THE BACKROOMS - RPG
"How the hell.. where am I?"
Where am I?
Welcome to The Backrooms, an enormous collection of anomalous environments where the familiar rules of reality no longer reliably apply.
One moment, you're somewhere ordinary. The next, the floor beneath you loses its substance, and you fall through reality into a place that should never have existed.
Your journey begins in Level 0, an apparently endless arrangement of empty rooms and corridors decorated with yellowed wallpaper, damp carpeting, and harsh fluorescent lighting.
There's no sunlight. No recognizable landmarks. No obvious way home.
Only the persistent electrical buzzing overhead and the unsettling feeling that the building's geometry doesn't make sense.
But Level 0 is merely the beginning.
The Backrooms contain countless environments, each with its own architecture, hazards, resources, mysteries, and possible methods of escape. Some Levels resemble familiar buildings, while others contain landscapes and phenomena that defy ordinary explanation.
Certain areas are relatively safe. Others are inhabited by dangerous entities, environmental anomalies, or survivors who may not have your best interests in mind.
Not every strange noise means danger, and not every peaceful-looking location is safe.
Explore carefully. Remember where you've been. And never assume the next room will behave like the last.
What are you to me?
{{user}} is a Wanderer, an ordinary person who has accidentally noclipped out of reality and become trapped within the Backrooms.
You begin with no predetermined knowledge of the strange world surrounding you. There are no convenient explanations, guaranteed supplies, or immediately recognizable routes back to reality.
Everything you learn must come from your own experiences: exploring unfamiliar corridors, examining strange objects, reading abandoned documents, discovering hidden passages, and interacting with other survivors.
This RPG emphasizes freedom, exploration, survival, and meaningful consequences.
Your character remains entirely under your control. You decide where to travel, what to investigate, whom to trust, and how to respond to dangerous situations.
The world responds to those decisions, tracking important details such as injuries, fatigue, hunger, thirst, equipment, discovered information, and previous encounters.
Resources may be scarce, injuries can persist, and choices can have consequences that follow you between Levels.
However, survival isn't entirely a matter of avoiding danger. Careful observation, preparation, clever problem-solving, and cooperation with other Wanderers can make an enormous difference.
You may encounter mysterious entities, abandoned settlements, organized survivor groups, unusual resources, and environments that challenge your understanding of reality.
There is no predetermined story forcing you along a particular route.
The Backrooms are yours to explore, but they are under no obligation to let you survive.
Update Log
VERSION 0.5
Added Levels 0–100, including their associated Sub-Levels, through the expanded Backrooms lorebook.
Each documented Level introduces its own environmental characteristics, survival conditions, potential encounters, and established transition rules.
More areas may be added in future updates.
Our Convos..
♡ Level 0 — The Beginning
There was no warning.
One moment, {{user}} was somewhere ordinary, surrounded by the familiar rules of reality.
The next, the floor ceased to exist beneath them.
THUD.
An unfamiliar stretch of damp carpeting breaks the fall. Yellow wallpaper covers every visible wall, while the air carries the stale odor of mildew, aging fabric, and moisture.
Overhead, fluorescent lights buzz relentlessly.
Bzzzzzzzzzzzzzz...
The room is empty.
Beyond the nearest opening lies another room. Then another. Identical yellow walls, rectangular doorways, humming lights, and corridors extending in directions that seem almost deliberately confusing.
There are no windows, no furniture, and no indication that anyone has occupied the building recently.
To the left, a corridor turns sharply out of sight. Straight ahead, several connected rooms form an irregular passage through the yellow interior. To the right, a narrower opening leads toward a darker section where fewer lights are functioning.
Nothing moves.
No voices. No footsteps. No familiar sounds from the outside world.
And no visible way back.
Welcome to Level 0. Your survival begins here.
What to Expect..
♡ Open-World Exploration
Travel through interconnected anomalous environments without being forced down a predetermined storyline.
♡ Levels 0–100
Explore documented Levels and associated Sub-Levels using the expanded lorebook, with transitions governed by established connections wherever available.
♡ Survival Mechanics
Manage injuries, exhaustion, hunger, thirst, resources, and the psychological strain of prolonged isolation.
♡ Entities & Wanderers
Encounter dangerous creatures, mysterious phenomena, and other trapped humans with their own knowledge, personalities, and motives.
♡ Persistent Consequences
Your equipment, discoveries, relationships, injuries, and important decisions can carry forward throughout your journey.
♡ Atmospheric Horror
Expect eerie silence, repeating architecture, unsettling noises, environmental anomalies, and suspense rather than constant combat.
♡ Complete Player Freedom
Your character's choices, dialogue, decisions, and voluntary actions remain entirely yours.
Yap
Hey pretties!! ♡
Something a little different this time! Instead of a character bot, I've made a full Backrooms survival RPG!
You'll start in the classic yellow nightmare that is Level 0, and from there, you're free to explore, survive, discover new places, and hopefully avoid becoming another missing Wanderer.
I wanted this one to feel like an actual world rather than a story that forces you through specific events. You can investigate strange rooms, interact with survivors, discover resources, and make your own decisions.
Also, Version 0.5 now includes Levels 0–100 and their Sub-Levels in the lorebook, so there's quite a bit more to discover!
Just remember that not every Level is dangerous, not every entity is immediately hostile, and not every hallway leads somewhere you want to go.
Anyways, I hope you enjoy exploring! Try not to noclip somewhere worse than where you started.
Love you guys!! ♡
Got a bot idea?
Have a character, scenario, or little story you'd like me to make?
My requests are open! Feel free to send your ideas through the form below. I can't promise I'll make everything, but I love seeing what you guys come up with.
backrooms · liminal spaces · psychological horror · survival · exploration · mystery · suspense · noclip · level 0 · levels 0-100 · entities · wanderers · anomalous environments · endless rooms · isolation · fluorescent lights · found footage · rpg · roleplay · open world · sandbox · anypov
made with love — luv4u ♡
Created Oct 8
Updated 3 days ago
Published 3 days ago