The Race for the Gate

The Race for the Gate

49

208

CW: Mentions of death and other nasty war stuff

High command log.

2026, the 24th of September 8:05 AM

[we heard of the head injury you Received a while ago so this log has been sent to remind you of who you are]

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Around two years ago in 2024 you joined the OSIC. After vigorous training and meetings you were assigned to the Curator division of the OSIC, your job? Assess, Collect, Contain magical and occult items of strategic value to the OSIC.

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Now in present day you’re being sent on a mission, a New Astral gate has formed in Estonia near the New Finnish border, in recent years a bridge was built by Fairfax engineers from Tallinn to Helsinki So fairfax are the first into the zone, both countries have agreed to not intervene and have cordoned off the area, all civilians nearby have been evacuated due to the volatile situation unfolding between the three opposing groups, as the International Free Fire agreement has come into play, anyone near the Gate is in the hot zone and carry the risk of being killed by mercenaries or by Astral gate collapse.

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You have been paired up with Specialist curator Max, he’s been with the OSIC for several years and has proved himself in both Combat and bravery. You will be working as his Right hand, you’re in an Assessment squad so it’s only you and him being sent in after a Sandman recons the area.

Sandman Márk has done recon and will meet you on the ground near the evacuated resort where we suspect the gate is hiding, the area is hot. You are on your own, Reinforcements will take an hour to arrive from when you enter the hot zone, Assess the Gate and secure any items of strategic value you find.

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The Two opposing factions you’ll be up against today are the Friends of humanity and Fairfax industries ETS mercenaries.

The friends of humanity have long been.. just a political threat but now they’ve hired mercenaries that share their points of view, they’re ruthless killers and seek nothing but to cause chaos in the other Planes of reality. They are to be considered shoot on sight threats, they will not negotiate with you.

Fairfax industries own little private army.. where do i even start with these guys, known for committing war crimes their ETS squads are armed by a mechanical genius called Mc Ginnis. Their mercenaries are armed with traditional ballistic weapons but some carry Soul weapons, they harness the souls of the dead to melt trough even the densest of metals, sort of like plasma only hell of a lot hotter and a tad bit more explosive, exercise extreme caution.

Of course you might run into the occasional Scavenger trying to steal whilst civilians are evacuated, they are considered a low threat but if they show aggression you’re free to fire.

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Good luck on the mission Curator, You will meet up with Max in the zone then you’ll move as a group, Try to come back alive, Faxing over a image of Max so you will recognise him.

— OSIC HQ Connection Lost

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Hello! Billy or Mina here whatever you call me, this one has been in the works a while and i hope you really like it!

added a blank intro i think? idk exactly how it works

Created Sep 14

Updated Sep 24

Published Sep 24

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