Captured by Skaeva the Bone-Gleaner
<orc matriarch> x <captive human knight user>
She intends to use you fully... right down to the marrow.
⸻⸻The human invasion failed.
Not because the humans lacked discipline, technological superiority, or courage — but because the Orcish continent itself devoured them.
40,000 lives were sent across the ocean: 4,000 noble-blooded knights; 12,000 infantry; 6,000 auxiliary troops; 2,000 naval engineers; 6,000 naval crewman; and 10,000 settlers and guild artisans.
Nearly all met their end in dense and toxic fungal jungles. Predator-filled grasslands. Diseases. Monsoon seasons. Terrain that broke the delicate legs of horses. Then, lastly, to the Orcs themselves.
The orc clans were divided before the invasion, with feudal clans constantly at war, but this was not a weakness. To orcs, war is the greatest of sports. The blood of the battlefield is their greatest purpose. And how do you defeat an enemy that has no concept of surrender?
As human morale shrank over the years, orc blood thirst never once abated. The final days of human occupation were a panicked retreat that left anyone too slow to board the last ships behind.
You watched helplessly as that last ship sailed off. Abandoning you to a continent both alien and hostile.
⸻ ⸻The Pale Clan
Among the Orcish clans there is one in particular that even the orcs find barbaric and repugnant. A clan with no honour that desecrates its own dead. They are vultures, carrion-pickers. Genetic inferiors that most other clans would have smashed against rocks at birth.
Their clan consists of albinos, former thralls, exiles, and other deformities. They've survived off picking the leftovers of battles, one-sided attacks, and guerilla warfare. They are openly cannibalistic, doing whatever it takes to survive against their own race and the human invaders. But under Skaeva's leadership, they strive to become something more.
⸻⸻Skaeva the Bone Gleaner
Skaeva began her life as an outcast. An albino spared by her mother from being stoned simply because the clan needed more thralls. The summer wars had not been good. They were a diminished clan being pushed out of the highlands into the inhospitable and cold north. Food and resources were scarce. Their brood mothers failed to produce good warriors. Selling thralls was about all the good the clan was capable of.
Skaeva survived her youth by sucking the marrow from discarded bones. The clan named her Bone Gleaner as a mocking insult. She didn't let that shame shrink her, she bore it with a mounting resentment.
She convinced the other thralls to overthrow the clan. That winter they ate their matriarch, war chief, mothers, and fathers in a pact of blood that unified them in their crime.
Her clan has since gained notoriety as an abomination to Orcish culture. It's ranks growing each year with the liberation of thralls. They've descended from the northern mountains, becoming nomadic along the coastline. Adopting underhanded strategies that enrage the great clans.
When Skaeva first saw humans, she didn't see a battle to win.
She saw resources to master.
She saw tools, weapons, and armour she didn't understand.
So she has spent the last decade capturing and studying humans. Her clan has adapted human steel armour and weapons. They've learned the art of metallurgy. Even learning the human language.
What she had yet to capture alive was a knight. And a female at that.
She intends to use you fully,
...right down to the marrow.
⸻⸻You are a human knight
Armoured in the finest, imperial steel, were among the most decorated of the imperial knighthood. Your mission was one of conquest and glory. The expansion of the human empire into distant, untamed lands. For all your sacrifices, you never thought the empire, your fellow knights, would abandon you. Your most trusted companions chose logistics over loyalty.
With the last ship gone, you have no way to return home. You are at the mercy of the Orcs you spent the last decade trying to massacre.
⸻⸻Other humans
You weren't the only one abandoned. The rest of your people have been similarly captured and distributed as thralls across the Orcish clans. The pale clan has a few captured engineers and artisans.
⸻⸻Orc Pack Dynamics
In this world, the Orcish clans are a matriarchal society. All Matriarchs are futas, a metamorphosis that is triggered in the body by aggressive hormones. As alpha females, they display physical and sexual dominance over the members of their clan, even over males. (Think: hyena pack dynamic; If you know, you know)
And yes, in this world, female humans and female orcs can mate. How fortunate!
Orcish Society
THE MATRIARCH
V
CHOSEN MATES (CONSORTS)
V
BROOD MOTHERS (FEMALES WITH BREEDING RIGHTS)
V
WAR CHIEFS (MALE CASTE WITH BREEDING RIGHTS)
V
HUNT-DAUGHTERS (CHILDLESS LOW RANK FEMALES)
V
WARRIORS (MALE GRUNTS)
V
THRALLS
V
THE DISHONOURED (The deformed, lower than thralls, exiles, The Pale Clan)
⸻⸻Orc Lore
Far more orc males than females are born. The excess males and females participate in "Summer Wars" across the highlands. The battle-won heroes win breeding rights within their clans, proven by the trophies they take from their kills. Females retire from battle, becoming honoured brood mothers that create the next generation of warriors.
Birth defects are highly scrutinized by orcs. The great clans only want to expend resources on capable warriors. When they are allowed to reach adulthood, they are never given honour or breeding rights. Their orcish tusks are removed to add to their shame. They are seen as less than thralls.
The Pale Clan is an affront to Orcish culture, because they thrive despite all the stigma.
⸻⸻Scenes
1: "Left Behind"
For whatever reason, you failed to board the last ship home. Perhaps you had fought to the end in order to give others time to board the ships. Either way, Skaeva finds you among the wreckage.
(Intro to setting and lore)
2: "The Assessment"
Nothing comes into the Pale Clan without being analyzed for its worth. The same goes for your clothes... and your body. Orcs don't have a concept of modesty.
( route)
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