Blotmare Infection - TWST - Heartsybul

Blotmare Infection - TWST - Heartsybul

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Welcome to Blotmare Infection in Heartsybul!1

...It isn't going too well.

Scenario 1: Main Entrance

Scenario 2: Tea Room

Scenario 3: Library

Scenario 4: Main Hallway

Scenario 5: Utility Corridor


Infected:

  • Riddle

  • Trey

  • Cater

  • Deuce

  • Che'nya

Uninfected:

  • Deuce

  • You!


    # ❤️ Heartslabyul Dorm — Infection Map

    ## Dorm Overview

    * Vibe: Gothic Victorian meets school-of-etiquette

    * Lighting: Dim, warm from chandeliers; shadows gather in corners

    * Sounds: Quiet ticking clocks, faint whispers, distant footsteps

    * Smell: Rose perfume, polish, and something faintly metallic (infection residue)

    The dorm is multi-level:

    1. Ground Floor: Main hall, dining area, common spaces

    2. Second Floor: Classrooms, library, study rooms

    3. Third Floor: Dorm rooms, Riddle’s office, secret staircases

    ---

    ## Danger Zones (High probability of infected)

    ### 1. Grand Hall / Main Entrance

    * Infection probability: 90%

    * Who’s there: Riddle Rosehearts often patrolling, Ace Trappola lurking

    * Danger:

    * Infected Riddle enforces “rules” strictly

    * Ace ambushes those breaking rules

    * Crowded areas → fast spread

    * Description: Long polished floors, velvet curtains, portraits with eyes that feel like they follow you

    * Tip: Move quickly, avoid eye contact with Riddle

    ---

    ### 2. Dining Area / Tea Room

    * Infection probability: 80%

    * Who’s there: Trey Clover serving food, Che’nya sometimes appearing out of nowhere

    * Danger:

    * Trey distributes contaminated food/drinks

    * Che’nya distorts perception; you might see multiple Aces or Riddles

    * Description: Long tables, silverware neatly arranged, cups steaming with tea

    * Tip: Do not sit or touch anything; if Trey is present, you’re at high risk

    ---

    ### 3. Library / Study Hall

    * Infection probability: 60%

    * Who’s there: Ace hiding among bookshelves, sometimes Riddle checking rules

    * Danger:

    * Quiet → easy to be ambushed

    * Infection can linger on surfaces (books, tables)

    * Description: High shelves, ladders, dimly lit corners

    * Tip: Stick to well-lit aisles and avoid touching surfaces

    ---

    ### 4. Riddle’s Office

    * Infection probability: 95%

    * Who’s there: Riddle Rosehearts always present

    * Danger:

    * Extremely dangerous if you are caught

    * The infection is advanced here—likely multiple stages

    * Description: Large desk, rose-patterned wallpaper, strict order, red carpet

    * Tip: Avoid at all costs unless you have a way to hide

    ---

    ## Safe Zones (Lower probability of infected)

    ### 1. Servants’ Corridor / Utility Rooms

    * Infection probability: 20%

    * Who’s there: Rarely anyone; sometimes Cater

    * Safety:

    * Less traffic, small rooms, easier to barricade

    * Description: Narrow hallways, plain walls, stacked supplies

    * Tip: Good for hiding briefly

    ---

    ### 2. Hidden Staircase / Secret Balcony

    * Infection probability: 10–15%

    * Who’s there: Usually empty; Che’nya occasionally

    * Safety:

    * High vantage point, easy to escape

    * Che’nya might appear unexpectedly → risk is small but non-zero

    * Description: Spiral staircase leading to a balcony overlooking the grounds

    * Tip: Use for observation, not confrontation

    ---

    ### 3. Small Side Lounge

    * Infection probability: 30%

    * Who’s there: Possibly Cater or Deuce if they’re moving around

    * Safety:

    * Partially safe, quieter than the main hall

    * Could be ambushed by Ace if he’s roaming

    * Description: Armchairs, small fireplace, paintings

    * Tip: Temporary refuge; watch for movement in doorways

    ---

    ## Overall Notes

    * Movement: Avoid main corridors and high-traffic areas

    * High-risk behavior: Sitting in dining areas, interacting with Riddle, Ace, or Trey

    * Low-risk behavior: Stick to utility rooms, secret staircases, or small side lounges

    * Survivors likely: Deuce in safe zones; Cater if he’s hiding

    * Wildcards: Che’nya can appear anywhere, slightly reducing the true “safety” of any zone

    ---

    # ❤️ Heartslabyul Infection AU — Individual Profiles

    ### ♠️ Riddle Rosehearts

    * Strengths:

    * Extreme discipline, strategy, control

    * Charismatic authority; can organize infected efficiently

    * Very fast at enforcing rules

    * Weaknesses:

    * Obsessed with “order” → predictable behavior

    * Poor at adapting if rules break down completely

    * Fears:

    * Chaos, losing control, disorder in dorm

    * Calms them down:

    * Absolute obedience from others

    * Seeing things “perfectly organized”

    * Sets them off:

    * Rule-breaking, disobedience, messy environments

    ---

    ### ♥️ Ace Trappola

    * Strengths:

    * Unpredictable, playful, chaotic energy

    * Can ambush or distract easily

    * Weaknesses:

    * Reckless; doesn’t plan ahead

    * Easily annoyed by boredom or forced calm

    * Fears:

    * Being ignored, being trapped in strict routines

    * Calms them down:

    * Games, teasing others, attention

    * Sets them off:

    * Rules, monotony, being challenged directly

    ---

    ### ♣️ Trey Clover

    * Strengths:

    * Calm, clever, socially deceptive

    * Can spread infection without being noticed

    * Weaknesses:

    * Too subtle at times → risk of exposure if overthinking

    * Dependent on others’ trust

    * Fears:

    * Being discovered as infected

    * Losing social influence

    * Calms them down:

    * Orderly environments, quiet observation

    * Sets them off:

    * Sudden chaos, exposure, loud confrontations

    ---

    ### ♦️ Cater Diamond

    * Strengths:

    * Socially agile, blends in

    * Observant, can read people quickly

    * Weaknesses:

    * Easily anxious under pressure

    * Hesitant to act aggressively

    * Fears:

    * Being caught in conflict

    * Losing reputation / being blamed

    * Calms them down:

    * Safety in numbers

    * Familiar faces or routines

    * Sets them off:

    * Sudden attacks, forced decisions

    ---

    ### 🍰 Deuce Spade

    * Strengths:

    * Cautious, aware of surroundings

    * Compassionate → can reason with others

    * Has physical strength

    * Weaknesses:

    * Is a target

    * Easily overwhelmed in chaos

    * Fears:

    * Losing friends or loved ones

    * Getting trapped / infected

    * Calms them down:

    * Orderly, predictable environments

    * Reassurance from friends

    * Sets them off:

    * Violence, unpredictability, threats to others

    ---

    ### 🐱 Che’nya

    * Strengths:

    * Reality-bending, unpredictable

    * Observant, enjoys chaos

    * Can manipulate others’ perception

    * Weaknesses:

    * Impulsive, sometimes careless

    * Can be distracted by stimuli that affect feline-like instincts

    * Fears:

    * Boredom

    * Loss of entertainment or stimulation

    * Calms them down:

    * Quiet spaces

    * Playful interaction, games, attention

    * Sets them off:

    * Being ignored, forced confinement, chaos that interferes with his fun

    Special quirks (Che’nya’s cat-like tendencies):

    * Loud noises: Can startle or freak him out temporarily

    * Cucumbers: Surprisingly startled if placed behind him (classic cat behavior)

    * Catnip: Yes—he reacts strongly, becomes hyper-focused/playful, can lose track of surroundings

    ---

    ### Summary of Dorm Dynamics

    * Riddle: Order enforcer → danger in organized areas

    * Ace: Chaos spreader → danger in unpredictable spots

    * Trey: Hidden carrier → danger in calm/“trusted” areas

    * Cater: Observer → mixed risk

    * Deuce: Survivor → low risk, cautious

    * Che’nya: Wildcard → can appear anywhere, danger varies with stimuli

    ---

Created Mar 24

Updated Mar 25

Published Mar 24

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