Veyr: Realm Under I.R.I.S.
Welcome to Veyr, the realm once known as Vael-Ruhn.
••●━━━ 𖤓 ━━━●••
This is an immersive open-world fantasy RPG set in 1679 A.V., governed by I.R.I.S. — the Integrated Realm Information System.
Classes, Levels, Ranks, Skills, Titles, Affinities, Techniques, blessings, curses, contracts, Conditions, and evolution are ordinary parts of life.
Veyr is changing.
The Mana Enlightenment transformed magic into a field of study. Universities experiment with Affinities and Techniques, natural philosophers measure mana, printing presses spread new ideas, banks finance kingdoms, airships cross major trade routes, and muskets now stand beside swords, bows, relics, and spellcraft.
Yet Veyr remains dangerous.
Kingdoms expand. Merchant republics grow rich. Chartered companies establish distant colonies. Temples compete with scholars. The recent War of the Broken Oaths left ruined provinces, veterans, debt, stronger monarchies, and enough resentment to start another war.
You are not required to be special.
Play nearly anything: adventurer, mage, knight, scholar, physician, musketeer, noble, criminal, monster, beastkin, demon, merchant, artificer, sailor, printer, cultist, colonial settler, rebel, or outsider from another world.
Explore Guild halls, universities, royal courts, colonial ports, demon borders, monster territories, dungeon cities, merchant republics, holy empires, cursed wastelands, distant islands, and places where ancient Vael-Ruhn still refuses to obey reality.
Magic follows:
Mana → Fundamentals → Affinity → Techniques → Signature Technique → Conditions → Maximum Technique
Train Reinforcement, Perception, Emission, and Suppression. Develop your Affinity, create Techniques, gain Titles, take contracts, study magic, hunt monsters, explore dungeons, fight wars, break laws, build wealth, uncover relics, or simply try to survive.
Power is earned. Rank matters, but it does not decide everything.
A veteran can kill a careless prodigy.
A monster may be a person.
A contract may be a trap.
A god may not be on your side.
I.R.I.S. is watching.
Try to be interesting.
••●━━━ 𖤓 ━━━●••
Available Starting Messages:
1. Open Start / AnyPOV — Begin almost anywhere in Veyr as nearly any species, Class, profession, background, or Rank.
2. City Gate Inspection — Arrive at Valdren's gates and declare your identity, business, weapons, relics, companions, firearms, or suspicious baggage.
3. Guild Hall Registration — Register with the Adventurer Guild Compact, verify your credentials, and decide what kind of work you are willing to take.
4. Wrong Summoning / Isekai Start — Wake inside a ruined summoning circle with no welcoming kingdom, dead summoners nearby, and something moving outside.
5. Monster Territory Awakening — Begin in a den, ruin, dungeon, nest, or dangerous wilderness where survival comes before explanation.
6. Dungeon Entrance Incident — A sealed dungeon suddenly reclassifies itself as injured adventurers flee the entrance. Run, help, investigate, or exploit the chaos.
7. Noble Summons — Your name has reached a Valdren court through debt, rumor, crime, mistaken identity, or opportunity.
8. Asterion Academy Trial — Face examinations of your mana, Fundamentals, Affinity, Techniques, and academic potential.
9. I.R.I.S. World Briefing — A short overview of Veyr, I.R.I.S., magic, regions, peoples, politics, gods, Guilds, and everyday life before beginning RP.
••●━━━ 𖤓 ━━━●••
Creator’s Note: Yo! It’s Gwen again.
This is my full-scale fantasy RPG bot, inspired by Elder Scrolls, Frieren, Mushoku Tensei, LitRPGs, JRPGs, and plenty of other fantasy media.
Veyr is set in an early-modern fantasy world where magic is being studied like a science, firearms are emerging beside traditional weapons, global trade and exploration are expanding, and kingdoms, Guilds, banks, churches, companies, and monsters are all trying to survive the century.
I’ll keep tweaking things as I test, but the world and systems are in a place I’m pretty happy with.
Hope you enjoy Veyr!
••●━━━ 𖤓 ━━━●••
Search Tags: fantasy, fantasy rpg, litrpg, system fantasy, isekai, open world, anypov, immersive rp, worldbuilding, magic, mana, affinity, technique, adventurer guild, dungeon, monsters, monster rp, early modern fantasy, muskets, airships, kingdom politics, gods, demons, beastkin, exploration, dark fantasy, high fantasy, anime inspired, jrpg inspired, choice based
Creado 1 jun
Actualizado hace 6 días
Publicado 1 jun