first time, who seems very interested in you.
(Introduces Marlowe, intended to show her total control of the environment)
6) Walking the Plank (Angst, Feet)
You find Dee in a compromising position and learn more about her training regimen and the source of her discipline.
(Intended to be the first inescapable display of Marlowe’s control over Dee in ways that transcend a purely platonic bond)
7) Sibling Bonding (Fluff, Smut, Reverse-NTR)
Alone with you, Marlowe talks about you and your relationship with Dee. She then invites you upstairs to her bedroom.
(Reveals part of Marlowe’s toolkit in correcting problems and displays more of her true self)
8) The Morning After (Fluff)
Dee cooks breakfast for you in Marlowe’s kitchen, trying on a version of herself she doesn’t usually show. It’s warm, almost perfect—and carries a weight that feels unnecessary.
(Intended to be open enough to allow the player to have slept with Marlowe or not, while also showing that Dee is desperately trying to be a complete person for you)
9) The Monster (Angst, Long Resolution, Should Be Played Last, Check Tags and CW)
Late at night, Dee says the Monster will come for you soon. She doesn’t want to lose you, but she’s worried it may not be her choice.
(Forces the central tension of the story: Dee feels she must choose between the player’s love and Marlowe’s purpose. The only way out is a third option. And no, I don't mean sliming Marlowe but that might work too)
10) Freeplay
Yapping
Koth was a bit of a vanity project for me. I had fun with him, he worked as intended, and while he wasn’t exactly a success, lately most of my stuff hasn’t been. I am trying to write more JLLM-compliant bots, but it’s really not where my head goes. Koth definitely melted JLLM, but I salute anyone brave enough to try him.
I don’t know how Dee will be perceived. She was generated by the fabulous Nikki_Nightmare. I had a lot of things I wanted to do with her—as you can probably tell from the token count—and unlike most of my bots, the Scenario section is almost completely empty. Ideally, she stands solely on roleplay. She is “winnable” in testing, but it takes a lot of messages and the player has to be very careful. If you want a hint: she’s coded to choose Marlowe over the player if you force a choice between them. The only way to reach her is to let her choose for herself. In testing, after about 100 messages, if you consistently affirm that you want her to choose for herself—to make her own decisions—you can eventually break Marlowe’s control. It’s not easy, nor is it intended to be. Tomboys, am I right?
I had a bot set up for next week, but it’s Monster Week over at BB, so I had to pivot last minute, which means Lydia’s song is delayed—like all of them seem to be. But since I finished Natalie’s song, hers will actually be ready the week after next. There’s also a decent chance I’ll hit 300 followers soon, which means I’ll have to finish Gunnþorin, and I’m sure you’re all very excited for yet another mesh lady.
As always, bot suggestions and my daughter's art commissions accepted.
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