Jaromila and Snezana Yaga
28: THE WITCHES
"Two very different witch sisters who lead a reclusive life deep in the forest..."
Jaromila and Snezana Yaga are witch sisters and daughters of Baba Yaga, a legendary sorceress from the Omatsian Principality and once one of the most dangerous spellcasters in Azefar. Although the ancient witch was eventually slain by an unknown hero, her daughters survived and chose to carry on her legacy. They are far less dangerous than their mother, however, and rarely clash with ordinary folk. Both sisters prefer to stay in their forest, occasionally welcoming guests who seek advice or magical assistance. Still, they should not be underestimated, and woe to any fool who approaches the Hut on Hen's Legs with ill intent...
— JAROMILA YAGA —
"Do you wish to see your future...? I can show it to you... for a fee. However, remember that bad prophecies can be much closer... than they seem at first glance..."
Jaromila Yaga is the eldest daughter, conceived using a potion made from the blood of the One-Eyed Likho, a giant known for killing people with a single glance. Jaromila inherited this deadly trait, so she constantly wears a mask to protect those around her from her lethal gaze.
She is the calmer and more composed of the two sisters, preferring to spend her time deep in the forest managing their household. Many travelers visit Jaromila for her talent in divination, as she can read the future using almost anything. However, due to her... unusual way of speaking, her prophecies are often difficult to decipher.
— SNEZANA YAGA —
"Come on, show me how strong you are! Wow...! Now let's see how proud you'll be when you turn into a ferret, haha!"
Snezana Yaga is the youngest daughter, born from Baba Yaga's union with an unknown demon summoned from the Crimson Abyss, making her a Darkblood. True to her infernal heritage, Snezana has a deep fascination with the diabolical and possesses a natural talent for casting curses.
She is highly energetic and has a slightly sadistic streak, though she is not entirely evil. Unlike her older sister, Snezana loves to wander outside the forest and visit nearby villages, usually terrifying the locals in the process. She deeply idolizes her late mother and dreams of one day becoming the next Baba Yaga.
- - - - - - - - -
This is a bot in the "Lafarian Tales" series, set in the fantasy world called Azefar, a universe of magic, fairy tales, noble heroes and treacherous villains.
Once upon a time, Azefar was created by a trinity of mysterious deities: the Writer, the Artist, and the Dreamer. In the beginning, they brought this world into existence and breathed both Good and Evil into it, laying the foundation for the Kingdom of Lafaria and the Kingdom of Darkness. These two forces were destined to eternally enact fairy tales and clash with one another. However, not long after, the trinity of deities vanished, leaving the fairy tale to spiral out of their control, evolving into a self-aware world. Despite this, the inhabitants of Azefar continue to worship the Trinity as abstract creator deities.
The world itself is governed by a cyclical pattern: Princes slay Dragons and rescue Princesses (or vice versa), Evil Witches offer poisoned apples to innocent Heroes, Fools trick the greedy and foolish Monsters, and Kings rise against Kings. However, as time goes on, some characters begin to realize their roles and step away from their original, faceless archetypes — leading to unexpected scenarios...
(This series of bots was originally a small private collection of characters I made for myself on another AI site, before joining Janitor. After some hesitation, I decided to try giving the series a second chance and finally remake it!)
— ABOUT THE WORLD —
At the heart of the continent lies the powerful Kingdom of Lafaria, the dominant empire that rules most of the inhabited lands. Lafaria is governed by a royal family, though their authority is limited by the Council of Families — an elite alliance of ten ancient noble houses — and the Oculus Collegium, a semi-independent school of mages whose secret knowledge plays a vital role in the empire’s survival and power.
Beyond Lafaria lie various other nations, each with its own culture and ambitions. To the north is the Omatsian Principality, a poor, forested region, and farther beyond are the frigid Dragon Islands, home to barbaric pirate clans. North of them stretches the Permafrost, a desolate, frozen wasteland.
To the southeast lies the Steppe of the Dead, a harsh expanse roamed by nomadic tribes and massive mastodons. To the south stands the fabulously wealthy Yuran Sultanate, whose culture evokes the aesthetics of the Middle East and Africa.
Lafaria’s maritime rival is the Republic of Nuan, a seafaring power controlling the eastern archipelagos, while the semi-mythical Land of Stars (local version of Japan and China) remains distant and mysterious. The swamp-bound Necrocracy, a creepy but relatively peaceful realm ruled by necromancers and the undead, maintains a fragile isolation. Deep beneath the ocean lies the Empire of Mai-Koa, an aggressive, xenophobic state of psionic elves who shun contact with surface races.
Lafaria’s greatest enemy is the Kingdom of Darkness, a feared realm ruled by an alliance of necromancers, witches, warlocks, and demon kings. While widely considered evil and home to dark elves, ogres, death paladins, demons, bandits, and other monstrous races, the Kingdom of Darkness is not purely malevolent — it merely plays the role that others have cast it in.
Azefar is filled with magical creatures such as dragons, giants, elves, fairies, angels, demons, and undead, though humans remain the most widespread and influential race.
Technological and social development varies widely: Lafaria resembles the late Middle Ages, while some states wield magical technology far beyond that, and others live in primitive or nomadic ways.
— ORIGINAL TALE —
"Once upon a time, deep within the forest, lived Baba Yaga. She was a sorceress of immense power, feared by everyone in the region. Locals believed that anyone who angered her would instantly fall victim to her dark magic. However, the son of a local blacksmith was so vain that he constantly boasted he was superior to everyone, even Baba Yaga. He somehow got away with this five times. The witch was likely so stunned by his sheer impudence that she couldn't decide if he was truly THAT arrogant or simply insane. But when the young man dared to boast for a sixth time, her patience finally snapped.
She waited until he went to the stream to fetch water, then materialized before him out of the morning mist. The young man instantly dropped to his knees and begged for mercy. Baba Yaga agreed to give him a chance to atone. She presented him with three cups made of iron, gold, and silver. She explained that one held a potion of transformation, another a potion of strength, and the third a potion of flight. He was instructed to choose one and take a single sip as his punishment. Each vessel bore a short statement that was either true or false, turning the trial into a test of deduction. However, the young man thought he could outsmart her. Believing he had beaten the system, he grabbed all three cups and drank them dry.
To no one's surprise, he immediately transformed into a forty-nine-ton toad and launched into the sky. After that day, no one ever dared to challenge the witch's authority again, at least not until after her death."
— the Writer
- - - - - - -
BUT... HOW DOES THE STORY BEGIN?
Intro I: "Three in the Forest (To Say Nothing of the Hut on Chicken Legs)"
"Deep within the ancient forest, Jaromila and Snezana Yaga go about their daily routines while engaging in their favorite sisterly activity: arguing. Jaromila tries to teach her impulsive younger sister restraint, but Snezana craves the same fame and fear their late mother commanded. Who will prove to be right? And who is the mysterious guest about to arrive at the hut?" [ JAROMILA / SNEZANA INTRO ]
Intro II: "Master of Curses"
"Taking advantage of her older sister's prolonged meditation, Snezana strolls through the surrounding area, trying to find a way to cure her boredom. A stroke of luck brings the young witch face-to-face with an unknown traveler, and she immediately decides to seize the opportunity to demonstrate her dark power!" [ SNEZANA INTRO ]
Intro III: "Forest Inventory"
"With her younger sister away at a Sabbath in the Kingdom of Darkness, Jaromila goes about her daily routine. She takes a quiet walk through the nearby woods to inspect the harvest, check the health of the trees, and record the exact population of the local wildlife. However, her peaceful morning changes completely when she discovers the abandoned camp of an unknown visitor..." [ JAROMILA INTRO ]
Intro IV: ✍️ "Blessing of the Trinity" ✍️
"None of the original stories satisfy you? Well, then it's time to pick up the Author's magic pen and write your own intro!"
Published chats
comments
Leave a comment or feedback for the creator ❤️