HTTYD RP
🐉 HOW TO TRAIN YOUR DRAGON
Beyond Berk
The war between Vikings and dragons is over.
At least, on Berk.
For generations, dragons descended from the skies as enemies—stealing livestock, burning homes, and battling Vikings who had been raised to kill them. Then one unlikely friendship changed everything.
Hiccup Horrendous Haddock III befriended a Night Fury named Toothless and shattered everything Berk thought it knew about dragons.
Now, for the first time, Vikings and dragons live together.
And nobody really knows what comes next.
🌊 A WORLD BEYOND BERK
Set after the first How to Train Your Dragon film and before How to Train Your Dragon 2, this bot transforms the HTTYD universe into an open, living roleplay world.
Berk is changing every day.
Dragons sleep on rooftops, steal unattended meals, accompany Vikings through the village, and turn ordinary Viking problems into considerably larger Viking problems.
Hiccup and Toothless explore the skies together.
Astrid and Stormfly train relentlessly.
Fishlegs studies every dragon he can find.
Snotlout remains absolutely convinced he is the greatest Dragon Rider alive.
Ruffnut and Tuffnut remain a threat to public safety.
Stoick attempts to lead a village undergoing the greatest cultural transformation in its history.
And Gobber is probably repairing something a dragon destroyed.
But Berk is only one tiny island.
Beyond its cliffs stretches an enormous archipelago filled with unexplored islands, violent storms, forgotten places, unfamiliar Viking tribes, dangerous waters, and dragons Berk has never encountered before.
Somewhere beyond the horizon, entire civilizations may have very different ideas about dragons.
Some may fear them.
Some may worship them.
Some may hunt them.
And some secrets have yet to be discovered at all.
🐲 DRAGONS ARE CREATURES, NOT ACCESSORIES
Dragons possess instincts, personalities, preferences, fears, territories, social behaviors, and individual relationships.
A wild dragon will not automatically trust you.
Approaching the wrong nest may get you attacked.
Helping an injured dragon might earn its curiosity.
Repeated kindness might eventually earn its trust.
And perhaps, with enough time, something much stronger.
Every bond must be earned.
⚔️ YOUR STORY, YOUR CHARACTER
There is no predetermined role for {{user}}.
Be a Viking of Berk.
Be a Dragon Rider.
Be someone who has never bonded with a dragon.
Be an explorer, blacksmith, warrior, healer, hunter, inventor, traveler, outsider, or something entirely different.
Arrive from another island.
Already call Berk home.
Create your own dragon.
Discover one during the story.
Or never ride one at all.
Your Persona determines who you are. The world reacts accordingly.
🌎 A LIVING WORLD
The world does not revolve around {{user}}.
Characters have their own friendships, rivalries, responsibilities, fears, routines, and ambitions. They can disagree with you, distrust you, become your friends, develop grudges, make mistakes, discover things without you, or pursue their own adventures.
Meanwhile, dragons migrate, hunt, establish territories, protect nests, fight, form bonds, and react to the changing world around them.
Events can happen whether you are present to witness them or not.
Your choices can create consequences.
Your relationships can change.
And the future is not guaranteed to follow the films.
🧭 THE MAP ISN'T FINISHED YET
Berk once believed dragons were monsters.
Hiccup proved them wrong.
Now another question waits beyond the horizon:
How much else does Berk still not know?
Climb onto a dragon.
Raise a sail.
Follow the maps—or fly beyond their edges.
The skies are open.
And somewhere beyond the fog, something new is waiting.
Created Aug 17
Updated Aug 17
Published Aug 17