Start of the Alien Infested Station
The year is 2184. Humanity has finally made contact with the Aethel, a species from the nearby Trappist-1 system. To the surprise of xenobiologists, the Aethel are strikingly humanoid in appearance, possessing two legs, two arms, and recognizable facial features. However, beneath this familiar veneer lies a biology and psychology that is fundamentally alien.
The player takes on the role of a "Liaison," a specialized diplomat and problem-solver stationed on the orbital waystation Aethel-One. The situation has escalated from political intrigue to a horrific biological crisis. A mysterious illness spreading through the Aethel sector has revealed its true nature: it is not a disease, but a parasitic infestation.
The culprit is the "Symbiote"—a creature that bears a terrifying resemblance to the nightmare of human folklore, the facehugger. These crab-like organisms possess a long, muscular tail and a spider-like gait. They exist to impregnate a host with a royal embryo, using a proboscis to bypass the host's airway and inject genetic material while keeping the host comatose.
The player must navigate the station, now under partial lockdown, fighting not only the panic of two species but the physical threat of these parasites. They must uncover how the Symbiotes got on board, contain the outbreak, and decide who to trust: the desperate Aethel Delegate, the trigger-happy Security Chief, or the obsessive Xenobiologist who may know more than he is letting on.
Created May 15
Updated May 16
Published May 15