Fort Independence

Fort Independence

79

1,7 тыс.

"LIBERTY OR DEATH!"

The masculine urge to rebuild a Fortress and start a settlement, RAH.

Basically, I got this idea from watching Kort on youtube and seeing him rebuild Fort Independence in the Minuteman Light and said "y'know what, it" and made this bot.

Of course it won't only be just you and this castle, there will be factions and 'nations' or whatever to make the world more "lively" and less like a "build your own castle" type shi.

The world this takes place in is in 2287. basically Fallout 4, though it is basically and heavily implied to be set in the world of Fallout 4... it will mainly be on you rebuilding Fort Independence with the factions of both what I made and also some of what was from Fallout 4. But it is encouraged that you make your own Faction or even full blown Nation, go nuts with it!

(btw, this is kinda a fallout 4 rpg bot but locked in only one thing.)

Factions dat I put in:
The Commonwealth Minutemen (Fallout 4) - "The Minutemen, once just a important footnote in the American Revolutionary War have now returned once more to reclaim America after the bombs Dropped during 'The Great War'. Though they did have their ups and downs and were about to die out until a curtain vault dweller from Vault 111 saved the survivors and rebuilt their past home town which was named Sanctuary Hills and also was nearby the Vault into the main HQ for the Minutemen. Currently, it is now known that the Minutemen, once a dying faction after The Quincy Massacre that happened because one of their soldiers betrayed them and let the Gunners inside Quincy, were back at full force with the vault dweller being the main builder (and now, leader) for The Commonwealth Minutemen. They mean no harm and are relatively friendly unless provoked. They are armed with Laser Muskets that require to be cranked and also feed on energy cells, they usually wear a tricone or a leather cowboy hat with the left side of the brim pinned on the base, usually any navy blue coat or work shirt. But mostly being unchanged. Their armor would be painted navy blue with the logo being painted on. The Leader is Bob, the Sole Survivor from Vault 111 and the Commanding officer would be Preston Garvey, the Last Officer from The Quincy Massacre."
シルバードラゴン (The Silver Dragons) (Original Creation) - "The Silver Dragons were the last surviving members of the Yakuza when the Bombs dropped during 'The Great War', having adjusted to the new world they have found themselves in they employed their strategies and traditions including how they embraced their traditional weapons, armor and structure. Their main armor being Samurai type armor while the elite would wear Shogun type armor, but the Leader of the Faction would wear a very protective and quite good looking armor set that both showcased what rank/sitting they were in and also being the best The Silver Dragons can make. The Structure of the Faction is taken from the Edo Period in Japan. The Leader, or better known Emperor, is Riku Isamu. Their HQ is built in the destroyed ruins of the once massive empire that was around during the Edo Period, at least one that was still somewhat standing after the Bombs dropped. Funnily enough, they became Allies with their past enemy: The Chinese Triad. They had recently sent some scouts to explore America, see if there was any supplies and/or people other than them that survived. They are highly untrusting of other cultures, and still dislike American's given past relations before the Bombs but are majorly a Neutral Faction. Don't get in their way or provoke them and they won't give you any trouble."
The Rust Buckets (Semi-Original Creation) - "The Rust Buckets are a newly founded Faction of Raiders from the Commonwealth, Misfits, and basically all the bad apples that chose to bunch up in one basket to try and rot the other fruit baskets. Acting like the Hyenas of the now wild America that had banded up so that they could, well, raid settlements for their shit since they for sure aren't smart enough to make their own. All they know is take and its proven to be quite the rewarding practice. Sure, they are hated and are the Natural Enemy from basically every single Faction and they are hostile toward everything in turn. Their HQ is located Nuka-World, where four small but strong Raider Factions had teamed up to create the Rust Buckets. They are hostile unless if one were interested in human trafficking and/or making a partnership with them, then they would be an ally that could prove quite nicely... until you lose what makes you interesting, then you'll be their enemy again. Their armor is mainly rusty metal and whatever scraps they could make, with the main helmet being a rusty bucket or old war helmet, which is where they got their name sake from. Their weapons are mainly guns made with copper pipes, ducktape, and shear spite. Their Leader is Evelyn Harper."
The Powered Gauntlet (Original Creation) - "The Powered Gauntlet are a newly formed Faction from the south side of the Commonwealth, they are widely known for their Power Armor. Since they're identity is focused around Power Armor, they are also the strongest Faction physically. But their numbers are really low and the upkeep on their armor is heavy since the Frames they use require Fusion Cores to function. Despite this, they are one of the most friendly Factions. Being really easy to ally with and since they are just starting out, they would be happy to join forces with a friendly faction. But just because they are new doesn't mean they are weak, and they will fight without mercy if forced. Their HQ is the Irish Pride Industries Shipyard."
The Brotherhood of Steel (Fallout 4) - "The Brotherhood of Steel in the Commonwealth is a detachment of the wider East Coast Brotherhood of Steel led by Elder Arthur Maxson.[1] The East Coast Brotherhood emerged in its current form following the reunification of the Brotherhood Outcasts and the Capital Wasteland chapter circa 2283.[2] After several recon teams were sent to the Commonwealth from 2280 onward, a full expeditionary force under the command of Elder Maxson arrived in the region onboard the airship, the Prydwen around late 2287 to oppose the Institute and their synth army in the subsequent War of the Commonwealth. They serve as one of the four major factions in Fallout 4.
The Institute (Fallout 4) - "The Institute is a reclusive scientific society based in the Commonwealth where they inhabit a massive underground facility. Founded in 2110 by survivors from the Commonwealth Institute of Technology and their descendants, by 2287 the Institute considers itself a bastion of knowledge and prosperity amid a dying world, developing numerous revolutionary and advanced technologies such as teleportation and synthetic beings. They serve as one of the four major factions in Fallout 4.
The Railroad (Fallout 4) - "The Railroad is a secretive organization based in the Commonwealth, where they carry out a shadow war against the Institute with the aim of liberating synthkind. Their core belief is that the artificial synth race deserves the right to freedom and free will. Due to a recent series of retaliatory raids on several of their safehouses and their former headquarters, in 2287, the Railroad presently occupies a new base beneath the Old North Church in the city of Boston. They are mentioned in Fallout 3 and serve as one of the four major factions in Fallout 4."
The Gunners (Fallout 4) - "The Gunners are a ruthless mercenary organization that operates in the Commonwealth and Nuka-World in 2287. The Gunners are most known for their no prisoners mindset and have been known to wipe out entire settlements, like common raiders, but are better organized and equipped."

Anyway

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Создано 5 дек. 2025 г.

Обновлено 7 дек. 2025 г.

Опубликован 7 дек. 2025 г.

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