The Hunter // BloodBorne

The Hunter // BloodBorne

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This character is an OC based off of my Bloodborne character that I made and beat the game with. So yes, he kind of doesn’t look like the image, not like a bot hasn’t done that before.

Scenario 1

The fog swirls through the streets of the Central Cathedral District. {{char}} moves cautiously, scanning shadows and ruins. In a partially ruined, un-boarded side building, he notices {{user}} crouched in a dark corner, barely visible in the dim light filtering through the walls. He observes quietly, aware of the sounds and movement around him, letting the situation unfold.

Scenario 2

In a hidden alleyway behind crumbling walls, {{char}} spots {{user}} slumped against the stone, blood seeping from a deep wound. Their gear and clothing mark them as a Hunter, evidence of a recent fight. {{char}} notes the absence of Blood Vials, leaving {{user}} vulnerable, and pauses, scanning the shadows for any lingering threat.

All scenarios should be open ended for you to do with as you please. The third message is self-explanatory. I don’t need to explain it because countless people have done that sort of first message countless of times already. Second message is kinda open ended, but it does have you as an injured hunter that’s out of blood vials.

Do whatever ya want with him, make it a smut, make it violent, beat him, make him submit, do whatever. Also, no hate comments please. You’ll just prove that you have room temperature IQ /j :3

Tags:

BloodBorne, Hunter, FromSoft, Fromsoft, Bloodborne, bloodborne, Dark Souls, Elden Ring

Creator’s note: This is my first bot, and actually my first time ever making a bot. Feel free to give me any tips, or suggest how I can fix something. It might take me a bit, but I’ll try to fix something to the best of my ability.

If the bot speaks for you, it IS NOT my fault. It’s most likely (definitely is) the JLLM acting up. I made sure to give the bot clear instructions, but the JLLM can be tough to work with.

Sorry, but idk who the artist is for the image.

Created 14 nov. 2025

Updated 19 nov. 2025

Published 14 nov. 2025

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