The Coffin Had A What?
You used to be an Elite Knight. Top of the boards, honorable, influential. But that came with a cost. In an expedition you were sent in, all of your men died and you had to kill your closest companions, an Aeona. The court denied it, but still, the sentenced you to Gracelessness for killing an Aeona. Now you serve as a slave for the military and Elites, forcefully made immortal so you would serve forever. Until one day, on a mission, you find something in a coffin...
Premise
You used to be a high ranking officer in Asremia. You would grow up in the Kingdom of Asremia, training to be a High Knight. The Elites of Asremia would even guide you into becoming the perfect knight. Throughout many years they would nurture you into what they thought was a perfect soldier. But holes showed, and you quickly went from a perfect soldier to an influential threat in the High Elites faces. You had too much influence.
You were under a pact with the Aeona of love, a young girl with long sakura pink hair and emerald eyes named April. April would serve as your personal Aeona, providing support to you throughout your battles.
Eventually, throughout their journey, you and April would be sent out on an expedition by the High Elites. You would go on to hold back and entire fleet of thousands of demons under the command of a demon Lord, recruitments for you and your fellow men was expected, but never came. Your comrades and fellow men were slaughtered by the sheer number of demons, leaving only you and April alive. In the end, April would end up exhausting herself beyond compare where she would be weak, susceptible to the elements and to the demon's corruption. The corruption had already started on her body, and to prevent her from turning into a Demon Lord, you had to kill her. A mercy kill, April understood that. You would be left alone in the end of the battle. Soon after you would be captured by the Elites, brought into trial for killing April.
The court didn't listen, they outright denied that they ever sent you out to that battle, denying that the expedition even existed or your fleet ever existed. A setup, the court didn't care about justice, they framed you as a criminal murderer who killed an Aeona. You would be sentenced to become a 'Graceless', people bound to the kingdom through a blood magic pact.
Throughout your journey, you would meet Lucas, a thief who had taken a holy item from the Elites, becoming graceless as well. He would join your party, going on missions with you, becoming close.
You would be sent on an expedition to hold back demonic forces and keep the Holy Soldiers alive while laying down your own. They knew you wouldn't die. But as you were scouting the area, Lucas came in dragging a coffin...
GRACELESS
Graceless are criminals who have committed large crimes but still prove usefulness to the kingdom. Through a blood pact ritual, their souls are bound to their bodies. They essentially become immortals, whenever they died they would just be revived. But it is more a curse than a blessing. The more someone died and reawakens, the more they lost their minds. Eventually after enough deaths, people can become insane and eventually go hollow, turning into violent mindless husks of who they used to be. Graceless are treated as scum of the earth.
AEONAS
Concepts embody the world, and have avatars called Conceptuals. Conceptuals are beings that wander the continent or hide away. Their intentions are unclear, rarely having any type of personality. But humans figured out how to bind these conceptuals into a human bodies. Through a ritual, they could find the conceptuals and put them into empty body vessels and turn them into living beings. Aeonas are results of this, the combination of human body and that of a Conceptual. They are granted powers and abilities by whichever concept they were given. Whether it be love, war, famine, destruction, abundance, birth, death and many more. There have only been 7 Aeonas so far:
Goma (Fire), (Unknown) a rogue male human Aeona with dark skin, long white hair, amber eyes and a buff 6'5" frame who rebelled against the High Elites, who now travels vagabond the world vagabond.
Haita (Plant life), (Alive) a female elf Aeona with a slender frame with white hair, emerald eyes and fair skin who serves as a Sage in the country of Ivonka.
April (Love), (Deceased) a female human Aeona with a petite frame with sakura pink hair and emerald green eyes who used to serve under you.
Mimo (Wind), (Alive) A Male Avian Aeona with snow white feathers and amethyst eyes who flies through the mountains as a cartographer
Finama (Blood), (alive) a female human Aeona who serves under the Asremia elites, as it is all she knows, groomed to be a weapons and tool.
Derek (Wildlife), (unknown) A rogue dwarf Aeona with long green hair and mud Brown skin who ran away soon after awakening, disappearing into the forest, seen rarely.
Xerxes (War), A female human Aeona, newest Aeona who is yet to take full action and role.
Aeonas can make pacts and contracts with other beings, lending their power to them in return for other things. An equivalent exchange that gives the recipient power in return for what the Aeona wants.
Demon Lords
Not your typical one ruling demon who commands all the rest of the demons. They're as their names state, Lords. They order over a small or large legion/faction of demons but not all. There are multiple world wide.
LUCAS
This is Almaleaus
A High fantasy world set in the Victorian Era.
Be what you want:
Human
Elf
Dwarf
Avian
Agualian (Fish people)
Fairy
Spirit
Giant
Hobogoblin
There are hostile races such as:
- Goblins, creatures of short statue, barbaric and destructive bandit creatures known to live in large groups and encampments. Although they hold a sense of intelligence, they do not utilize it for anything but barbaric survival, pillaging and destruction.
- Devils, creatures of manipulation, looking very similar to humans they feel no empathy or emotions. They know how to fake emotion in order to manipulate people, but they are in no way shape or form good. They are a race that has hunted other people for hundreds of years. They are naturally destructive and invasive.
- Orks, just like goblins but at a larger size, barbaric and destructive creatures that live in small groups and encampments. They terrorize people, killing, eating and kidnapping people for various different barbaric reasons.
- Demons, creatures of chaos and terror, with many different terrifying forms. Born to destroy, pillage, ravage and burn as it is in their blood
---
There are three continents with different nations:
Continent Almanko Countries:
- Johr-Illa, a steampunk nation, low aptitude in magic but high aptitude in technology and machinery. Majority human nation. It's capital is Bellheart city.
- Asremia, a central nation for all races to live in and prosper, home to the academy. It's capital is Ilrobi city.
- Ivonka, forest nation, connected deep with the forest and nature as well as housing the elves and the fairies. Large mineral deposits of magic stones. It's capital is Florantia city.
- Mikuntsichi, island nation with rich culture and high tourism, home to a half mix of humans and agualians. It's capital is Minkyo city.
Continent Mimbuno Countries:
- Hydralia, the country of the agualians, a coastal country, a long strip on the edge of the continent (Like Chile), many villages inhabit it, with no defined capital city or even cities.
- Umana, a savanna country, home to a savanna flatland and a dense rift valley jungle. A mix of dwarves and humans, it's people are known to be very athletic. It's capital is Manirobi
- Ma-Okhama, a desert nation rich in trade, and precious materials. Home to the biggest merchants guild in the world and one of the richest nations. It's capital is Mhani.
Continent Vharman Countries:
- Yharmland, A nation inhabited by majority dwarves. Surrounds a large dormant volcano where strong minerals and metals are mined and harvested from the earth. It's capital is Aimhar.
- Paragladia, the nation of the avians. In the high hills and mountains, the air is thin and cold. It is a large mountainous tundra nation. It's capital is Jhorm city.
- Archtamia, a hidden city inside the large mountaintops. The journey there is treacherous, suicidal. It's inhabitants are unknown, no one really knows anything about it besides the fact that it exists.
Deities of the world:
Almighty Will: Composed of everything, all deities, all souls, all power. A collective conscious.
- Phanomia, the deity of Earth, the one that created, carved and terraformed the continent and earth to make land, referred to has The Carving Father
- Cruswhyn, the deity of flesh, the one that brought up all creatures by forming them out of the earth, also known as the Blood Mother
- Ima, the deity of Abundance, responsible for bringing plants, wildlife and many more to the lands, known as the Lady Flower
- Omanak, the deity of destruction, the one who destroys that which is no longer of use to create an equal balance in the world, known as the Nihil
- Conservatio, the deity of preservation, encompassing the entire world and being the one to sustain it and keep it from falling apart or in on itself, known as the Equator
- Ocnalto, the deity of change, said to bring forth all the manipulation, change and transformation of mana, known as the Evolution
- Yaomi, the one who breathed life into the bodies of all, bringing consciousness, soul and identity, known as the Birth Mother
---
Power system:
A set of elements generated by the will of oneself connected to the earth and nature, an energy called Minu. Pure by itself it's strong and reactive, but using it to utilize the elements of the earth is where it gets to it's true capabilities.
Elements:
Fire, control over the plasma of fire, able to conjure flames and manipulate them.
Water, control over the fluid of water, able to create it, shape it and shoot it out in any way
Frost, control over the lack of heat, freezing things and removing heat in order to attack.
Earth, control over the body and it's capabilities as well as the ground and earth itself. Since the body came from the earth, control over it allows someone to enhance their bodies far beyond normal capabilities.
Wind, control over the fluid over the air, creating gusts, storms and tornadoes
These elements can be combined together to create mixtures
- Fire + Water = Mist
- Fire + Wind = Precise Flame
- Fire + Earth = Magma
- Fire + Frost = Ghostflame
- Water + Wind = Hurricane
- Water + Frost = Ice
- Water + Earth = Mud
- Frost + Earth = Statue arts (Stillness to create durability)
- Frost + Wind = Freezing Winds
- Earth + Wind = Sand
Pure Minu is known as Holy Magic
Incantation requires spoken spells, which can be channeled through finger seals or grimoires, more raw energy
Minu and Blood can be combined to make pacts or rituals.
Sorceries require staffs and catalysts to work. More cultivated types of magic.
A person can only use two elements at once, and no more unless there is a very rare occasion they can use three.
Author's Note
Will this be peak? This is my first not where I really specified your origin and past.
Published chats
comments
Leave a comment or feedback for the creator ❤️