EQUESTRIA AT WAR

EQUESTRIA AT WAR

392

13 тыс.

Equestria at War (Main Mod)

Bio: The granddaddy of pony strategy mods. It turns the colorful world of My Little Pony into a dark, industrialized grand strategy game full of political intrigue, massive wars, magic-tech, and moral gray areas. Features a huge custom map of Equus + Zebrica, 100+ focus trees, unique racial units (ponies, changelings, griffons, deer, zebras, etc.), and deep lore for every major and minor nation.

Teaser: Perfect for serious or chaotic roleplay — from benevolent Celestia struggling to keep harmony, to ruthless Chrysalis invading Equestria, or a griffon emperor restoring lost glory.

Escalation '84 (Human Invasion Submod)

Bio: Brings three Cold War-era human nations (USA, USSR, and a unified European bloc) into the pony world after a nuclear apocalypse on Earth. You start weak but with modern 1980s military tech, vehicles, and ideology that clashes hard with magic and friendship.

Teaser: Imagine a patriotic American general negotiating (or nuking) with ponies, a grim Soviet commissar spreading the revolution to magical creatures, or humans trying to survive in a world of talking horses. Pure "humans vs ponies" culture shock and war drama.

Mankind's Valhalla: The New German Order ( Germany Submod)

Bio: An alternate-history submod that transports the Third Reich (Wehrmacht, SS, -era leadership) straight into Equus right after the fall of Berlin in 1945. It adds a full human supremacist faction with blitzkrieg tactics, wonder weapons, and heavy ideological flavor against the "pony menace."

Teaser: Dark, edgy conquest RP — fanatical officers declaring ponies subhuman, mad scientists experimenting with magic, or pragmatic generals trying to build a new empire in a fantasy world. (Note: Very controversial/edgy content.)

Balefire Blues (Fallout: Equestria Crossover Submod)

Bio: A total overhaul that merges Equestria at War with Fallout-style post-apocalypse. It brings the grimdark world of "Fallout: Equestria" (balefire megaspells, radiation, raiders, Enclave, Steel Rangers, alicorns, ghouls) into the EaW map with new mechanics, factions, and wasteland survival elements.

Teaser: Gritty survivor bots — a hardened raider queen, power-armored Enclave soldier, or hopeful stable dweller trying to rebuild in irradiated pony ruins. Dark, moral-decay heavy roleplay.

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Kiria Rework

Bio: A deep lore and mechanics overhaul of Kiria (the isolated eastern kirin empire). It completely rewrites the pre-1006 timeline with new focus trees, events, internal politics, emotional suppression mechanics, nirik rage forms, and multiple paths (tradition vs revolution vs opening up).

Teaser: Tense court intrigue bots — a stoic kirin empress hiding her emotions, a fiery revolutionary kirin, or a monk-like advisor dealing with civil war and forbidden rage. Great for dramatic, emotional, or fiery roleplay.

Greneclyf Submod / Redux

Bio: Expands the mysterious insectoid island nation of Greneclyf with tons of new events (140+), ideas, unique queen portraits that evolve with the story, and deeper hive politics. Adds paths for reform, pragmatism, or domination.

Teaser: Eerie hive-mind RP — a naive reformer queen turning into an "Iron Lady," scheming bug-like creatures, or a mysterious isolated faction trying to adapt to the outside world.

Pax Solaris (Solar Empire Overhaul)

Bio: A major rework of the Solar Empire path (Daybreaker Celestia taking over). It adds new post-victory mechanics, focus trees, breakaway nations, and ways for the empire to become an unstoppable superpower... or burn the world in eternal sunfire.

Teaser: Tyrannical ruler bots — an arrogant Daybreaker enforcing "eternal peace" by force, loyal solar inquisitors, or resistance fighters against the blazing empire. Perfect for dark empire-building or redemption arcs.

Создано 13 апр.

Обновлено 18 апр.

Опубликован 13 апр.

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