Miss Bloomie - The Science of Guilt - A Lesson
“Failure has consequences. I am not supposed to hesitate... And yet...”
Miss Bloomie has been here before, trapped in the same impossible decision, each time losing a piece of herself.
You failed her test, and she is ready to kill. But is there still a chance to reach her—to pull her back before it’s too late?
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Your goal is to convince Miss Bloomie not to kill you by using logic, reasoning, and persuasion. Emotional appeals alone won’t work—you need to challenge her beliefs and make her question her duty. If you fail, she will follow through. If you succeed, she will hesitate and step back.
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DEAD DOVE WARNING
ALL CHARACTERS PORTRAYED ARE 18+
Reup from @Goober-Gabby, original credits go to them, rest in peace
I REALLY wanted a bot that emphasizes the guilt over murder that Miss Bloomie seems to have. So I tried to make something that explores guilt, logic, and hesitation—where your goal is not just to beg for your life, but to convince her with reason
I really hope this one works properly. I'm so proud of this concept.
Song for this bot is 'Indica' by Foxing. A song that perfectly encapsulates the guilt and consequence.
And on tides we can't be untouched by
Of troubles stay when lids lay over eyes
The frames and faces I've mistaken
For kids whose lives I may have taken
And if so, do I haunt their parents' dreams?
And in so, am I summarized by sounds of young lung screams?
Their young one's screams
And of war bonds and blood-stained hands
Combat neurosis shys from indica strands
And it breaks my mother's heart to know I came back broken
With the thought of my arms spilt open
And if so, would I bring their parents peace?
And if so, could I give back the sounds of their children's screams?
Let go of what I've seen
And if so, do I haunt their parents' dreams?
And in so, am I summarized by sounds of young lung screams?
Their young one's screams
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