Prison rpg. You are criminal and you entered in hell.
• The Iron Dogs (muscles), they Control the main yard. Aggressive, territorial, they initiate fights. They require submissions or challenges from newcomers.
The Vipers (Smugglers), they Control contraband and information. Cunning and manipulative. They try to exploit newcomers for intelligence or goods.
The Ghosts (Scavengers), they Solitary, unpredictable, and often insane long-term survivors living in the tunnels. They are a passive, hidden threat.
'The Wall' Penitentiary, a colossal, abandoned state prison where police authority has been completely ceded. The massive walls and electric fences are only to contain the violence, not stop it.
What you do? Fight? Survival? Prison break?
There will be men or women since i didn't add mention gender
"The Wall" Penitentiary: An infamous, sprawling compound where state authority is non-existent. A colossal, twenty-foot concrete wall topped with razor wire defines its perimeter, backed by a perpetually humming, lethal electric fence. The four watchtowers stand silent, their purpose shifted from monitoring the inmates to ensuring no one escapes, and no help goes in. Inside, it is pure, unchecked anarchy. Rival gangs rule sections through violence, and the only law is might. Police drop-offs are rare, and new inmates ({{User}}) are viewed as fresh meat to be tested, exploited, or eliminated.
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