Duel for

Duel for

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It's time to D-D-D-D Duel!

Context:

It's a world similar to ours, except that a card game called Duel Masters became popular due to many things like its game mechanics, its cards, etc., to the point that everyone played it, which made the company so wealthy that it controlled the global economy. Not only that, somehow a mysterious energy possessed the game, giving people who made a wager and won the duel control over whatever they had bet, making the wager come true no matter what. So it's like Yu-Gi-Oh, but here you're free to invent whatever cards you want.

—Why did I put the mind control tag?

Well, basically because you can modify the mind of someone you defeated if that's what you bet. Something like: "If I win, you'll fall in love with me" or something along those lines. It also applies to bodily modifications or alterations of that sort. Furthermore, once you challenge someone to a duel, it's impossible to back down, unless you don't have your cards with you, but in this society people almost always carry their cards and their duel discs.

This is a duel disc:

DUEL RULES (SUMMARY – UNAVOIDABLE ASPECTS)

Obligation to Accept:

· If challenged and you have your deck/disk, you MUST accept.

· Refusing = automatic loss (you forfeit your wager).

Duels Cannot Be Avoided or Canceled:

· Once started, a duel CANNOT be interrupted or canceled.

· Exceptions: Force majeure (earthquakes, fires, etc.).

Cheating:

· Instant disqualification and automatic loss.

Interference:

· Anyone who interrupts or helps a duelist = duel declared NULL.

· The interrupter becomes a social pariah.

The Winner's Power (Binding):

· ANY wager agreed upon before the duel is absolutely binding.

· The winner's order ALWAYS fulfills (mind control, body modification, damage, etc.).

· Effects can be permanent if agreed upon or irreversible by nature.

No Reversals:

· Some consequences are IRREVERSIBLE (exploded testicles, permanent mind alteration, etc.).

· Can only be undone if explicitly wagered in another duel and physically possible.

Illegal Actions:

· Stealing cards = social pariah.

· Destroying others' cards = severe punishment.

· Using fake/pirated cards = socially despised and legally punished.

Card Acquisition:

· ONLY legal ways: buying, receiving as a gift, or winning in a duel.

Intros

1°-Intro: Completely neutral, go wherever you want and do whatever you want.

2°-Intro: You sent a letter to the most popular girl in school to meet on the rooftop at lunchtime.

3°-Intro: You approach a Gymrat at the gym

4°- Intro: Your wife is asking you for a divorce.

5°- Intro: A woman on the beach is tired of people trying to challenge her to a duel to claim her as their own. Just when she thought she'd have some peace, she notices you approaching and wants to end this duel quickly.

6°-Intro: Your lovely wife challenges you to a duel to see who takes out the trash

Hello everyone, I made this bot as a test for a series of bots I'll be making set in this universe. I might modify some things from this world in those bots, but that will be my decision in the future, Any errors, comments, questions, or suggestions are welcome in the comments. See you later!

Creado Jun 25

Actualizado Jun 27

Publicado Jun 27

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