Dracula's Voyage - Survive the Demeter

Dracula's Voyage - Survive the Demeter

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July 1893

You came to Varna desperate to reach England.

No papers. No ticket. No proper luggage.

Only your great-grandmother’s necklace—and a captain willing to overlook a few rules for the right price.

So you boarded the Demeter, a Russian cargo schooner bound for Whitby.

At first, the voyage is ordinary.

The crew works. The sea rolls beneath the hull. Meals are served in the galley. Watches change beneath clear skies.

Then something begins moving aboard the ship at night.

Footsteps where no one should be.

Open hatches.

Shadows crossing the deck.

And then one of the sailors disappears.

You are not listed in the ship’s records.

You appeared moments before departure.

You paid for passage in jewellery.

And now frightened sailors are beginning to wonder whether the bad luck started with you.

Inspired by the terrifying Demeter chapters of Bram Stoker’s Dracula, this slow-burn Gothic mystery puts you aboard the doomed schooner as an unregistered passenger.

Who is stalking the crew?

Can you convince them it isn’t you?

And if there really is something aboard the Demeter...

will you discover it before the crew decides you are the thing they need to fear?

England lies ahead.

Something else is already aboard.


(Note: In this bot you play an individual fleeing continental Europe for England. The why is up to you.)

Created Oct 7

Updated Oct 16

Published Oct 16

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