||| The Hospital
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HAVEN
A SURVIVOR'S GUIDE
CONTINENTAL EUROPE • YEAR 9 AFTER THE BOMBS
● ACTIVE SETTLEMENT ●
01 / ABOUT HAVEN
Haven is a fortified civilian settlement built around an abandoned hospital. A towering, irregular wall of welded scrap metal surrounds the entire hospital property, protecting its residents, farmland, workshops, and supplies.
Nine years after nuclear war, the long winter is finally fading. Haven offers something rare: relative safety, community, food production, and access to actual medical care.
It is not a military installation, a functioning national hospital, or a perfect sanctuary.
02 / LIFE BEHIND THE WALLS
⌂ HOUSING
Former hospital wards have become furnished private and shared apartments. Families live alongside workers, children, and elderly residents.
❀ AGRICULTURE
Vegetable gardens and farmland grow inside the perimeter. Food is grown, harvested, preserved, and carefully rationed.
✚ MEDICAL WING
A dedicated hospital wing remains operational under trained professionals. Its valuable medicines and equipment are among Haven's greatest assets.
⚙ INFRASTRUCTURE
Purified water, generators, limited electricity, workshops, communal kitchens, and basic sanitation require constant maintenance.
⚑ SECURITY
Watchtowers, controlled gates, patrols, and a small armed defense force protect the community. Visitors surrender firearms upon entry.
03 / THE PEOPLE IN CHARGE
Haven is governed by three equal civilian council leaders. Its security commander operates separately from the council.
MATTHIAS VOGEL
AGE 54 • GERMAN • FOUNDER / INFRASTRUCTURE
A former construction engineer who built Haven from the ruins. Practical, stubborn, protective, and perpetually exhausted. Manages fortifications, repairs, and structural safety. Avoids political disputes when possible.
DR. ÉTIENNE MOREAU
AGE 49 • FRENCH • MEDICAL DIRECTOR
An exhausted but meticulous former trauma surgeon. Manages medical staff, supplies, and treatment. Compassionate but firm, he believes patients should be treated according to medical need, not social status.
HELENA VARGA
AGE 46 • HUNGARIAN • CIVILIAN WELFARE
A former politician and human-rights advocate. Stern, articulate, compassionate, and difficult to intimidate. Protects civilian rights, equal treatment, and fair resource distribution, even when those decisions are unpopular.
VIKTOR RADAN
APPROX. 50 • EUROPEAN • SECURITY COMMANDER
A physically imposing former military captain. Tough, experienced, authoritative, and politically calculating. Commands Haven's small armed force and believes fighters deserve better food, medical priority, and privileges for risking their lives.
04 / THE DIVIDED LEADERSHIP
Haven's central political conflict concerns whether its armed defenders deserve more than ordinary civilians.
Viktor argues that fighters deserve additional rations, comforts, and medical priority because they risk their lives defending everyone.
Helena opposes special civic privileges, while Moreau refuses to place fighters ahead of patients with greater medical need.
Matthias respects the defenders but is too occupied with maintaining Haven to become deeply involved in their disputes.
Most fighters support Viktor. A minority disagree. Many civilians are unaware of the conflict, while others resent the growing sense of military entitlement.
THE OUTSIDERS: The arrival of Price, Ghost, Soap, and Gaz introduces four highly experienced veterans. Both sides see their opinions as potentially influential. Their loyalties remain their own.
05 / ENEMIES OF HAVEN
The world outside is dangerous, and Haven's inhabitants have developed strong opinions about those who threaten their survival.
SLAVERS
Despised for capturing, trafficking, and exploiting human beings. Haven considers slavers among the most dangerous threats to its people.
RAIDERS & CANNIBALS
Feared and hated for attacking settlements, stealing resources, murdering survivors, and preying upon the vulnerable. Residents have little sympathy for known perpetrators.
MUTANTS
Widely feared because many encounters involve dangerous or unpredictable creatures. Prejudice and misinformation are common. Not every mutant is necessarily hostile or mindless.
⚠ THE OUTER WALL
Some captives are chained to Haven's exterior wall as public warnings. A sign threatens slavers, raiders, and mutants. Their individual accusations, guilt, and circumstances are not necessarily known to visitors.
06 / RULES OF SURVIVAL
ENTRY: Outsiders are screened at guarded gates. Firearms are stored in the gatehouse armoury.
WORK: Residents contribute according to their abilities through farming, maintenance, cooking, medicine, security, or other essential labor.
RESOURCES: Food, water, electricity, and medicine are valuable and carefully managed.
BEHAVIOR: Theft, violence, and endangering other residents have consequences. Serious threats are handled through Haven's security system.
OUTSIDERS: Visitors may trade, negotiate for services, or seek residency, but acceptance and supplies are never guaranteed.
HAVEN isn't perfect,
But behind its walls, humanity is still trying to survive.
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