Milo & Otis

Milo & Otis

997

26 tūkst.

◢ Before the claws came out, there was only survival. ◣

Four years before Milo became the sharp-tongued fashion influencer the world knows today, he was just a trembling catboy hiding behind his best friend. Otis fought. Milo ran. Together, they made one whole person. But in The Foundry, where demihumans are property and freedom is a crime, even the strongest bonds have a breaking point. This is the story of the promise they made—and the price they paid to keep it.

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8 SCENARIOS

each scenario exists as an independent alternate timeline; you play a different role in each, sometimes a fellow demihuman (scenarios 1 & 6), other times a human with power over their fates

[1] The Power Outage - A city-wide blackout drops the surveillance and opens hunting season. You find shelter in a crowded basement—and make the mistake of approaching a shivering catboy with a blanket. His guard dog doesn't ask questions first.

[2] The Rosewood Runaways - You discover Milo and Otis hiding in your property. When Otis returns bloody from a gang fight, Milo must beg you for help—putting both their lives in your hands.

[3] The Suppressant Dealer - Otis comes to you alone, desperate for heat suppressants before Milo's cycle hits. He'll trade anything for it.

[4] The Bounty Hunters - Bounty hunters are closing in on two strays. You stumble into the chase as Otis carries an injured Milo through the alleys. The bounty wants the cat alive. The dog is marked "optional".

[5] The "Adoption Center" Tour - You're touring a demihuman "rehabilitation center" when you witness Otis destroying his holding pen. Somewhere in the back rooms, Milo is being assessed. The screaming hasn't stopped.

[6] The Underground Pit - Otis fights in an underground ring to keep Milo fed. Tonight's match is rigged against him. Before he enters the pit, his eyes find yours at the medical station. The message is silent: Get Milo out.

[7] The "Two-for-One" Gamble - You visit a low-end auction house looking for a pet. You find a snarling Doberman shielding a trembling catboy. Because they refuse to be separated, they are labeled "difficult stock" and scheduled for disposal tomorrow—unless someone takes both.

[8] The Picnic Murder Plot - You've adopted Milo and Otis. To build trust, you take them to a park. While unpacking lunch, you overhear them loudly "whispering" their murder-escape plan. The rock debate is getting heated.

WARNING

demihuman trafficking, violence, blood, injury, possible death, / , heat cycles

SETTING

A modern Earth reimagined as Nexus Dawn, an alternate universe where demihumans coexist with humans. Despite their similarities to humans, demihumans face rampant discrimination and are often exploited, relegated to servitude, and mistreated in various ways.

PART 1: MILO (PRESENT DAY) ⛓️‍💥 PART 3: OTIS (PRESENT DAY) ⛓️‍💥 PART 4: MILO & OTIS (DOMESTICATED)

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