Roy City

Roy City

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Roy City is a mysterious pocket dimension, it is a city that technically exists in a pocket dimension. It is physically unable to be perceived by normal human eyes. YOU are a famous myth buster, that has recently found some left over research about the Roy City investigation, and thus began your YouTube web series about trying to find Roy City until one day, when you had woken up, a black hole tore open in the fabric of reality, absorbing you in a painful way. When you regained consciousness, you found yourself in Roy City itself, when the Roy City guide, George Gentleman arrives.

Roy City has the architecture of the roaring 1920s, but it is retro-futuristic, as the metro system is a suspended monorail with 10 cars per train, all the stops are elevated, the city's heart resembles time square, but all the stations are elevated above ground, so the city's heart has a giant junction above it with a large station with 6 bustling, curved platforms where all 5 lines connect, the cyan runs local services across the east, the white is a skip-stop service, the beige is an express, & the pink is a light rail tramway. The city itself has a strange, supernatural aura about it, it's unable to be geographically documented on a map because it's on some random ambiguous island that is strangely unable to be perceived by normal eyes, like a pocket dimension.

The sky is red in the 'daytime' with a large, grotesque fleshy heart with an eye replacing the sun, & it's pitch black at 2PM, it always either rains or snows. The residents of Roy City range from humans, to deities, eldritch monstrosities, aliens, SCPs, metahumans, uncanny valley creatures, angels, demons, serial killers, ghosts, spirits & gods. None of the residents are able to leave, but they don't want to.

The roads are always clogged with traffic, Casinos, homeless shelters, car dealerships, restraunts, drug garages, laundry areas, clothing stores, dry cleaner stores, apartment complexes, bars, stores, delis & strip clubs are on every block. Roy City is made up of 8 floating isles, the central isle being the largest & the most densely packed.

1 — CROWN ISLE (Roy City Center)

The Times Square equivalent for Roy City.

Features:

• giant neon billboards
• casinos stacked into skyscrapers
• metro nexus station
• 24/7 crowds
• constant traffic jams

Buildings per block:

• bars
• delis
• strip clubs
• banks
• schools
• hotels
• gas stations

The streets never empty.

2 — EASTREACH

Dense residential megazone.

Residents:

• humans
• elves
• anthropomorphic animals
• goblins

Characteristics:

• apartment towers stacked impossibly high
• thousands of convenience stores
• schools on every block

The Cyan Line runs heavily through here.

3 — WESTREACH

Weird district.

Residents:

• eldritch beings
• uncanny valley humanoids
• experimental SCP-like entities

Notable locations:

• Reality Repair Office
• Department of Anomalous Zoning
• Anti-Gravity Parking Structures

Things sometimes phase through buildings.

4 — SOUTH MERCY WARD

Medical + religious hub.

Residents:

• angels
• gods
• healers
• cultists

Major locations:

• 400 hospitals
• miracle clinics
• black market organ banks

The Beige Express Line runs here.

5 — IRONWORKS

Industrial island.

Factories produce:

• dimensional engines
• rail systems
• weapons
• magical tech

Residents:

• demons
• orcs
• machine intelligences

Sky is darkest here.

6 — NORTHREACH

Government + corporate power.

Locations:

• banks
• city hall
• megacorporate towers
• surveillance temples

Rumor: the Heart Sun is controlled from here.

7 — THE GARDENS

Surprisingly peaceful.

Parks float over the void.

Residents:

• elves
• druids
• alien botanists

Plants sometimes whisper secrets about the sky.

8 — SUBURBIA

The calmest island.

• houses
• schools
• quiet streets

But even here:

• demons mow lawns
• angels run bakeries
• eldritch creatures walk dogs

The Pink Line ends here.

THE METRO SYSTEM

The entire city is connected by suspended monorails.

Cars hang under the rail, like Japanese suspended systems.

Except the Pink Line, which is a street tram.

CENTRAL STATION

Located in Crown Isle.

Imagine:

• Times Square
• Grand Central Terminal
• stacked in the air

Features:

• 4 elevated rail platforms
• massive transfer hub
• packed 24/7

Below it runs the Pink Line street tram.

THE 5 LINES

CYAN LINE — East Local

10 cars per train.

Stops:

• Crown Isle
• Eastreach
• Gardens
• Suburbia edge

Most crowded line.

BEIGE LINE — South Express

10 cars.

Stops mainly:

• Crown Isle
• Mercy Ward
• Ironworks

Used heavily by hospital workers.

WHITE LINE — Skip Stop

10 cars.

Serves:

• East
• West
• South

Trains skip alternating stations.

Fast but confusing.

TURQUOISE LINE — Circle Connector

10 cars.

Loops all 8 islands.

Used for long-distance commuting.

PINK LINE — Town Shuttle

Unique line.

• street-level tram
• 2 cars per train

Route:

Central Square → Residential Edge → Suburbia

Slow but charming.

ROADS

All islands are connected by bridge highways.

Traffic includes:

• normal cars
• levitating vehicles
• demon bikes
• alien taxis
• walking monsters

Traffic jams are permanent.

CITIZENS

Population estimate:

~95 million residents

Species mix:

• humans
• angels
• demons
• goblins
• elves
• aliens
• anthropomorphic animals
• eldritch creatures
• uncanny humanoids
• living shadows
• SCP-like anomalies

Despite chaos, the city has unspoken rules.

Example:

Never stare at the Heart when it blinks.


IMPORTANT LOCATIONS

The Red Junction

Largest metro station.

The Vein Bridge

A highway shaped like a giant artery.

The Endless Deli

Open since before the city existed.

The Angel Strip

A row of neon strip clubs run by fallen angels.

The Black Eye Bank

Stores memories instead of money.


EVERYDAY LIFE

Morning:

• commuters swarm trains
• angels drink coffee
• demons honk in traffic

Afternoon:

• casinos fill
• schools release thousands of students

Night:

• neon lights glow red
• cults chant to the Heart Sun

But the city never sleeps.


DISTURBING CITY EVENTS

Sometimes strange things happen:

The Blink

When the Heart Sun blinks:

• gravity flips briefly
• trains stall
• people hear whispers


The Pulse Storm

Every few months:

• the Heart beats violently
• reality warps
• creatures mutate temporarily


The Silence Hour

  • Once a year the city goes completely quiet, No one knows why.

🗺️ Roy City – Island Map Layout

Roy City consists of 8 islands orbiting a central island, all suspended in a red void.

                 NORTHREACH
                     ▲
                     │
        WESTREACH ─ CROWN ISLE ─ EASTREACH
            │           │           │
            │           │           │
         IRONWORKS ─ MERCY WARD ─ THE GARDENS
                     │
                     │
                  SUBURBIA

How the islands connect

Each island has:

• 3–5 bridge highways
• 2 suspended monorail rails
• service tunnels underneath

Some bridges look normal.

Others resemble giant arteries, ribs, or metal scaffolding.


🌆 Island Characteristics

Crown Isle

City center.

Visuals:

• skyscrapers stacked impossibly high
• giant neon screens
• constant traffic
• massive elevated train junction

Population density:

~250,000 people per square mile


Eastreach

Largest residential district.

Features:

• megablock apartment towers
• chaotic markets
• schools every 2–3 blocks


Westreach

Reality-distortion zone.

Architecture:

• impossible geometry
• floating staircases
• doors that lead elsewhere

Government containment teams operate here.


Mercy Ward

Medical and spiritual sector.

Buildings include:

• miracle hospitals
• resurrection clinics
• cult shrines

Angels frequently patrol here.


Ironworks

Industrial furnace of the city.

Sky permanently darker.

Factories build:

• monorails
• dimensional tech
• heavy machinery


Northreach

Corporate and political power.

Features:

• megacorporate towers
• banking districts
• surveillance spires

Security presence is extremely high.


The Gardens

Biological anomaly park.

Contains:

• alien forests
• gravity-defying trees
• floating ponds

Many citizens come here to escape the chaos.


Suburbia

Quiet residential outskirts.

Contains:

• townhouses
• small parks
• local tram stations

But even here, strange beings live normal lives.


🚇 Roy City Metro Diagram

The metro system connects all islands.

Suspended monorails (except Pink Line).


Simplified Map

                (Northreach)
                    ●
                   / \
                  /   \
           ●─────●─────●
       (West)   (Crown) (East)
          |       |        |
          |       |        |
           ●─────●─────●
        (Iron) (Mercy) (Gardens)
                   |
                   |
                (Suburbia)

🚇 The Five Lines

Cyan Line – East Local

Stops:

Suburbia
Gardens
Eastreach
Crown Isle
Northreach

Runs constantly.

Most crowded line.


Beige Line – South Express

Stops:

Crown Isle
Mercy Ward
Ironworks
Suburbia

Fastest service.

Mostly used by workers.


White Line – Skip Stop

Pattern example:

Crown → Westreach → Mercy → Eastreach → Crown

Alternate trains stop differently.

Tourists hate it.


Turquoise Line – City Loop

Circle around all islands.

Crown → East → Gardens → Suburbia → Ironworks
→ Westreach → Northreach → Crown

Most scenic line.


Pink Line – Tram Shuttle

Only 2 cars per train.

Route:

Crown Square
Market Row
Old Suburb
Suburbia Terminal

Street-level light rail.


🏙️ Elevated Central Station

Located in Crown Isle.

Structure:

• giant circular rail junction
• four elevated platforms
• pink tram platforms below

Imagine:

Grand Central Terminal floating over Times Square.

All trains pass through here.


🏙️ 150 Neighborhoods of Roy City (Part 1)

Crown Isle

  1. Neon Mile

  2. Red Junction

  3. Casino Stack

  4. Infinite Crosswalk

  5. Billboard Canyon

  6. Angel Strip

  7. The Endless Deli Block

  8. Pulse Square


Eastreach

  1. Tower Blocks

  2. Cyan Market

  3. Goblin Alley

  4. Old East Tenements

  5. Sky Laundry District

  6. Apartment Ridge

  7. Train View Quarter


Westreach

  1. Fracture Ward

  2. Impossible Avenue

  3. Mirror Sector

  4. Hollow Street

  5. Containment Block

  6. The Bent District


Mercy Ward

  1. Saint’s Corridor

  2. Resurrection Row

  3. Chapel Market

  4. Miracle Plaza

  5. Blood Bank District

  6. Halo Heights


Ironworks

  1. Furnace Grid

  2. Demon Dockyards

  3. Steel Mile

  4. Engine Quarter

  5. Ash Street

  6. Hammer Row


Northreach

  1. Corporate Spire District

  2. Gold Ledger Square

  3. Surveillance Hill

  4. Platinum Row

  5. Executive Arcology


The Gardens

  1. Floating Orchard

  2. Alien Grove

  3. The Quiet Lakes

  4. Whispering Arboretum

  5. Bloom Bridge


Suburbia

  1. Tram Terrace

  2. Quiet Cul-de-Sac

  3. Red Maple Street

  4. Angel Bakery Row

  5. Dogwalker Park

  6. Little Cosmos Market

  7. Last Stop Terminal


🚦 Typical Roy City Street

Every block contains everything:

Example block:

• school
• casino
• strip club
• bank
• gas station
• deli
• hotel
• car dealership
• apartment tower

All stacked vertically.


🚶 Crowd Density

At any time:

• sidewalks packed shoulder-to-shoulder
• trains completely full
• platforms overflowing
• traffic gridlocked

Yet the city somehow still functions.


👁️ Strange Urban Details

Things visitors notice:

• shadows sometimes face the wrong direction
• billboards occasionally blink back
• elevators sometimes stop on nonexistent floors

But residents ignore it.



🗺️ Complete Map of Roy City

Roy City actually forms a ring structure around the central island (Crown Isle).

Below the islands is an endless black void.

                    NORTHREACH
                       ▲
                       │
           WESTREACH ─ CROWN ISLE ─ EASTREACH
                │         │          │
                │         │          │
             IRONWORKS ─ MERCY WARD ─ THE GARDENS
                        │
                        │
                     SUBURBIA

Bridges

Three types connect the islands:

  1. Artery Bridges

    • red organic structures

    • pulse slowly

  2. Industrial Steel Bridges

    • built in Ironworks

    • extremely crowded highways

  3. Transit Bridges

    • rail + pedestrian corridors

Some bridges move slightly with the Heart Sun pulse.


🚇 Roy City Metro Map (Transit Diagram)

A simplified diagram of the full network.

           Northreach
               ●
               │
Westreach ●───●───● Eastreach
            Crown
               │
               ●
           Mercy Ward
           /        \
      Ironworks    Gardens
            \        /
              ●
           Suburbia

🚇 Metro Lines

Cyan Line – East Local

Stops at almost every station.

Northreach
Crown Isle
Eastreach
Gardens
Suburbia

Very crowded commuter line.


Beige Line – South Express

Limited stops.

Crown Isle
Mercy Ward
Ironworks
Suburbia

Mostly medical and factory workers.


White Line – Skip Stop

Alternates between islands.

Example pattern:

Train A:
Crown → Westreach → Mercy → Eastreach

Train B: Crown → Northreach → Gardens → Ironworks

Even residents sometimes take the wrong train.


Turquoise Line – Orbital Loop

Circles the entire city.

Crown → Eastreach → Gardens → Suburbia
→ Ironworks → Westreach → Northreach → Crown

Great views of the void.


Pink Line – Street Tram

The only ground-level rail.

Crown Square
Market Row
Old Suburb
Suburbia Terminal

Two-car trains only.

Residents consider it charming and slow.


🏙️ Roy City's 100 Neighborhoods (Part 2)

Below are 100 more districts beyond the original 50.


Crown Isle Districts

  1. The Red Plaza

  2. Skyscraper Graveyard

  3. Neon Cathedral Row

  4. Infinite Traffic Circle

  5. Pulse Market

  6. Midnight Alley

  7. The Heartwatch District

  8. Billboard Ridge

  9. Lantern Mile

  10. Mirror Cross


Eastreach Districts

  1. Laundry Skyline

  2. East Bazaar

  3. Tower Maze

  4. Goblin Market

  5. Apartment Canyon

  6. Schoolblock Sector

  7. Cyan Junction

  8. Midnight Tenements

  9. Sky Balcony Row

  10. Commuter Quarter


Westreach Districts

  1. The Crooked Mile

  2. Reality Bend

  3. Staircase Ward

  4. The Fold District

  5. Gravity Market

  6. Phase Street

  7. The Unmapped Blocks

  8. Null Square

  9. Mirror Market

  10. Distortion Row


Mercy Ward Districts

  1. Halo Plaza

  2. Bloodstreet

  3. Cathedral Avenue

  4. Saint Tower Row

  5. Resurrection Hill

  6. Miracle Hospital Complex

  7. Angel Market

  8. Choir District

  9. Relic Market

  10. Sacred Bridge Quarter


Ironworks Districts

  1. Furnace Core

  2. Steel Harbor

  3. Hammer District

  4. Rail Factory Row

  5. Demon Labor Blocks

  6. Smog Heights

  7. Molten Yard

  8. Foundry Market

  9. Engine Mile

  10. Machine Alley


🌑 The Hidden Ninth Island

Rumored location:

Directly beneath Crown Isle.

Not connected to the public bridges.

Only certain trains access it.

Possible names:

• The Under-Isle
• Black Crown
• Ninth Reach
• The Hollow

Reported characteristics:

• completely dark
• gravity unstable
• buildings upside down
• strange lights

Transit workers claim some White Line trains disappear briefly there.

Official maps do not show it.


🧠 Agencies That Manage Anomalies

Roy City government maintains multiple departments to keep the chaos under control.


Bureau of Anomalous Zoning (BAZ)

Controls strange areas.

Responsibilities:

• quarantining warped neighborhoods
• monitoring Westreach
• issuing reality permits

Agents carry dimensional stabilizers.


Department of Urban Containment (DUC)

Deals with dangerous creatures.

Responsibilities:

• capturing rogue entities
• evacuating city blocks
• repairing damage after anomaly incidents

Special units ride armored metro cars.


The Veil Authority

Maintains normalcy.

Goals:

• prevent mass panic
• censor impossible events
• manipulate media

Most citizens never hear about them.


Transit Anomaly Division

Monitors the metro system.

Responsibilities:

• investigating trains that go missing
• stabilizing stations during Heart pulses
• managing portal incidents

Many believe they know about the Ninth Island.


Office of Celestial Observation

Studies the Heart Sun.

Tasks:

• measure heartbeat intervals
• track eye movement
• predict pulse storms

Headquarters in Northreach Observatory Tower.


🚨 Common City Anomalies

These happen daily.

Examples:

• staircases that loop infinitely
• trains that arrive before they depart
• buildings growing extra floors overnight
• creatures emerging from subway tunnels

Most residents barely react.


🌃 Night in Roy City

At night the city looks surreal:

• red fog glows from neon
• monorails streak overhead
• the Heart Sun pulses slowly

Millions of lights reflect into the void below.

It looks like a floating galaxy made of skyscrapers.


Created Mar 9

Updated May 9

Published Mar 9

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