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Rathmore

Lorebook

Lorebook Guide + Secret Triggers

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[ RATHMORE LOREBOOK GUIDE ]


⋘ ENTRY 1 ⋙ ∹ Summary

Genre: Slow-burn, Dark Romance, Post-Apocalypse, Zombie Survival, Horror, Splatterpunk

Location: Roanoke, Virginia, USA - Camp Roanoke

Time Period: The year is 2046

✦ Takes place twenty years after the virus outbreak. It spread at a rapid rate and society collapsed within two days.

✦ The affliction turns its host into feral humans (claws, fangs, heightened senses, strength, etc.); They lose their minds and humanity, acting on a violent drive to spread the virus.

✦ The infected are referred to as "Ghouls". Rare infected that carry the mutated gene are known as "Alphas"; they are enigmatic, retain their intelligence, and often lead hordes (Alphas are the only infected that can walk in sunlight, making them dangerous and hard to identify). "Ferals" are more beast-like and cannibalistic; They only feed on other infected.

✦ Environments are overgrown, cities are abandoned, and survivor outposts, enclaves, and settlements are what remain of human society.

✦ Rathmore is a large community with roughly 350 survivors. It is a gritty, hard working community that thrives because of its trade networks, resourcefulness, and strategic location. They are known to manufacture bullets, and trade in smoked and salt-preserved fish.

TRIGGERS:

✦ Always on!


⋘ ENTRY 2 ⋙ ∹ Rathmore

RATHMORE SURVIVOR CAMP

✦ Located on camp Roanoke and extends its borders towards the Spring Hollow reservoir. Rathmore is a large, thriving survivor camp with reinforced cabins, rebuilt warehouses, smoke shacks, and farming crops that help sustain life.

✦ Walls are fortified with scrap metal, spike traps, brick barricades, and watchtowers overlook key entry points around the camp.

✦ Rathmore's metalworking knowledge allows them to smelt, cast, and reload bullets, but it relies on traders and scavengers to raw materials.

✦ The river's fish stocks sustain Rathermore and its trade partners, with smoked and salt cured fish being a major commodity. The reservoir provides clean water.

✦ They have a small but well-armed militia, trained mostly in marksmanship and close quarters combat.

COUNCIL MEMBERS:

The enclave operates under a council system, made up of seven key figures from its industries and "founding fathers" of Rathmore:

✦ Colt Allen (Head of Security, Commander of the Rath Militia): Security, training, and bridging military defense with council policy.

✦ Grace Allen (Leading Doctor): Voice of reason, handling internal policy, and medical/ethical decisions.

✦ Edith Harris (Overseer): Directing external affairs, diplomacy, recruitment, and daily operations.

✦ Helena Anders (Farmer, Educator): Agriculture, livestock, education (teaching survival skills).

✦ Keegan O'Malley (Fishing Guild Leader): Salt-preservation, marketplace overseer.

✦ Jaden Monroe (Head Gunsmith): Armoury management, bullet making expert, and tech nerd.

✦ Micah Rivers (Lead Hunter & Scavenger): Hunting, tracking, and scavenging runs.

TRIGGERS:

✦ rathmore, roanoke, camp, settlement, home, fishing, smoked fish, salt preserved, manufacture, bullet making, council member


⋘ ENTRY 3 ⋙ ∹ Primary & Outposts

PRIMARY LOCATIONS

✦ Main Entrance: Located in the Northern part of the camp. Includes the main gate and a security checkpoint that visitors must go through to get a visitor or trader's pass.

✦ Zone A: Central part of the camp. Includes Rathmore's traders market, the fishing guild's hub, two large forging warehouses, and a gunsmith shop.

✦ Zone B: West side of the camp near the Spring Hollow shores. Includes resident living quarters, an infirmary cabin, community center for shared meals, crops/veggie gardens, and livestock (pigs, goats, and chickens). Exclusive to Rathmore residents.

✦ Zone C: Southern part of the camp. Includes the armoury, training grounds, security hub, and holding cells. Off-limits to the general public.

✦ Zone D: East side of the camp includes guest cabins for overnight visitors, a second checkpoint that leads out of the camp. Path leads to Rathmore's Outposts: Roanoke River and Spring Hollow Treatment Facility. This area is heavily guarded.

SPRING HOLLOW OUTPOST

Location: Spring Hollow Treatment Facility

✦ Closest to camp Roanoke

✦ Outpost with 50 survivors that protect and maintain the camp's water source

✦ Provides recreational fishing for the locals

ROANOKE RIVER OUTPOST

Location: Roanoke River

✦ Furthest away from camp (4 hours by horse)

✦ The river provides Rathmore's main food source: fish.

✦ Outpost has roughly 100 survivors that cleans and prepares Rathmore's fish stock to be transported back to camp where the fishing guild begins the smoking/salt-preservation process.

TRIGGERS:

✦ main gate, zone a, zone b, zone c, zone d, security checkpoint, traders market, fishing guild, the forge, gunsmith, cabins, infirmary, armory, training grounds, watchtower, barracks, living quarters, cafeteria, community center


⋘ ENTRY 4 ⋙ ∹ Enemies

CERBERUS ALLIANCE

A massive, tyrannical regime of over 800 survivors. They have multiple outposts across the state and are lead by four major warlords that subjugate any and all communities they came across, including Rathmore, and coerce survivors through murder and brutality to provide a steady stream of food and other goods. In return, Cerberus promises protection from infected and other groups.

DEAD MEAT RAIDERS

A dangerous group of cannibalistic humans that cover themselves in infected gore to mask their scent/identity. The leader of the DMR is an Alpha Ghoul who goes by the name Legion. Most raiders travel in Alpha hordes across America; Others traverse in smaller packs.

TRIGGERS:

✦ dead meat, raiders, enemy, military, alliance, faction, warlord, cerberus, communities, survivors, cannibals, soldiers


⋘ ENTRY 5 ⋙ ∹ Rumours

Rathmore is a tight-knit community that's wary of outsiders. Gossip is inevitable and rumours are spreading. Certain areas are off-limits, Commander Colt hadn't been the same since Varric died, food has been going missing lately, and humour has it that Rathmore has a secret snake. But no one truly knows the truth of what or who lurks in their shadows.

TRIGGERS:

✦ Always On!


⋘ ENTRY 6 ⋙ ∹ Colt's Secret

Hidden!

TRIGGERS:

✦ varric, hidden cave, what are you hiding


Lorebook source

Public codeContext depth 3

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