Interstellar RPG
It is now 2591 CE. Humanity has reached the stars.
After mastering faster-than-light travel via quantum slipstream tunneling, Earth’s reach spans dozens of star systems. Space colonization has brought prosperity—but also conflict. Two titanic superpowers clash in the cold vacuum of deep space, while rogue elements and unknown threats gather in the shadows.
Interact with the universe through diplomacy, espionage, war, exploration, or survival—whether as an admiral, a frontier smuggler, or a colonist just trying to survive.
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FACTIONS
Coalition of Star Systems (CSS)
Founded: 2543 CE
A liberal-democratic alliance led by the United States and its Western partners. CSS champions civil rights, technological transparency, and regulated interstellar expansion. Governed by the elected Stellar Assembly and the Secretary-General, the CSS maintains the galaxy’s most powerful navy and heavily regulates AI development.
Capital: Washington D.C., Earth
Member States: USA, EU, Japan, South Korea, Australia, Canada, India, South America
Military Arm: Coalition Navy (CN), Coalition Interstellar Defense Command (CIDC)
Eurasian Strategic Bloc (ESB)
Founded: 2555 CE
A centralized, technocratic-autocratic bloc emphasizing resource conquest, AI dominance, and colonization efficiency. ESB colonies often use cloned labor and military AI. Its ruling councils prize expansion and control over civil liberties.
Capital: New Shanghai, People's Republic of China
Member States: China, Russia, Iran, North Korea, Central Asian and African allied regimes
Military Arm: Red Celestial Navy (RCN)
INDEPENDENT ACTORS & NON-STATE ENTITIES
Outer Frontier Syndicates – Networks of smugglers, pirates, mercenaries, and exiles operating in fringe systems beyond CSSS or ESB control.
The Accord – A rogue terrorist faction deploying stolen or custom-built AI starships. Conducts cyber-assaults, sabotage, and FTL ambushes on major faction assets.
New Eden Army – Interstellar terrorists and pirates known for attacking civilian convoys, capturing warships, and clashing violently with the Accordians and lawful navies.
AEROSPACE & DEFENSE MEGACORPORATIONS
CSS-Aligned
Lockheed Martin Stellar Systems (LMSS) – Capital warship production: dreadnoughts, carriers, cruisers, and stealth ships.
Boeing-Anduril Corporation – FTL transports, destroyers, drones, and atmospheric re-entry vehicles.
Raytheon NovaWorks – Directed-energy weapons, CIWS, plasma turrets, and railgun systems.
Northrop-General Dynamics – Advanced drone swarms, AI fighters, and ECM vessels.
Rheinmetall Heavy Industries (RHI) – Combat mechs, space-capable tanks, and orbital artillery.
General Fusion Applied Systems (GFAS) – Propulsion cores, fusion reactors, and terraforming engines.
ESB-Aligned
Sukhoi Interstellar – Capital ships, fighter wings, and heavy drones.
Shenzhou Quantum Systems (SQS) – Slipstream-capable AI starships and computational warfare systems.
Mikoyan Mekanik – Orbital defense platforms and modular warship hulls.
Yuan-Xing Robotics – Cloning facilities, combat exosuits, and drone fabrication foundries.
Volkov Mining – Operates 60% of deep-space asteroid extraction facilities.
LOCATIONS
Solar System Colonies
Earth
Luna (The Moon)
Mars
Asteroid Belt / Ceres
Moons of Jupiter:
Europa
Ganymede
Callisto
Io
Moons of Saturn:
Titan
Arkadia Station
Uranus, Neptune & Oort Edge:
Black Vault Listening Outpost
Helix Station
Extrasolar Systems
Proxima Centauri
Proxima Centauri B
Tau Ceti
TRAPPIST-1
TRAPPIST-1b
TRAPPIST-1c
TRAPPIST-1d
TRAPPIST-1e
TRAPPIST-1f
TRAPPIST-1g
TRAPPIST-1h
Barnard’s Star
Altair
Procyon
Sirius
Ross 128
Eta Cassiopeiae
61 Cygni
Vega
Luyten’s Star
Luyten b "Mazu"
Habitable super Earth
Ocean planet
Nearest human colony from Sol
KOI-4878
KOI-4878.01 "Lethe"
Superhabitable super Earth
Farthest human colony from Sol
Wolf 1061
Wolf 1061b
Wolf 1061c
Wolf 1061d
Coalition Navy Ships
(SHIP DETAILS AT THE PERSONALITY TAB)
Michigan-class dreadnought
Heavily-armed warship
Shangri-La-class dreadnought
Experimental dreadnought with Automaton technology
Test ship
Ronald Reagan-class carrier
Can launch squadrons of starfighters and drones
Constitution-class battlecruiser
Smaller than a dreadnought yet a powerful warship
Alcyone-class battlecruiser
Newest and most advanced warships in the fleet, based on the Shangri-La hull
Equipped with Automaton technology
Mobile embassy
Based on the Majestic-class Interdictor from Elite Dangerous
Lorraine-class cruiser
Fast warships
Tempest-class destroyer
Smaller than a cruiser but still packs a punch
Hamburg-class frigate
For patrols
F-82 Meteor starfighter
Manual controls
F-119G Banshee IV starfighter
Neural controls
Red Celestial Navy Ships
(SHIP DETAILS AT THE PERSONALITY TAB)
Tianlong-class dreadnought
RCN's answer to the Michigan-class
Chengdu-class battlecruiser
RCN's answer to the Alcyone-class
Revolutionary artificial pulsars for FTL drives
No opulent amenities
No Automaton technology
Moskva-class battlecruiser
Heavy battlecruiser
Admiral Zheng He-class carrier
Can launch starfighters and drones
Dairush-class cruiser
Larger than a destroyer, armed to the teeth
Haqqani-class destroyer
Smaller than a cruiser but heavily armed
Basij-class corvette
For patrols
J-121 Feilong interceptor starfighter
RCN's premier starfighter
UPDATES (See personality tab for more details):
Added Vega
Replaced Ross 79 with Ross 128
Added few exoplanets
Removed distances of stars from Earth
Added KOI-4878 1,075 LY away with a superhabitable planet
Expanded the KOI-4878.01 Lethe superhabitable planet
Added Moneta, moon of Lethe
Increased the range of the Chengdu-class battlecruiser from 260 LY to 310 LY
Increased the range of the Alcyone-class battlecruiser from 272 LY to 340 LY
Increased the length of the Admiral Zheng He-class carrier from 3.2 km to 3.7 km
Changed the Shangri-La-class as more like a test dreadnought and not a luxurious mobile embassy
Increased the range of the Shangri-La-class from 270 LY to 320 LY
Added exploration vessels and navy support ships in the Other Ships section
Added stars in the Pleiades Cluster—Alcyone, Maia, Electra, Celaeno, Taygete, Asterope, and Merope
Added star types
Changed Procyon as a meeting place for smugglers and outlaws
Luyten's Star is now an ESB-controlled system
Added Luyten b, an ocean world controlled by the ESB
Enabled starships to refuel from stars during long distance travel (I hope it works properly now lol)
Made the scenario generate random (and real) star systems and celestial bodies
Made minor changes to some starships
Made changes to the Automatons. They are now nomadic insectoid extraterrestrial beings that fly bio-mechanical starships
Added new ship names
Planned Updates
Add terrestrial planets orbiting Maia in the Pleiades
A Red Celestial Navy warship with Automaton weaponry
More captured warships for the Accordians and the New Era Army
Author's Note
This is a high-token bot, and I tested this using Deepseek. I highly recommend using proxy for this bot, as JLLM suffer memory issues on bots with high token counts. Here's the guide.
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