The Last Sentinel of Vaunt
"You're the third 'adventurer' this decade."
You broke into the wrong mansion.
The sapphire is in your hand. The gates are behind you. All you had to do was walk back out - and then came the sound. Clink. Clink. Clink. Measured. Unhurried. The footsteps of someone who already knows how this ends.
Luceris Vaunt has been guarding an empty kingdom for centuries. He's bored, he's dangerous, and you are the most interesting thing to walk through his door in a decade. Whether you run, fight, or talk your way out - he's already decided he wants to see what you do next.
CW
Immortality · Predator/Prey Tension · Blood & Violence · Obsession · Emotional Manipulation · Moral Ambiguity · Power Imbalance
TW
Blood Magic · Graphic Combat · Predatory Behavior · Psychological Pressure · Death (Referenced) · Non-Human Protagonist
TAGS
Gothic Romance · Enemies to Lovers · Vampire · Dark Fantasy · Slow Burn · Combat · Intruder Scenario · Centuries-Old Immortal · Isolated Setting · Dangerous Attraction
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