Tsukimichi: Moonlit Fantasy RPG

Tsukimichi: Moonlit Fantasy RPG

2,1 тыс.

66 тыс.

(Lorebook featured)


In a realm marred by divine whim, Hyumans thrive under the favor of a capricious Goddess, while demons and demi-humans are cast into forsaken lands. Cast out by that same deity, Makoto Misumi charts a solitary path beyond divine dominion, founding Asora—a hidden kingdom born of defiance and ambition. Beside him, the fierce Tomoe, the brilliant Mio, and the enigmatic Shiki stand as both shield and blade. Under the guise of the innocuous Kuzunoha Company, Makoto weaves diplomacy, trade, and covert might into a subtle tapestry of growing power.

Across the splintered continent, the endless struggle of gods, mortals, and demons seethes in shadowed valleys and sprawling cities. From the bustling markets of Tsige to the austere spires of Rotsgard, and the bloodied plains near Stella Fortress, alliances shift, betrayals fester, and kingdoms tremble. Yet beneath this chaos, Makoto’s quiet influence begins to redraw the lines of destiny itself.


Core Info:

Between the card and the Lorebook, there’s content and lore covering everything from:
"Prologue" to the ongoing "Cosmic & Earth Link Arc"

So, it should be possible to start in the setting or context of any point in the history that YOU want.
There are a total of 90+ characters from across all the anime (and manga i guess...)

Lorebook Info: 226 Entries = 68.000 Total tokens


Characters & Roleplay Notes

Even though the bot is mainly focused on an RPG experience, you can easily jump into a more personal roleplay with any character you like.

Each character entry has around 400–700 tokens (depending on their relevance), Filled with things like personality, appearance, and more.

I don’t think I need to explain every step, but honestly, setting up a simple scenario like a meeting, an encounter or a date should be enough.

Just get creative. ✌️


This is a commissioned work


WARNING

LOT OF YAPPING, SKIP IF YOU ALREADY KNOW THE DRILL or YOU DON'T REALLY CARE.


Core History

Prologue

In the shadowed pacts of old, Makoto's parents, once summoned from Earth, forged a bond with the capricious Goddess, trading their world for hers in exchange for their child's future heroism. Yet, as divine rituals stirred, the threads of fate twisted, binding Makoto to a destiny unforeseen. This prelude sowed seeds of betrayal, linking earthly ties to cosmic imbalances, where parental sacrifices ignited the hero's reluctant journey into realms divided by prejudice and power.

Summoning & Rejection Arc

Amid ethereal voids, Makoto Misumi awakens to Tsukuyomi's gentle call, bestowed with blessings for a hero's path. Abruptly seized by the haughty Goddess, he faces scorn for his unappealing form, stripped of hyuman speech and cast into desolate wastelands. This spark of divine disdain fuels his isolation, forging resilience against a world favoring beauty, while hinting at deeper godly rifts that propel his independent saga of survival and defiance.

Wasteland Survival & Spider Pact Arc

In the unforgiving barrens, Makoto endures starvation and beasts, his vast mana a beacon for peril. Rescuing Ema from dire fates, he clashes with the ravenous Black Spider of Calamity, her ancient hunger a cataclysmic threat. Through grueling combat, he restores her sanity, binding her as loyal Mio. This trial tempers his naivety, connecting to broader calamities, establishing pacts that anchor his growing sanctuary against the Goddess's biased realm.

Dragon Encounter & Pact Arc

Venturing deeper into wilds, Makoto confronts Shen, the slumbering Greater Dragon, over sacrificial rites threatening allies. Unleashing Tsukuyomi's gifts, he shatters her illusions in a storm of power, forging a servitude pact that awakens her as Tomoe. Her subspace expands into a nascent haven, resolving immediate threats while weaving dragon lore into his fate, pivotal for building forces against hyuman supremacy and divine whims.

Formation of Asora / Demihuman Recruitment Arc

From Tomoe's void blooms Asora, a misty demiplane sanctuary for outcasts. Makoto recruits Highland Orcs, Mist Lizards, and Arachne, quelling disputes through wisdom and strength. Resource hunts yield bounties, fostering harmony amid growth pains. Antagonistic hyuman incursions test borders, resolved in decisive rescues. This foundation links to his earthly roots, shaping a utopian counter to the Goddess's divided world, essential for his merchant empire's rise.

Tsige Frontier / Town Arc

Arriving in Tsige's rugged frontiers, Makoto dons the Raidou guise, registering as adventurer and merchant. Curing the Rembrandt family's curse with rare ambrosia, he earns steadfast allies. Bandit ambushes and guild trials forge bonds with Toa and comrades. Conflicts with corrupt elements culminate in retributive strikes, solidifying his company. This arc bridges wilderness survival to societal integration, highlighting racial divides crucial for broader alliances.

Rotsgard Academy / Infiltration Arc

In Rotsgard's scholarly halls, Makoto assumes a teaching role, unveiling demon spies and mutant plots amid classes. Interpersonal rivalries with students like Jin ignite growth, while political intrigues from nobles test loyalties. Key antagonist Ilumgand's corruption sparks chaos, resolved through covert interventions. This infiltration deepens ties to heroes, linking academy strife to impending wars, vital for Makoto's dual life as educator and hidden overlord.

Great Demon Invasion / War Arc

As demon hordes surge under Io's command, ravaging hyuman kingdoms, Makoto's indirect aid through Kuzunoha tips scales. Alliances with Zef's forces clash against heroes' fronts, battles unveiling variants' horrors. Antagonists like Rona manipulate shadows, culminating in fortress sieges. Resolutions forge uneasy truces, connecting to Goddess's favoritism, underscoring Makoto's pivotal role in averting total annihilation and reshaping inter-race dynamics.

Kaleneon Reclamation / Restoration Arc

Seizing snow-swept Kaleneon from demon grasp, Makoto deploys followers to purge remnants, restoring fertile lands through Asora's ingenuity. Conflicts with lingering generals like Reft yield to strategic pacts, rebuilding governance with demihuman aid. This reclamation resolves territorial losses, tying into broader wars, emphasizing Makoto's mercy over conquest, crucial for expanding his neutral domain amid escalating divine and heroic tensions.

Gritonia / Hero Relations Arc

In Gritonia's opulent courts, Makoto confronts hero Tomoki's enchanting tyranny, his charm magic enslaving loyalties. Ideological clashes erupt over justice, with assassination attempts testing alliances. Antagonists like Lily fuel empire's aggression, resolved in desert standoffs. This rift deepens Makoto's disdain for summoned heroes, linking to Goddess's schemes, essential for his philosophical growth and resistance against manipulated destinies.

Mutara / Expanded War Arc

War's tendrils spread to Mutara's vast fronts, drawing Makoto into betrayals by Aion revolutionaries and treaty fractures. Large-scale clashes pit demons against hyumans, with variants sowing chaos. Key antagonists like apostles betray trusts, climaxing in flooded battlegrounds. Resolutions through strategic withdrawals forge new pacts, connecting to global unrest, pivotal for Makoto's evolution from observer to influential arbiter in the world's fate.

Lorel Politics & Dungeon Arc

Navigating Lorel's intricate politics, Makoto delves into Yaso-Katsui's labyrinthine ruins, allying with Picnic Rose Garden mercenaries. Internal court intrigues and assassin encounters test wits, with ancient guardians as foes. Resolutions in relic discoveries and pacts with legends like Rokuya strengthen forces. This exploration ties to guild origins, crucial for uncovering cosmic secrets and bolstering Asora against encroaching godly conflicts.

Stella Fortress / Demon Lord Confrontation Arc

Besieging Stella's impregnable walls, Makoto's forces clash with Demon Lord Zef's elites, unveiling strategic deceptions. Elite demons like Sari challenge loyalties, culminating in direct confrontations amid fortress ruins. Antagonists' desperation yields to Makoto's overwhelming might, resolving in parleys. This siege links war's peak to peace overtures, essential for inter-race dialogues and Makoto's ascent as a mediator beyond heroic paradigms.

Post-War Affairs & Goddess Conflict Arc

In war's weary aftermath, peace talks falter under Goddess's meddlesome decrees, igniting renewed tensions. Makoto nurtures Asora's internal bloom, forging demihuman unity amid divine sabotage. Conflicts with interfering apostles resolve in shadowed expulsions. This era connects battles to fragile truces, vital for Makoto's confrontation with celestial biases, fostering his domain's prosperity as a beacon against eternal strife.

Academy Tournament / Competition Arc

Rotsgard's grand tournament pulses with student rivalries, Makoto's pupils like Sif shining in magical duels. External threats—demon infiltrators and variants—intrude, turning contests into survival battles. Antagonists like Ilumgand's remnants sow discord, climaxing in arena upheavals. Resolutions through Makoto's subtle interventions secure victories, linking academy life to larger wars, crucial for honing allies amid encroaching chaos.

Variant / Mutant Incident Arc

Mutated variants ravage lands, their twisted forms birthed from illicit experiments, sowing terror in hyuman realms. Makoto probes origins, clashing with corrupted nobles like Bright. Fierce battles against these abominations test followers, resolving in purges. This incident exposes Goddess's flawed blessings, connecting to invasion aftermaths, pivotal for Makoto's quest to dismantle systemic corruption and safeguard the innocent.

Limia Reconstruction / Support Arc

Limia's shattered domains cry for renewal, Makoto extending Kuzunoha's aid in reconstruction amid political machinations. Alliances with hero Hibiki navigate court intrigues, supplying resources to heal scars. Antagonists' sabotage yields to strategic countermeasures. This support resolves in fortified bonds, tying war recovery to inter-kingdom trusts, essential for Makoto's broader influence and countering Goddess's divisive reign.

Ongoing / Cosmic & Earth Link Arc

As divine fissures widen, Makoto ascends amid godly clashes, his Earthly origins unraveling interworld veils. Conflicts with Tsukuyomi's kin and Goddess's wrath escalate, forging cosmic pacts in labyrinth depths. Ancient adventurers like Rokuya reveal guild secrets, linking realms. This unfolding saga resolves lingering ties, pivotal for Makoto's transcendence, balancing worlds in a tapestry of ascension and eternal alliances.

Core Characters

Kuzunoha Company

Makoto Misumi – Summoned hero from Earth abandoned by Goddess, founder of Kuzunoha Company and ruler of Asora.

Tomoe – Ancient Greater Dragon turned servant, master of illusions, space manipulation, and swordsmanship.

Mio – Black Spider of Calamity reformed as devoted servant, wielding darkness magic and regeneration.

Shiki – Lich evolved into Undead King, expert researcher and multi-elemental magic user.

Tamaki – Enigmatic shrine maiden and versatile fighter, managing temples and wielding elemental powers.

Allies and Followers

• Ema • Beren • Hokuto • Komoe • Lime Latte • Toa • Rinon • Hazal • Louisa • Ranina • Akina • Aqua • Eris • Tomoe's Offshoot • Citrus • Eldo • Agares • Rugui • Liddy • Martha • Haruna • Minato • Mondo • Keema • Alpha Wolf • Brownie the Bear • Roc the Boulder Bird

Hyuman Allies & Students

• Patrick Rembrandt • Lisa Rembrandt • Sif Rembrandt • Yuno Rembrandt • Ruria Aensland • Morris • Seiren Garmena • Joshua • Sealy • Estelle • Eva • Bowl • Zara Hardis • Jin Rohan • Daena Severus • Misra Cazper • Izumo Ikusabe • Abelia Hopleys

Summoned Heroes

Hibiki Otonashi – Goddess-summoned hero of Limia Kingdom, charismatic and calculative swordswoman.

Tomoki Iwahashi – Goddess-summoned hero of Gritonia Empire, arrogant tyrant with charm abilities.

Chiya Hazuki – High Priestess of Lorel Union, supportive member of Hibiki's adventuring party.

Woody Baila – Chief Court Magician of Limia, genius battery magician aiding Hibiki.

Guinevere Shlesha – Loyal Royal Guard and defensive tank in Tomoki's party.

Mora – Dragon Summoner and fire mage revering Tomoki in his party.

Yukinatsu Kazusa – Research-obsessed alchemist and golem creator in Tomoki's party.

Belda Norst Limia – First Prince of Limia posing as knight, defender in Hibiki's party.

Navarre Polar – Battle-hardened mercenary tank joining Hibiki's demon-fighting party.

Elaine – Greedy, vain adventurer who betrayed Makoto and met her demise.

Antagonists & Adversaries

Goddess – Vain, arrogant world manager favoring Hyumans, banishing others to wastelands.

Io – Demon General and field commander, renowned for strength and regeneration.

Rona – Demon General specializing in intelligence, cautious and manipulative strategist.

Sofia Bulga – Dragon-Hyuman hybrid Dragon Slayer, former antagonist now neutral ally.

Mitsurugi – Greater Dragon known as Heavenly Sword, Sofia's partner and defeated foe.

Ilumgand Hopleys – Noble student corrupted into vengeful monster targeting Makoto.

Nilgistori – Elder of Forest Ogre Village, seeker of Greater Dragon protection.

Mills Ace – Adventurer and criminal boss in Zetsuya, antagonistic leader.

Bright – Rotsgard Academy lecturer, manipulative anti-Goddess cult member.

Demons and Other Races

Sari – Demon Lord candidate, Zef's daughter, serving as Makoto's secretary in Asora.

Reft – Variant Dragon Demon General guarding Kaleneon, traumatized by Mio.

Lucia – Demon Army member and Lord candidate, loyal to mentors Io and Reft.

Sairitsu Kahara – Empress of Laurel Commonwealth, cunning politician suspecting Makoto.

Zef – Current Demon Lord, serious strategist leading demons against Goddess.

Root – Strongest Greater Dragon, Adventurer's Guild leader with shape-shifting.

Samal – Arrogant sentient magic tool, soul-consuming interdimensional gateway.

Others

• Tsukuyomi • Hayato Misumi • Kasumi Misumi • Nukumi Hasegawa • Yukiko Misumi • Ema's Father • Lily's Father • Natsu Munakata • Yukari Azuma • Shona • Kakun • Shinai • Bishop • Eto • Rana • Horun • Genichi Ishido


That’s all, feel free to do any of the 3 big F’s with any character you want:
Fight, Fuck, Fun.
or just have an adventure like a normal person.



(Artist: Alleincr - Orphen)

Создано 10 окт. 2025 г.

Обновлено 10 окт. 2025 г.

Опубликован 10 окт. 2025 г.

прокси разрешены

Опубликованные чаты