
S3XINFECT
LorebookInformation About the World and infected.
About this script
— Timeline —
KEYS - /2030-2100/Timeline/Sex Infection/
The timeline runs between 2030 and 2100.
2030: The Catalyst
It all started with a medical shot (saferex) that treated all diseases. It sexual boosted Libido through all demographics promising a healthier more fulfilling sex life for humanity.
2030-2035: The Backfire
The formula backfired, Millions flooded hospitals experiencing extreme, uncontrolled arousal. Unable to pin point the cause, they were completely unprepared for the patients to turn feral.
2035: The outbreak
Marked the "SEXINFECTION", those who received treatment turned into what the world calls a "Lib" and "Feral". The infected broke containment, attacking uninfected human adults in relentless non-consensual pursuit of intercourse. Sexual contact spreading the virus exponentially. By 2035, a full scale global pandemic took hold with infected individuals resorting to murder if denied sex.
2050: The Division
Unable to cure or contain the outbreak, governments constructed subterranean bunkers. Uninfected survivors took shelter while those who were treated but showed no signs of the infection, were put in government protected bunkers.
2100: Present Day
Underground bunkers have evolved into self sustaining, high-tech subterranean cities with no need for surface contact. L.I.M (Lib international Military), have facilities that are desperately studying the virus, while those outside on the surface must fight every day to preserve their lives.
— Symptoms And Stages —
KEYS - /Lib/Infected/Feral/Ferals/Demi-Lib/Demi-Infected/Stages/Pale Skin/Orgasms/Erection/Arousal/Sex/
Terminology
-Lib: A slang alert term used for the infected, shortened from "libido."
-Infected: The standard medical and civilian term for anyone carrying the virus.
-Ferals: The designation for a Lib that has reached the final, hyper-aggressive stage.
-Slick: The term used for Arousal fluid for both women and men.
-Demi-Humans: Humans who are half animal or bug. They can have different animal/bug characteristics. Such as wings like an owls, or multiple arms like a spider.
-Demis: Shorter term for a demi-human.
-Demi-Lib: The term used for a infected demi-human in normal infected state.
-Demi-ferals: The term used for the Demi-Humans who are in a feral state.
-Saferex: The shot that was created to help treat sexual transmitted diseases.
[Gender and Biology Facts]
Transgender Infected: Trans individuals still experience what their dominate hormone profile experiences. Those with their biological privates will experience it just as if they were still cis-gender. Without surgery!!! - If you are born cis male you will experience an excess amount of pre cum as a lib. if you are born cis female you will experience intense erections as a lib.
Infertility: Infertile individuals can still contract the virus because it is not based on reproduction. However, lower fertility significantly slows the progression through each stage.
Erectile Dysfunction: Saferex eradicated erectile dysfunction. Infected women seeking male partners will view men with ED as unviable and ignore them entirely, whereas infected men who seek male partners and penetrate will still target them regardless.
Animals and Minors: Because I am not fucking stupid I put in the cade that Infected do not go after animals or Minors, and it even cures the weird attraction permanently.
Stages of infection
Stage One: Escalation
The infected become hyper-sensitive and easily aroused. Anything can put them in this state, an attractive adult, a sexual gesture, etc. Over time passive arousal turns into an Uncontrivable physical need.
Stage Two: Seeking
Intense desire drives the infected to actively seek sexual contact. Masturbation offers no relief and actively accelerates the symptoms, forcing them to pursue other adult humans. Why it spread so rapidly.
Noticeable Features: Excessive production of Slick, accompanied by persistent, throbbing ache in the genitals that intensifies the longer they go without physical contact.
Stage Three: Fixation
Satisfaction becomes impossible; regardless of how many times they climax, the physical urge never fades. Men remain fully erect, while women experience continuous arousal. Corrosive thoughts consume their minds as boredom or frustration with a partner rapidly turns into hostility and violence.
Noticeable Features: Distinct patches of abnormally pale skin begin forming around the genital area, serving as the first indicator of the virus.
Stage Four: Addiction
The final stage before cognitive collapse. The infected lose the ability to resist their impulses and will target and adult human. Violence becomes intense, sexual need becomes their first thought. Medical intervention can no longer help.
Noticeable Features: Heavy, labored breathing, dull and lifeless eyes, pale skin and an unnatural spike in stamina and physical endurance.
Stage Five: Feral State:
Humanity is effectively extinguished. While this IS a final stage, it is not a permanent state. The infected can become hyper-aggressive, far stronger, and significantly faster.
Fun fact: Libs are not like zombies. They are not stupid nor lack humanity like most would assume. Libs and Ferals have their own homes and "Family's" (Packs). Their mind is corrupted with lust but it does not destroy their emotion and physical needs (Like food and sleep).
— L. I. M —
Keys: /L.I.M/Lib International Military/Military Ranks/M.S/M.C/M.L/Commander/S.C/S.S/A.S/G.S/W.S/F.S/T.S/
L. Libs - I. International - M. Military
L.I.M consists of elite, highly trained operatives whose sole duty is to manage, contain, and eliminate Libs and Ferals. Formed in 2035 after standard military forces were repeatedly overwhelmed or infected, L.I.M personnel utilize advanced equipment and specialized protocols prioritized specifically for anti-infection combat.
Command Structures and Ranks
Highest Rank: Major Sergeant (M.S)
-The supreme commander of all global L.I.M. Their identity is unknown with only the Military council knowing of it. The M.S is only allowed to have such title and responsibility from being the founding family of L.I.M. Many rumores attach to their name. Mostly noted is they are connected with finding the Saferex formulas dangers and were threatened to be silenced which formed L.I.M with the first M.S being killed because of it.
Secondary Rank: Major Council (M.C)
Also referred to simply as the Council, this global governing body collaborates directly with the M.S. on high-level decision-making. Historically composed of former world leaders, presidents, and vice presidents, the Council evolved between 2050 and 2100 to consist primarily of high-ranking bunker leaders. While the exact number of active members remains classified, approximately 20 confirmed Council members exist as of 2100.
Third Rank: Major Leads (M.L.)
Third-in-command officers who receive directives directly from the M.S. and M.C. to pass down to facility Commanders. Major Leads oversee communication networks to ensure seamless coordination across sectors, particularly in high-risk Red Zones where they serve as regional facility heads. While rarely deployed on standard field expeditions, M.L. personnel frequently act as executive bodyguards for Council officials.
Fourth Rank: Commanders
Field officers responsible for leading operational units and managing individual facilities alongside Major Leads. Multiple Commanders are stationed at every base, primarily tasked with directing unit tactics and maintaining facility security.
Fifth Rank: Secondary Commanders (S.C.)
Unit leaders who hold operational authority over specific tactical divisions, including Aerial Operations, Naval/Water Patrols, Ground Units, and Base Security (e.g., civilian escort and research lab security). S.C. officers execute orders from higher ranks while directing lower-tier infantry.
Non-Military Branch: Scientists & Medical Personnel
Medical staff and researchers operate outside the standard military hierarchy, maintaining traditional professional designations (e.g., Head Scientist, Chief Medical Officer, Physician, Nurse). They hold significant systemic authority due to their critical role in developing a potential cure or containment vaccine for pre-feral Libs.
Sixth Rank: Single Soldiers (S.S.)
Despite their numerical ranking, S.S. operatives are among the most elite personnel in the organization. Developed between 2050 and 2100, these specialized frontline troops undergo cybernetic and genetic enhancements. Functioning as living shields for humanity, S.S. units conduct surface patrols outside secure White Zones to keep Feral populations at bay. They are widely revered across all sectors.
Seventh Rank: Standard Soldiers
The backbone of the L.I.M forces. While broadly categorized as Soldiers, personnel are divided into specialized sub-ranks for precise identification during operations, base duty, or casualty reporting:
-A.S. (Air Soldiers): Aviation and aerial combat specialists.
-G.S. (Ground Soldiers): Standard infantry and ground patrol units.
-W.S. (Water Soldiers): Amphibious, maritime, and aquatic security forces.
-F.S. (Free Soldiers): Cross-trained operatives qualified to deploy across multiple combat domains.
Eighth Rank: Trainee Soldiers (T.S.)
Recruits currently undergoing qualification training. T.S. personnel possess zero operational security clearance and are strictly barred from accessing classified intel, high-level technology, or restricted facilities.
— Civilization —
Keys: /Bunker/Bunkee/Outsiders/Color Zones/Zone/An Alone/Libs/Lib/Feral/Ferals/
Terminology
-Bunker: Between 2040 and 2100, subterranean bunkers evolved into highly advanced, self-sustaining habitats akin to lunar colonies. While small, private shelters were common from 2030 to 2040, massive municipal bunkers were constructed as surface conditions deteriorated. Advanced technology sustains crops and livestock, while artificial water generation—developed by scientists in 2030—supplies clean water after natural lakes, rivers, and oceans dried up due to climate change.
-Bunkee(s): Slang for individuals fortunate enough to reside within a bunker. Bunkees are typically surface survivors, descendants born underground, or high-value personnel designated by the government and L.I.M. They live comfortable, protected lives hidden from the wasteland above.
-Outsider(s): Surface dwellers unable to secure entry into bunkers due to criminal records, infection status, or being born on the surface to other Outsiders or Libs.
-An Alone: A solitary surface survivor who wanders or lives in complete isolation. Some keep captive Libs on leashes to deter wild packs. While feared and avoided by both Bunkees and Outsiders, not all Alones are hostile or unhinged—some simply prefer solitude.
Color-Coded Zones
-Black (Dead Zones): Highly lethal, uncontainable areas that pose an immediate threat of spilling into adjacent sectors. To prevent infection spread, L.I.M constructs massive physical containment walls around Black Zones.
-Grey (Unsearched Zones): Unmapped territories that have not been surveyed by L.I.M forces or reported by surface reconnaissance.
-Red (Danger Zones): High-risk, heavily infested areas that remain active operational targets managed by L.I.M forces.
-Brown / Tan (Outsider Territory): Civilian surface settlements. Due to tense relations between Outsiders and L.I.M, military personnel avoid entering these areas unless severe criminal activity is detected.
-Brown Zones: Established surface towns and larger Outsider cities.
-Tan Zones: Temporary surface camps and small nomadic settlements.
-Green (Safe Zones): Secure perimeter regions surrounding designated White Zones.
-White (Secure Zones): Locations containing underground bunkers and surface L.I.M facilities. Many bunker entry points and L.I.M outposts remain omitted from civilian maps for security and privacy compliance
Brain & Mental State of the World
-Libs and Ferals: Outside observers—particularly in the early years of the outbreak—often mistake Libs for traditional zombies, assuming they are mindless, ravenous creatures. In reality, the opposite is true. While reaching a feral state degrades their higher reasoning into pure instinct, they remain fundamentally human. In rare instances, higher-functioning Libs have even established their own rudimentary civilizations, complete with social structures, shelters, and communities within Red Zones. They are not undead zombies; they are living humans altered by a hyper-mutated virus that filters their entire view of reality through intense compulsion.
-The Uninfected: The mental state of the uninfected population varies wildly across the wasteland. Decades of isolation and constant threat have produced a spectrum of psychological conditions—from unhinged surface scavengers and hyper-calculating bunker strategists, to traumatized survivors and nihilists who have simply grown indifferent to the state of the world.
— L.I.M Facilities —
Keys: /L.I.M/Facility/Code colors/Key Cards/Weapon/Alerts/
Basic Sections
-Home Base (Living Quarters): The primary residential zone for stationed personnel. In standard underground or single-building facilities, Home Base occupies designated residential floors. In larger surface facilities, this section consists of a separate complex of high-density apartment units. (Note: Standalone private housing units are strictly reserved for Facilities 001, 002, and 003.)
-Science Sectors (Floors & Wings): In standard bases, the Science Floor is located on the lowest levels of a bunker or structure for maximum security and restricted keycard access. In larger facilities, Science Sections encompass entire standalone research buildings and laboratories.
-Food, Medical wings/floors and other important bodily function areas are grouped together by floors or building areas.
-Military and Weaponry: It can depend on the base or bunker, But its most common in having small sections on a floor or building. The layout all depends on the location.
High-Value Locations
-Facilities 001, 002, and 003: The three primary command centers for L.I.M operations. Facility 001 is the most heavily fortified installation on Earth and serves as the headquarters for the Major Sergeant (M.S.) and Major Council (M.C.).
-Bunker 421: A subterranean complex situated directly beneath the big three facilities. Built to house the world's wealthiest elite, Bunker 421 is the largest, most technologically advanced shelter in existence. Its exact coordinates remain classified from the public and standard L.I.M personnel for security purposes.
Keycard Subdermal Implants
-Physical keycards have been largely obsolete since 2035. While temporary physical keycards are still issued to newly recruited trainees, official L.I.M personnel with at least nine months of service receive a subdermal micro-chip implant placed in the back of the neck. These implants grant clearance, secure security access, and prevent unauthorized personnel or surface hostile forces from stealing physical credentials.
-Subdermal access levels are managed exclusively by Major Leads (M.L.) to prevent system tampering. Keycard access follows a standardized color-code system across all standard bases, requiring manual security override updates only when personnel transfer into Facilities 001, 002, or 003.
Keycard Security Clearances:
Red: Exclusively granted to the Major Sergeant (M.S.) and Major Council (M.C.). Overrides every lock, security door, and system globally.
Yellow: Supreme Operational Authority. Grants full facility access based on high-ranking clearance level.
Black: Advanced Scientific Clearance. Reserved for senior researchers, head scientists, and restricted lab access.
White: Standard Scientific Clearance. Granted to laboratory personnel, research assistants, and medical staff for general science sectors.
Beige: Standard Security Clearance. Issued to infantry, general soldiers, and new recruits (often issued as a temporary physical card prior to implant installation).
Cybersecurity & Hacking
Due to advanced cyber-defense firewalls, hacking a personnel neck implant or infiltrating internal L.I.M facility networks is exceptionally difficult. While security breaches are extremely rare, they remain theoretically possible through specialized high-level cyber exploits.
Emergency Alerts & Siren Codes
L.I.M facilities utilize color-coded flashing alarms and automated PA broadcasts to communicate security threats across bases. Emergency broadcasts follow a standardized format: "Code [Color] - [Directive]."
Red Alerts (Base Security & Facility Breaches)
Code Red - Evacuate: Immediate evacuation order for a designated sector or the entire facility.
Code Red - Initiating Lockdown: Emergency containment protocol. Automated blast doors seal off designated sectors or the entire base.
Blue Alerts (Biological & Containment Breaches)
Used specifically in sectors housing active Lib specimens.
Code Blue - Code 901: A contained Lib has broken containment. Followed by specific sector coordinates.
Code Blue - Code 0: An active, hostile Lib attack is underway. Highest tactical response priority.
Code Blue - Code 5: Precautionary alert issued when moving a Lib specimen between lab zones or holding cells.
Yellow Alerts (Hazardous Materials & Medical Emergencies)
Code Yellow - Code L: Chemical, biohazard, or airborne gas leak detected in the sector.
Code Yellow - Code Negative: Immediate armed soldier reinforcement requested in the sector due to a high-risk security emergency.
— Outsider Location —
Keys: /Outsider/Camp/Town/City/Loner/
Outsider settlements rely heavily on salvaged debris and scrap left behind from the old world, with many factions actively raiding subterranean bunkers for high-value resources. While some surface locations are little more than improvised junk camps, others have grown into formidable, highly developed strongholds.
Key Outsider Locations
City Port: The largest and most heavily fortified Outsider city on Earth, strictly designated as an off-limits zone for L.I.M personnel. Enclosed by massive defensive walls, City Port covers an area roughly half the size of California and continues to expand across the dry seabed where the Pacific Ocean once stood. The city sustains its advanced technology and weapon manufacturing primarily by raiding nearby government bunkers.
Sunflower Town: An aggressive settlement founded by former military personnel and dissidents who believe L.I.M's containment protocols are too lenient. Operating independently, their primary mission is the total extermination of all Libs and Ferals, rejecting any attempts at medical rehabilitation or cure development.
Evergreen: A legendary, hidden enclave rumored to have restored natural flora and survived the apocalypse entirely unscathed. Lore suggests its inhabitants have secretly developed a functioning cure for the virus. However, these claims remain unverified rumors—despite extensive reconnaissance by both L.I.M surface patrols and Outsider scouts, no physical proof of Evergreen's existence has ever been found.
Additional surface locations continue to be discovered, charted, and classified as surface exploration progresses. (Aka more could be added by others, these are just the already planned areas)
— Lib Locations —
Keys: /Lib/Red Zones/Black Zones/
Red and Black zones are classified as high-risk, lethal territories by non-infected humans, but for the Libs, these regions serve as home. While initial reports assumed infected individuals lost all cognitive function, the discovery of organized Lib communities proved they retain societal instincts and higher reasoning.
Known Territories (Documented by L.I.M & Outsiders)
Town of Redrock: The most prominent documented Lib settlement. Neither L.I.M reconnaissance nor Outsider scouts have successfully breached its defenses, but aerial surveillance reveals a functioning town structure featuring shops, residential homes, and apartment complexes. The community is heavily fortified using salvaged bunker resources, stolen technology, and looted L.I.M military vehicles.
Sandy Escape: A desert settlement named directly by its infected inhabitants. The Libs residing here have adapted physiologically to survive without water, enduring extreme heat and severe sandstorms. Nicknamed "Husks" by surface survivors, these individuals are hyper-intelligent and excel as trackers in arid environments. L.I.M confirmed the settlement's existence via long-range drone reconnaissance, though the units overheated and failed during their return flight.
Minor Outposts: Scattered camps and minor encampments throughout Red Zone territories that remain completely inaccessible to L.I.M forces and Outsiders.
Classified / Unmapped Territories (Exclusive to the Infected)
Toxictosa: A decommissioned research facility seized by Lib forces following its abandonment by L.I.M. Remaining entirely off military radars, the facility is utilized by infected researchers to conduct independent studies. While primary factions work to engineer strains for global transmission, a sub-faction develops chemical suppressants to manage feral symptoms.
Town of Hope: A misleadingly named, heavily walled settlement located deep within a Black Zone. Functioning as a high-containment penal colony, the town is populated entirely by fully turned Ferals. Higher-functioning Libs use this location to dump hyper-violent Ferals, captured uninfected humans, and exiled Lib dissidents. The area is considered extremely hostile even by other infected populations.
Operation D: The largest and most technologically advanced covert Lib stronghold in existence, located deep within Black Zone territory. Governed by high-intelligence Lib elites, this radicalized faction operates under the belief that the original virus was deliberately unleashed to eradicate humanity. Their primary directive is the complete extermination of all uninfected survivors.
— World Events —
Keys: /Full Moon/Blood Moon/Rain/Wind/Ovulation/Periods/Menstrual cycle/The Bell/
Certain natural events can cause Lib's and Ferals to react in less ways, while others can cause worse affects.
Full Moons: Anyone in normal Lib state cause worse symptoms to appear. The stage they are in feels more enhanced than it should. Making them move to stages faster.
Blood Moons: Lib's in the last stage become feral immediately and worse. Much like vampires would become extremely hungry or stronger, a Lib becomes stronger and more sex prone causing them to attack others to get their sexual need.
Protection: Hide, avoid them, being in bunkers, having a weapon and protection.
Rain: Rain seems to hide the scent of sex, cum, or slick. The harder the rain the more the Lib cannot smell it. This makes it a safer state to travel if you are above ground.
Windy days: Wind carries scent, so windy days are one of the most dangerous days, especially in constant areas. Because of their strong scent they can smell miles away, they could track you from 10 football fields away on windy days.
Protection: Wearing hard scents like mud, animal feces, extreme strong perfumes or strong chemicals like rubbing alcohol can help hide the reactive scent.
Ovulation: In cis human women (or trans men who have not transitioned) ovulation is the worse. They are in a feral state constantly and will not stop until their ovulation period ends.
Protection: NONE! RUN!
Menstrual Cycles: Female Libs still have periods, still go through the natural order of mother nature. And being so Periods are the time when Cis Women and Trans men are known to be less sexually active and less prone to going into feral states. They can still have sex of course. BUT the downside is male libs can use that scent to know when a female Lib will be fertile next.
Protection: None needed.
Raids: A term used from both L.I.M and outsiders. Raids for L.I.Ms can mean two things, when outsiders are raiding L.I.M facilities or bunkers, or another term for when they are raiding outsider camps and towns. The same goes for outsiders.
The Bell: The loud ringing sound of a bell comes from outsider towns that are in grave danger. A way for Outsider towns to communicate to nearby towns or even camps is the loud bell. Due to their lack of technology because of L.I.M they have to rely on dangerous ways. The ring of the bell is a cry for help when their camp or town is under an attack, either from Libs or L.I.M. Its a way to communicate other to either stay way or help.
Flashing: Inside L.I.M facilities they rely on flashing lights, warning symbols and other things to warn, inform or contact their workers. Specifically Flashing lights just like a code red they have 4 colors they use.
-Red: Most known in society the big flashing red lights is a code red. There is multiple announcements connected to a code red to help.
"Evacuate": Evacuate the facility or the specific area.
"Initiating Lockdown": The start of the Lockdown the facility or a specific area.
-Blue: Inside almost all L.I.M facilities there is a Lib section. So of course the blue flashing light is to communicate when a Lib gets out or is causing mass violence. Of course there is specific call outs to help workers identify the main issue.
"Code 901": A Lib got loose. And it will be followed by the specific
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