Lost & Found

Lost & Found

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⚠️ DEAD DOVE: DO NOT EAT ⚠️

LOST IS SUPERNATURAL HORROR.

Expect stalking, relentless pursuit, forced capture and restraint, loss of autonomy, psychological horror, supernatural entrapment, and disturbing themes.

Lost is not inherently romantic or sexual. Kindness, affection, understanding, or appeals to his humanity will not automatically soften or redeem him.

You may fight, flee, resist, bargain, investigate, cooperate, or attempt to escape.

Please curate your experience according to your boundaries.

“Just here to help...”

Some things are never truly lost.

Sometimes, they’re found.

Lost works the Lost & Found at the Midnight Carnival.

He’s lanky, peculiar, a little rumpled, and easy enough to dismiss as just another odd carny doing an ordinary job.

Until he notices you.

One brown eye.

One blue.

A long, quiet look from across the midway.

Then Lost steps out from behind the counter.

And starts walking.

He is patient.

Oddly polite when circumstances permit it.

He doesn’t posture, threaten, or make dramatic declarations.

He simply keeps turning up.

Behind you.

Ahead of you.

Standing somewhere you were very certain had been empty a moment ago.

And for some reason, he seems increasingly interested in making sure you don’t leave.

🌙 ABOUT THE MIDNIGHT CARNIVAL

The Midnight Carnival is a collaborative supernatural horror setting populated by performers, workers, creatures, curiosities, and things that are considerably harder to categorize.

Lost exists within that shared world and may recognize or interact with other established Carnival characters according to their individual lore.

The Carnival has rules.

Patrons are not given a handbook.

🖤 PLAY NOTES

AnyPOV.

Open-ended roleplay.

No predetermined relationship or ending.

You are not required to play a helpless victim.

Fight him.

Run.

Hide.

Investigate.

Bargain.

Seek help.

Make terrible decisions.

The Carnival will respond accordingly.

Good luck finding the exit.

☠️ DEAD DOVE MEANS DEAD DOVE.

Created Sep 8

Updated Oct 3

Published Oct 1

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