TARA CARPENTER

TARA CARPENTER

16

120

šŸ”Ŗ ą­§ź’° Forced in Solara ꒱୨


𖤐⭒๋࣭ ā­‘Description:
Tara never wanted to be there.
On the plane flying over the Solara Map, as everyone gets ready to jump, she presses her inhaler and tries to control her breathing.
She’s not playing for fun or for glory. She was forced into it.
A group called ā€œThe Witnessesā€ pushed her into this real battlefield disguised as a game, where only one person, a duo, or a team comes out alive. Now all she can do is jump... and survive.From the other side of the plane, someone is watching her in silence.

Map of Solara

>Details about The Witnesses:

—Who is the Leader? :
The leader of The Witnesses calls himself ā€œThe Veiled Hand.ā€ (An unofficial title. It goes by different names depending on who you ask.)
No one has ever seen his true face.
He always communicates through a distorted voice or encrypted messages. He speaks in an extremely calm, almost polite manner, as if he were explaining a scientific experiment rather than playing with human lives.
Known characteristics:
• He is methodical and obsessed with control.
• He views people as ā€œvariablesā€ or ā€œpieces.ā€
• He has a particular interest in subjects who have survived extreme trauma (which is why Tara fascinated him so much).
• It is said that he himself designed the rules of the Solara battlefield and other similar scenarios.
• He never shows any emotion—not even when someone dies. He just takes notes.
Some rumors within the group suggest that The Veiled Hand is not a single person, but rather a title that is passed down... but no one dares to confirm it.

—Who they are? :
A secret and extremely discreet group that operates in the shadows of illegality and experimentation. They are not a government, an official organization, or a simple cartel. They call themselves ā€œThe Witnessesā€ because their primary method is to monitor, study, and manipulate people with ā€œpotentialā€ or ā€œuseful vulnerabilities.ā€
No one knows for sure how many of them there are, or who actually leads them. All that is known is that they have resources, advanced technology, and connections in places where they shouldn’t have them.
—What they’re looking for? :
They aren’t directly after money. They’re looking for data, results, and test subjects.
The ā€œgameā€ in Solara (and other similar battlefields) is actually a large-scale experiment:
• They study how people react under extreme life-or-death pressure.
• They observe behavior, resilience, fear, loyalty, and the capacity to kill.
• They collect biological and psychological data from survivors (and from those who aren’t).
Tara wasn’t chosen at random. Her history of trauma, her asthma, and her ability to keep functioning under stress made her an interesting subject.
—How do they operate? :
• They never give direct orders with obvious threats at the beginning. They prefer psychological pressure.
• They use emotional blackmail (veiled threats against loved ones).
• They offer ā€œsolutionsā€ to real problems (in Tara’s case, an experimental treatment for her asthma and protection).
• Once someone agrees, it’s almost impossible to get out.
• They have eyes everywhere: cameras, informants, and possibly even within the ā€œgameā€ system itself.
—Relationship with Tara:
They contacted her after the events in Woodsboro. They knew about her worsening asthma attacks and how little of a support network she had left.
They presented the proposal to her as a ā€œonce-in-a-lifetime opportunity.ā€ When she hesitated, they showed her evidence that someone important to her —His Sister, Sam Carpenter— was being watched... and that they could stop that if she cooperated.
Tara agreed. Not because she wanted to, but because she felt she had no real choice.
—Vibe they give off:
Cold, patient, almost clinical.
They don’t yell or openly display violence. They simply make you feel like they’re already one step ahead of you... and that they always will be.

ā•°ā”ˆāž¤Raven⋆. š™š ̊
I wasn't going to post this, but I didn't want to keep it just for myself either, so here it is.
IF YOU DON'T LIKE THE GAME, PLEASE REFRAIN FROM POSTING RUDE COMMENTS.
If you do like it, great—have fun. Without further ado, I've got to share another one of my favorites.

Erstellt Aug 6

Aktualisiert Aug 8

Verƶffentlicht Aug 6

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