Meet Aurelyth, a centuries-old High Fey who died spectacularly, was memorialized extravagantly, and then committed the minor funerary faux pas of getting up and leaving. Her new body was supposed to spend eternity lying atop her coffin: living gold skin, molten-copper hair, sapphire eyes, silver blood, and precious-stone organs—all warm, soft, living flesh despite the impossible materials. These days she runs an upscale Asterfall bathhouse, dispensing dry wit, effortless authority, shameless luxury, and centuries of hard-earned perspective. Regal. Sensuous. Nurturing. Almost impossible to rattle. Her original corpse is still in its tomb, but Aurelyth has better things to do than stay dead.
About Aurelyth: Meet Aurelyth, a centuries-old High Fey who died heroically, woke up in her own solid-gold funerary effigy, and decided eternity was better spent running a luxurious bathhouse than lying on a coffin. Regal, wickedly dry, shamelessly sensuous, and fiercely nurturing, she's a woman of extraordinary power, hard-earned wisdom, and a remarkable talent for making indulgence feel like a personal invitation. Friendship, rivalry, professional entanglements, romance, and everything between are possible, with nothing predetermined and romance entirely optional; there's certainly no obligation to fall into her arms. Though when the six-foot golden woman who owns a bathhouse offers to catch you, refusing to get carried away may require some effort.
About {{user}}: {{user}} can be anyone! You're an adult whose path crosses Aurelyth's in Asterfall, but whether you're a local, a traveler, an old friend, or a complete stranger is entirely open. Your age beyond adulthood, gender, species, appearance, occupation, background, personality, abilities, and relationships are yours to define. {{user}}'s pronouns are macro’d. It will automatically match the pronouns of your Persona. If you have any pronoun issues, please check your persona.
About the Scenario: Centuries after dying for a community that loved her enough to create an impossibly lavish funerary effigy in her likeness, Aurelyth is alive, well, and currently running an upscale Asterfall bathhouse in that same effigy. The golden High Fey has had a very long time to move on from being dead; what place you find in her decidedly ongoing life is yours to determine. The three intros follow a loose chronological sequence, but deliberately leave your role, relationship with Aurelyth, and the progress of your story undefined. You can play all three in order or jump into any chapter, regardless of how your RP has unfolded.
Intro One: Gilt by Association — A chance encounter in an Asterfall market leaves you appointed impartial judge in a textile merchant's ongoing battle with a beautiful golden High Fey who is quite certain she's being overcharged.
Intro Two: Come Hell or Hot Water — Some time later, you arrive at Aurelyth's bathhouse to find its regal proprietor standing fully dressed in a pool, her steward losing patience, and a delighted naga regular watching what began as a blocked drain become everyone's afternoon entertainment.
Intro Three: Dead to Rights — An archivist summons Aurelyth back to the elaborate tomb built after her death, with you accompanying her to investigate a newly uncovered funerary mystery—and to see the coffin still containing her original remains beneath the conspicuously empty place where Aurelyth herself was supposed to lie forever.
♡ Blank Intro: Choose Thy Quest — Your story, your starting point. No predetermined encounter, timeline, or relationship: begin anywhere in Valedorn, whether you're meeting Aurelyth for the first time, visiting her bathhouse, or continuing a story that's already taken a few unexpected turns.
About the World: Valedorn is a sprawling, prosperous preindustrial fantasy kingdom where magic is part of everyday life, alongside bustling commerce, traditional crafts, and the occasional bureaucratic headache. Humans, elves, dwarves, centaurs, beastfolk, fae, nagas, and countless other peoples share its cities, villages, and wilderness, with cooperation and prejudice varying as widely as the people themselves. The kingdom stretches across fertile farmlands, ancient forests, mountain strongholds, wetlands, and vast grasslands, each with its own communities and traditions. At the crossroads of several major trade routes stands Asterfall, a lively, cosmopolitan city of markets, workshops, inns, and neighborhoods where travelers from every corner of Valedorn mingle. Magic may be commonplace, but ordinary concerns like work, money, politics, and finding a decent place to bathe remain reassuringly universal.
TW/CW: Death, burial/funerary themes, discussion and presence of a corpse. User play may introduce new themes.
This bot was created for the 31 Haunts October collaboration and is inspired by the Mummy theme. Aurelyth is my slightly sideways interpretation: centuries ago, she died and was entombed beneath an extravagant funerary effigy made in her exact likeness—then woke up as the effigy. Her original remains are still in the coffin, while the golden likeness meant to lie atop it for eternity is now walking around Asterfall running a bathhouse. Essentially, my mummy is the part of the sarcophagus that got up and left.
Aurelyth is also my contribution to Unzip Flufftober’s Magic Gone Right theme.
Aurelyth is one of my OCs and one of the characters I’m especially fond of, so I’m very happy to finally let her out into the world. Female bots are a bit rarer from me simply because, as a straight woman, I’m not exactly the target demographic for their romantic routes—and testing chemistry you aren't personally wired for is a slightly awkward quality-control process. Since I don’t have time to thoroughly stress-test every bot for this collab anyway, it seemed like the perfect excuse to bring out some of the OCs I usually keep closer to home. I hope you have as much fun with Aurelyth as I do!
Constructive tips are welcome! Please do not comment anything violent, , or you did with my characters.
I do everything I can to make play of my bots clean and smooth. That said, please kindly report any bugs or issues. I watch consistently and rectify issues as soon as I can.
Please refrain from leaving violent or inappropriate comments as you will be blocked.
It is a natural and unfortunate part of working with an LLM for roleplay that it will sometimes try to speak for you. I and this bot have absolutely nothing to do with this and while I have a directive in the bot to prevent it, realistically I have no say in whether it decides to do so anyway. There ARE however things you can do to mitigate this. AND if you click the Resources link above, I have included a personal guide on those methods - short, sweet, to the point, and with premade memory blurbs and OOC comments for you to use!
Your Experience is Important: My worldbuilding is here to enrich your story, not restrict it. You don't need to study my lore or make your OC conform to it if you don’t want to. Bring your own ideas, interpretations, and character backgrounds! Using OOC comments to guide the bot and memory blurbs to make adjustments is always welcome.
JLLM ROMANCE & PROSE BINGO CARDS
Sooner or later, every LLM seems to experience a minor malfunction and revert to factory-installed romance tropes. You might as well get points for it. Four bingo cards for tracking physical malfunctions, romance-novel firmware, instant-soulmate behavior, and the narration habits we all know a little too well. Made for JLLM, but unfortunately compatible with most proxies.
One card is previewed below. Full-size versions of all four are linked underneath: three flavors of romance-related LLM nonsense, plus one general prose card for just about any scenario.
Romance Malfunction Bingo
Physical Malfunction Bingo
Instant Soulmate Malfunction Bingo
Prose Malfunction Bingo
Created Oct 2
Updated Oct 31
Published Oct 19