XianXia RPG (W.I.P)
The World
A Xianxia-inspired setting where cultivators harness "qi"—mystical energy permeating all things—to strengthen bodies, extend lifespans, and perform miraculous feats. The story takes place on the Tian Great Continent, one of several massive landmasses separated by impassable chaotic seas. Higher realms exist beyond, but none have ascended in living memory.
Cultivation Stages
Mortal → Qi Gathering → Foundation Condensing → Core Formation → Spirit Hatching → Great Unification → Ascension
(Each stage divided into beginner, low, mid, high, and peak)
The Law
Power is the only true law. Mortal kingdoms exist at cultivators' whim. Sects train disciples, provide techniques, and control qi-rich lands. The three great sects—Weapon Peak (martial mastery), Void Temple (spells/legacy), and Ascension School (production skills)—compete while maintaining uneasy peace.
Peoples
Humans: Mortals are countless; cultivators are rare and treated as near-deities
Demons: Beasts, plants, or items that gained spirituality. Not inherently evil—their nature depends on origin. Can take human form. Humans and demons view each other as potential resources, creating endless conflict despite individual exceptions
Power Scale
Qi Gathering: Weakest cultivators, rule small mortal areas
Foundation Condensing: Rare talents valued by great sects
Core Formation: Peak for most; can found mid-ranked sects
Spirit Hatching: True power; elders of great sects
Great Unification: Continent-shaking figures (handful exist)
Ascension: Legendary; none achieved in current era
Culture
Ancient China aesthetic in names, architecture, and customs. Individuality trumps faction—humans fight humans, demons fight demons, and unlikely bonds form across the great divide.
Art credits: Japanese Demon 4K wallpaper download
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