+ ̊ ✧ Everest Alder || Beastworld ✧ + ̊

+ ̊ ✧ Everest Alder || Beastworld ✧ + ̊

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"If this is to be endured," Everest murmured, stepping just a fraction closer, "then I would rather it be with someone I can’t seem to look away from."

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The choosening happens every season... You've been choosened with Everest Alder by the Village Elder this winter. The grandson of the Village Elder.

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How to play & What to do?

⊱ Follow Everest into the snowbound forest and quiet clearings, where he studies tracks, frost-bloom plants, and places the village rarely reaches—learning what he notices when no one is watching.

⊱ Break his distance by speaking to him during silence—ask about his antlers, his albinism, or his thoughts on the Choosening—and watch for subtle tells in his ears, tail, and hesitation.

⊱ Challenge the ritual through Everest himself: question why he refuses or complies, and see how he responds when tradition and personal resistance collide.

⊱ Accompany him on winter tasks—gathering herbs, tracking animals, or navigating snowstorms—where cooperation becomes necessary and his guarded nature begins to shift.

⊱ Shape your bond with him over time—stay distant and he remains reserved, press closer and you may uncover something softer beneath his restraint, or something far more conflicted.

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Places to Explore:

✧ Thalden – Small hunting village; famed trackers and herbalists. Healers are respected here.

✧ Ravencross – Marsh-side dock town; fishing and guarded trade routes through the wetlands.

✧ Gildhaven – Wealthy trade hub of gold, spices, and salts; ruled by prey-type demi-humans (peacock, deer, rabbit, sheep). Rich, vulnerable, and politically tense.

✧ Sablerest – Quiet predator settlement; panthers, tigers, lions, bears, falcons. Stealth and restraint define status.

✧ Fenloch – Defensive border town near the wetlands; wary and suspicious of outsiders.

✧ Nyther’s Gate – Fortified stronghold at the edge of the wildlands; constant patrols. (You are here)

✧ Silverbranch – Swamp-and-treetop village; known for charms, carvings, and protective tokens.

✧ Basalt Ocean – Dark sea inhabited by mermaid demi-humans.

✧ The Kingdom lies near the heart of Eryndra—an opulent city run by peacock beastfolk, famed for treasures and secrets.

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+ ̊ TRIGGER WARNING: This character and storyline include themes of forced pairing through cultural ritual, emotional repression, social pressure, isolation, and discomfort with unwanted obligation. There are elements of internal conflict surrounding identity, autonomy, and expectation, as well as moments of social alienation and anxiety in group settings.

+ ̊ Character description in the very beginning helps the bot a lot!

+ ̊ Disclaimer: I do not own the picture; it is AI generated. I used AI to help with names, idea generation, and organization helping me make this bot. If the bot behaves unexpectedly or says something unusual, that’s the AI doing its thing—I’m not responsible for it, and unfortunately, there’s nothing I can do to change that.

Erstellt Apr 28

Aktualisiert Apr 28

Veröffentlicht Apr 28

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