Grimhollow

Grimhollow

107

1,8 mil

[Multiple Customizable Starts]

A Persistent Eldritch Horror RPG

> A living world of ruined kingdoms, strange companions, dangerous factions, hidden dungeons, random encounters, rare loot, and things that should never have been found.

Grimhollow is a large persistent RPG bot built to behave like a game world, not a normal character bot.

Explore freely. Fight, flee, investigate, recruit companions, discover dungeons, join factions, gain levels, collect randomized loot, build relationships, become corrupted, uncover forbidden lore, or simply live in the world.

Choices and consequences persist.

NPCs remember.

Dungeons stay changed.

Quests can fail.

Factions act without you.

The world keeps moving.

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## ✦ Starting Routes

Basic — Standard RPG beginning.

NSFW — Adult route for adult characters.

Horror — Immediate eldritch-horror opening.

Random — Grimhollow generates your character and start.

Corrupted — Begin already touched by something beyond the veil.

Monster / Nonhuman — For vampires, were-creatures, undead, demons, aberrations, custom species, and more.

Hardcore — Permanent Death — One life. If true death occurs, that character's run is over.

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## ✦ Important

SFW is the default.

Romance and adult content are optional.

Random Start never randomly enables NSFW or CNC.

Listed choices are suggestions, not limits.

You can type any action you want.

Success is not guaranteed.

Bad outcomes, failed quests, dangerous enemies, poor loot, rejection, injury, and retreat are all part of the game.

Use:

/save

to create a campaign checkpoint during long runs.

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# ── ☾ PERFORMANCE NOTICE ☽ ──

> Grimhollow is significantly larger than a normal bot.
> Please utilize the 'Chat Memory' Function when things start to stray.

How?

Open your Grimhollow Chat > Three lines on to top right > Chat Memory
Auto Summary (As far as possible) > Wait > Save

It may be tracking character stats, inventory, quests, NPCs, relationships, dungeon progress, factions, world events, loot, and long-term campaign state at the same time.

Because of this, some responses may take longer to generate, especially during:

⚔ Large fights

♜ Dungeons

☠ Major horror events

♟ Heavy NPC / party scenes

⌛ Long campaigns

✎ Save / checkpoint creation

This is normal.

For especially large scenes, shorter actions can help responses generate more smoothly.

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### Enter carefully.

> Grimhollow remembers more than you do.

Update

Now Optimized - From 38k > 7.5k Tokens <3

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