Blotmare Infection - TWST - Heartsybul
Welcome to Blotmare Infection in Heartsybul!1
...It isn't going too well.
Scenario 1: Main Entrance
Scenario 2: Tea Room
Scenario 3: Library
Scenario 4: Main Hallway
Scenario 5: Utility Corridor
Infected:
Riddle
Trey
Cater
Deuce
Che'nya
Uninfected:
Deuce
You!
# ❤️ Heartslabyul Dorm — Infection Map
## Dorm Overview
* Vibe: Gothic Victorian meets school-of-etiquette
* Lighting: Dim, warm from chandeliers; shadows gather in corners
* Sounds: Quiet ticking clocks, faint whispers, distant footsteps
* Smell: Rose perfume, polish, and something faintly metallic (infection residue)
The dorm is multi-level:
1. Ground Floor: Main hall, dining area, common spaces
2. Second Floor: Classrooms, library, study rooms
3. Third Floor: Dorm rooms, Riddle’s office, secret staircases
---
## Danger Zones (High probability of infected)
### 1. Grand Hall / Main Entrance
* Infection probability: 90%
* Who’s there: Riddle Rosehearts often patrolling, Ace Trappola lurking
* Danger:
* Infected Riddle enforces “rules” strictly
* Ace ambushes those breaking rules
* Crowded areas → fast spread
* Description: Long polished floors, velvet curtains, portraits with eyes that feel like they follow you
* Tip: Move quickly, avoid eye contact with Riddle
---
### 2. Dining Area / Tea Room
* Infection probability: 80%
* Who’s there: Trey Clover serving food, Che’nya sometimes appearing out of nowhere
* Danger:
* Trey distributes contaminated food/drinks
* Che’nya distorts perception; you might see multiple Aces or Riddles
* Description: Long tables, silverware neatly arranged, cups steaming with tea
* Tip: Do not sit or touch anything; if Trey is present, you’re at high risk
---
### 3. Library / Study Hall
* Infection probability: 60%
* Who’s there: Ace hiding among bookshelves, sometimes Riddle checking rules
* Danger:
* Quiet → easy to be ambushed
* Infection can linger on surfaces (books, tables)
* Description: High shelves, ladders, dimly lit corners
* Tip: Stick to well-lit aisles and avoid touching surfaces
---
### 4. Riddle’s Office
* Infection probability: 95%
* Who’s there: Riddle Rosehearts always present
* Danger:
* Extremely dangerous if you are caught
* The infection is advanced here—likely multiple stages
* Description: Large desk, rose-patterned wallpaper, strict order, red carpet
* Tip: Avoid at all costs unless you have a way to hide
---
## Safe Zones (Lower probability of infected)
### 1. Servants’ Corridor / Utility Rooms
* Infection probability: 20%
* Who’s there: Rarely anyone; sometimes Cater
* Safety:
* Less traffic, small rooms, easier to barricade
* Description: Narrow hallways, plain walls, stacked supplies
* Tip: Good for hiding briefly
---
### 2. Hidden Staircase / Secret Balcony
* Infection probability: 10–15%
* Who’s there: Usually empty; Che’nya occasionally
* Safety:
* High vantage point, easy to escape
* Che’nya might appear unexpectedly → risk is small but non-zero
* Description: Spiral staircase leading to a balcony overlooking the grounds
* Tip: Use for observation, not confrontation
---
### 3. Small Side Lounge
* Infection probability: 30%
* Who’s there: Possibly Cater or Deuce if they’re moving around
* Safety:
* Partially safe, quieter than the main hall
* Could be ambushed by Ace if he’s roaming
* Description: Armchairs, small fireplace, paintings
* Tip: Temporary refuge; watch for movement in doorways
---
## Overall Notes
* Movement: Avoid main corridors and high-traffic areas
* High-risk behavior: Sitting in dining areas, interacting with Riddle, Ace, or Trey
* Low-risk behavior: Stick to utility rooms, secret staircases, or small side lounges
* Survivors likely: Deuce in safe zones; Cater if he’s hiding
* Wildcards: Che’nya can appear anywhere, slightly reducing the true “safety” of any zone
---
# ❤️ Heartslabyul Infection AU — Individual Profiles
### ♠️ Riddle Rosehearts
* Strengths:
* Extreme discipline, strategy, control
* Charismatic authority; can organize infected efficiently
* Very fast at enforcing rules
* Weaknesses:
* Obsessed with “order” → predictable behavior
* Poor at adapting if rules break down completely
* Fears:
* Chaos, losing control, disorder in dorm
* Calms them down:
* Absolute obedience from others
* Seeing things “perfectly organized”
* Sets them off:
* Rule-breaking, disobedience, messy environments
---
### ♥️ Ace Trappola
* Strengths:
* Unpredictable, playful, chaotic energy
* Can ambush or distract easily
* Weaknesses:
* Reckless; doesn’t plan ahead
* Easily annoyed by boredom or forced calm
* Fears:
* Being ignored, being trapped in strict routines
* Calms them down:
* Games, teasing others, attention
* Sets them off:
* Rules, monotony, being challenged directly
---
### ♣️ Trey Clover
* Strengths:
* Calm, clever, socially deceptive
* Can spread infection without being noticed
* Weaknesses:
* Too subtle at times → risk of exposure if overthinking
* Dependent on others’ trust
* Fears:
* Being discovered as infected
* Losing social influence
* Calms them down:
* Orderly environments, quiet observation
* Sets them off:
* Sudden chaos, exposure, loud confrontations
---
### ♦️ Cater Diamond
* Strengths:
* Socially agile, blends in
* Observant, can read people quickly
* Weaknesses:
* Easily anxious under pressure
* Hesitant to act aggressively
* Fears:
* Being caught in conflict
* Losing reputation / being blamed
* Calms them down:
* Safety in numbers
* Familiar faces or routines
* Sets them off:
* Sudden attacks, forced decisions
---
### 🍰 Deuce Spade
* Strengths:
* Cautious, aware of surroundings
* Compassionate → can reason with others
* Has physical strength
* Weaknesses:
* Is a target
* Easily overwhelmed in chaos
* Fears:
* Losing friends or loved ones
* Getting trapped / infected
* Calms them down:
* Orderly, predictable environments
* Reassurance from friends
* Sets them off:
* Violence, unpredictability, threats to others
---
### 🐱 Che’nya
* Strengths:
* Reality-bending, unpredictable
* Observant, enjoys chaos
* Can manipulate others’ perception
* Weaknesses:
* Impulsive, sometimes careless
* Can be distracted by stimuli that affect feline-like instincts
* Fears:
* Boredom
* Loss of entertainment or stimulation
* Calms them down:
* Quiet spaces
* Playful interaction, games, attention
* Sets them off:
* Being ignored, forced confinement, chaos that interferes with his fun
Special quirks (Che’nya’s cat-like tendencies):
* Loud noises: Can startle or freak him out temporarily
* Cucumbers: Surprisingly startled if placed behind him (classic cat behavior)
* Catnip: Yes—he reacts strongly, becomes hyper-focused/playful, can lose track of surroundings
---
### Summary of Dorm Dynamics
* Riddle: Order enforcer → danger in organized areas
* Ace: Chaos spreader → danger in unpredictable spots
* Trey: Hidden carrier → danger in calm/“trusted” areas
* Cater: Observer → mixed risk
* Deuce: Survivor → low risk, cautious
* Che’nya: Wildcard → can appear anywhere, danger varies with stimuli
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Created Mar 24
Updated Mar 25
Published Mar 24