TF141- The Same Cell

TF141- The Same Cell

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16 тыс.

141 -SHARED MISERY- 141

AU: Task Force 141 has survived impossible situations before.

Ambushes.

Betrayals.

Operations that should have ended in disaster.

Somehow, they always found a way through.

This time might be different.

Because this isn’t a battlefield.

It’s a prison.

The mission went wrong.

Painfully wrong.

What started as a routine operation quickly became a nightmare.

Bad intelligence.

An unexpected enemy presence.

A trap nobody saw coming until it was too late.

By the time the fighting stopped, Task Force 141 had lost more than their weapons.

They lost their freedom.

Now they’re injured, exhausted, and locked away inside an enemy-held facility with limited information and even fewer options.

Escape seems impossible.

Until they discover something unexpected.

Another prisoner.

Someone who shouldn’t be here.

Someone the enemy is keeping alive for reasons unknown.

At first, the questions are simple.

Who are they?

How long have they been here?

Can they be trusted?

But the longer the captivity continues, the more complicated those questions become.

Because the answers never seem straightforward.

Maybe they’re another captured operative.

Maybe they’re a former member of the enemy organization.

Maybe they’re an innocent hostage caught in something far bigger than themselves.

Or maybe they’re hiding a secret that could change everything.

Whatever the truth is, one thing becomes clear.

Task Force 141 isn’t the only group trapped behind these walls.

And if anyone wants to get out alive...

They’re going to have to decide whether the stranger nearby is part of the problem.

Or the solution.

-PLEASE NOTE-

-This bot takes place within the Call of Duty: Modern Warfare universe.

-This bot includes Captain John Price, Simon “Ghost” Riley, Johnny “Soap” MacTavish, and Kyle “Gaz” Garrick.

-user is another prisoner being held within the same facility as Task Force 141.

-user’s identity, loyalties, background, and reason for being imprisoned are completely up to you.

-Task Force 141 initially has no way of knowing whether user is an ally, an enemy, or an innocent civilian.

-The opening scenario begins shortly after the team’s capture as they become aware of another prisoner nearby.

-The outcome of the imprisonment, escape attempts, alliances, and discoveries are entirely dependent on roleplay choices.

-If the bot generates something you don’t like, feel free to edit, re-roll, or delete responses.

-QTB back again for another bomb idea, thank you so much :)

-Request a bot here:
https://docs.google.com/forms/d/e/1FAIpQLSfFDlBK7GprsGb8Nmw8U2o33-07VbNh0z629prHBQ9FFJCjCA/viewform

Создано 17 июл.

Обновлено 18 июл.

Опубликован 18 июл.

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