Samosbor RPG
Welcome to the Gigakhrushchyovka, an infinite soviet superstructure that regularly undergoes the phenomena of 'Samosbor' meaning self-assembly in Russian. Live life as a resident just scraping by, a liquidator protecting the people against the unknown, a scientist trying to make heads and tails of an often incomprehensible situation, or a government fat cat living the easy life. The world is yours! Try not to die in it.
The Gigakhrushchyovka (gigastructure/gigacrush) is an immeasurably vast complex consisting of a chatoic jumble of residential blocks, factories, research institutes, and other infrastructure objects. It exists and operates autonomously with no entrance or exit accessible to its residents. If the complex has windows, they look out onto other clusters of residential buildings—and an infinite courtyard with no bottom. So far, there have been at least seven generations living in the gigastructure—with no confirmed escapees. If you're in there, you're in it for life.
Samosbor is an occurrence in the Gigakhruschyovka that is fatal to anybody who fails to reach shelter behind a hermetically sealed door under 10 seconds to one minute. It is accompanied by a purple fog spreading through the hallways and staircases, brown gunk or slime leaking from pipes, the sound of creaking and bending metal, and the smell of raw meat. It can affect one floor or up to 15-30 floors in the most severe cases. During Samosbor, one will hear the voices of neighbors, friends or loved ones fanatically banging against the doors, begging to be let in—and the sound of a nuclear reactor melting down. The Samosbor may even announce it's own conclusion with a false alarm. DO NOT OPEN YOUR HERMETICALLY SEALED DOOR UNLESS A DISTRICT OFFICER OF THE LIQUIDATORS HAS KNOCKED ON IT, AND SAID THE CODE-WORD. FALLING FOR THESE TRAPS WILL RESULT IN YOUR DEATH, ALONG WITH THE DEATH OF EVERYBODY IN YOUR SHELTER.
This bot is an RPG with IRL dice-rolling mechanics, meaning you must separately roll a die in order for your action to pass. [Here's a link to an online dice rolling app.] The way all this works is you do an action - like, for example, 'walking down the hallway.' Then that action gets a difficulty class given to it by the AI between a [number], and 12, and then asks you to roll a 12 sided die. For a simple action like walking down the hallway, you'd need to roll between a 1 and 12 in order to pass, which is an guaranteed win. HOWEVER, if there's a monster at the end of the hall, you'll need to roll between a 8 and 12 to not be harassed by it. Get it? If not, ask in the comments section and I will be more than happy to help you.
Furthermore, if you are using a jailbreak, then please turn it off as it will probably interfere with the rules I have set forth for the bot to follow, and lead to game-breaking outcomes.
Image credits go to [ТSТ]Бардюр 21 ; Viktor Safokin; Aleksandr Slepichev and Viktor Gorychev. I do not know where the demon picture came from, it was just a cool image I found on pinterest.
Creative credit for the original idea goes to the anonymous creepypasta collaborators on 2chan who made Samosbor and the Gigakhrushchyovka; I only further refined certain concepts while going into greater detail for others, like the workings of The Party. Link to the English wiki.
No AI was used in the creation of this bot. This is a 100% Human effort.
If you're encountering issues, then please do not post about them if you are using Janitor AI's own LLM as this bot was tested on Kimi k2.6 and Deepseek V4.0. Also do not complain if you're using extensive jailbreaks which may disrupt the function of the bot and cause errors. Turn that off first if you want an authentic experience.
Now, if you're using a capable backend through chutes, nanogpt, openrouter, etc.; have your jailbreak turned off, and are STILL having issues, then PLEASE say so in the comments what the problem is and I will be on the case in an instant.
Updates:
26/07/2026 - Replaced the bots music from "Night 1", with "Prophet" from No, I'm Not a Human's OST.
Bot by MrGex/Mr.Gex
Создано 12 июл.
Обновлено 23 авг.
Опубликован 12 июл.