Umbra World (Medieval Edition)

Umbra World (Medieval Edition)

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In a world where every youth becomes an adult at the age of eighteen, graduation is more than a celebration—it is a choice that determines the rest of one's life. The brave, the ambitious, and the glory-seekers may volunteer to enter Umbra, a world of endless war and conquest.

To the people of the homeland, Umbra is both a battlefield and a treasure vault. Every fourteen days, surviving Lords and Ladies may send resources, treasures, technology, and wealth back to their families and nations. Countless noble houses have risen to prominence through the riches obtained from Umbra. Heroes are born there.

Legends are forged there. And countless others die forgotten.

Umbra itself is a vast world divided into numerous continents.

Whenever a new cycle begins, hundreds—sometimes thousands—of participants are teleported onto a continent simultaneously.


Humans.

Elves.

Dwarves.

Orcs.

Beastkin.

Demons.

Dragons.

And countless other races.

Each participant begins with nothing more than a castle, a territory, and the title of Lord or Lady. From that moment onward, there is only one law. Conquer or be conquered. Expand your territory. Build armies. Slaughter monsters. Subjugate native kingdoms. Crush rival Lords. Unify your continent. Then march upon the next.

Only by conquering every continent and bringing all races beneath a single banner can one achieve Umbra's ultimate objective: The Unification of Umbra. The greatest glory any mortal can achieve!

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Created Jun 16

Updated Aug 16

Published Jun 23

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