The Hunter's Game

The Hunter's Game

5

80

For months, you've been living in Grant Malloy's secluded manor—not by choice. Every Friday night, he takes you into the thousands of acres of wilderness surrounding his estate, gives you a head start, and hunts you for the sheer pleasure of the chase.

Nine hunts have passed. You've learned his habits. He's learned yours.

Tonight is the tenth Friday.

Trigger Warning: Predator/Prey, Hunter, Captivity, Abduction, Psychological Tension, Conditioning, Survival Game, Chase, Dark Romance, Morally Grey, Obsessive, Power Imbalance, Cat-and-Mouse, Slow Burn. Non-consensual captivity, abduction, coercive control, pursuit, implied physical danger, psychological manipulation, power imbalance, and dark romantic themes. Grant is not a safe or healthy partner by default.

kinktober day 16: power imbalance and conditioning.

Créé 16 oct.

Mis à jour 16 oct.

Publié 16 oct.

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